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Friday, April 30, 2010

Largest Beta of its Kind for the Biggest Blockbuster Game of the Year Launches Worldwide on May 3
Aisha Tyler introduces players to the "Halo: Reach" multiplayer beta, which runs from May 3 through May 19
LONDON – 29 April 2010 - Set your countdown clocks. The “Halo: Reach” multiplayer beta, which is poised to be one of the biggest test events in entertainment history, kicks off in just four days. Among the millions of “Halo” fans eagerly anticipating the beta is actress Aisha Tyler. Available starting today is a video introduction to the beta starring the actress, viewable exclusively through the “Halo 3: ODST” game disc. Tyler walks through all of the exciting new game modes and offers her own tips and insider hints for each of the maps while showing off some life-size “Halo” weaponry. It’s a fun introduction to the beta that no fan should miss.

The “Halo: Reach” multiplayer beta is set to be the definitive Xbox LIVE event of the spring and will run from May 3 through May 19. The beta will be accessible via the “Halo 3: ODST” game disc (an Xbox LIVE Gold membership and Internet connection are required to play). The beta will offer millions of “Halo” fans a unique opportunity to test and help refine the biggest blockbuster game of 2010.

As this is a beta, Bungie will be turning on different modes at different times to optimize testing. The beta kicks off with three playlists featuring the all-new, highly competitive Arena mode (4v4 ranked Team Slayer games) as well as “Free-for-All” and “Grab Bag” playlists, which include a mix of classic and brand new game types. Beginning May 7, the new large-scale Spartan vs. Elite “Invasion” playlist will be added to the beta. Finally, beginning May 14 the “Generator Defense” game type will become available.

Everyone who logs in and plays at least one full game of any type in the “Halo: Reach” beta will receive a free “Halo: Reach” Avatar hoodie via the Halo Waypoint portal on Xbox LIVE. To redeem the hoodie, players must access Halo Waypoint and browse their “Halo” Career statistics after completing a match.

Continue the experience online at the “Halo: Reach” experience site,
www.welcometonobleteam.com. The destination is designed to capture the imagination of “Halo” fans and introduce newcomers to the fiction of “Halo: Reach” through videos, interactive experiences and additional content. For more information throughout the beta that’s accessible from your Xbox 360, be sure to visit Halo Waypoint for exciting “Halo: Reach” coverage and features from a variety of sources including Giant Bomb, G4 and Machinima.com’s Inside Gaming. Don’t miss out on the newest videos, interviews, montages, and screenshots as Halo Waypoint showcases “Halo: Reach” every step of the way.

Representing the best-in-class multiplayer elements that have become the hallmark of the “Halo” series and fused with a host of new content and features, “Halo: Reach” offers the most robust, action-packed multiplayer experience ever and promises to set a new standard for competitive gameplay, customization and community integration.

“Halo: Reach” is available for preorder from participating retailers worldwide in Standard, Limited and Legendary editions. Developed by acclaimed studio Bungie, “Halo: Reach” launches in autumn 2010 exclusively on Xbox 360.


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Thursday, April 29, 2010


The Action-Packed Game Based On The Motion Picture Is Now Available Via Sony Download

New York, N.Y. April 29, 2010 - WHA Entertainment, a publisher and developer of entertainment games based on leading IP Franchises, announced today that Kick-Ass has launched in the U.S. and Canada for the Sony PlayStation Network (PSN) for an MSRP of $14.99. The game is rated M for Mature by the ESRB. Additionally, WHA Entertainment confirmed that the superhero action game will launch in Europe (U.K.) on Wednesday, May 5th.

"Kick-Ass is all about non-stop superhero action, and now everyone who enjoyed the movie at the theater and fans of the comic book can become a super hero in their own living space," said Howard Horowitz, Founder and CEO of WHA Entertainment, Inc. "Who wouldn't want to play as Kick-Ass, Big Daddy and Hit Girl, the three super heroes based on the previous weeks' # 1 movie in the U.S."

Kick-Ass is a fully 3D action fighting game set in the third-person perspective, where the player can play and control modern day super heroes based on the storyline of the movie. Gamers will be able to play as the three primary characters in the film - Kick-Ass, Hit Girl, and Big Daddy. The story-driven game draws heavily from the strengths of the intellectual property; an action combat game where the characters finally grow sick of the crime around them, and decide that they will do something about it.

Featuring multiple environments within New York City, players will be faced with twelve story missions including 2 bonus rounds and encounter frantic super hero action as they face petty thugs and powerful mob bosses, eventually bringing down Frank D'Amico. Players will also have a blast with sub-missions and mini-games, to add even more gameplay to the mix. Staying true to the intellectual property, the game will feature visceral combat and plenty of gore, as the player's main goal is to bring justice back to the city, no matter what the cost! The final mission ratchets up the action to an entirely new dimension, when players pilot the already-legendary jet pack from the movie's climactic final battle scene. Cut loose with twin Gatling guns, cutting down enemies in a barrage of hot lead and shattered glass - but don't forget to keep moving, or you'll be blown out of the sky in a hail of return fire and bazooka shells!

Featuring multiplayer local co-op gameplay, Kick-Ass brings an unsurpassed integration of missions given via friend requests from the FACESPACE social networking site. Bonus points also unlock the complete first issue of the Kick Ass comic book. Many additional Kick Ass game features to play and become a superhero!

For more information visit


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Wednesday, April 28, 2010

A Message From The Able Gamers Foundation:
How much do you know about accessibility and video games?


Hey AbleGamers,
This is Mark Barlet, President and CEO of the AbleGamers Foundation, I wanted to share with an event that AGF is hosting next month in Boston Mass. Chances are you are one of the millions of people worldwide dealing with a chronic, or lifelong, even a temporary disability there is a chance you know a lot about videogame accessibility. This includes knowing that many games aren't as accessible as they should be. With videogames becoming an even bigger part of most people's lives, including for work and their own health, videogame accessibility is still not getting the attention it requires.
Games Accessibility Day, now in its third year, is one of several efforts aimed at improving dialogue and best practices around the creation and adaptation of all videogames for people with chronic, lifelong, or temporary disabilities including both physical, and cognitive disabilities. Games Accessibility Day is scheduled & produced by the Games for Health Project which is supported by the Robert Wood Johnson Foundation's Pioneer Portfolio.  Critical assistance and partnership for the day is provided by the AbleGamers Foundation and the Serious Games Initiative. This single-track conference now covers a wide swath of information useful to developers, researchers, those who work with people with disabilities, and more.
Attending Games Accessibility Day is a great way to get up-to-speed on the resources, best practices, and key needs necessary to make better games in general as well as for people with specific disabilities that might prevent them from fully enjoying a videogame, or even accessing it to begin with. As games move from being just consumer entertainment to efforts for learning, health, corporate training, and more - there is far less wiggle room for ignoring the engineering and design requirements to make a game as accessible as possible.

Some day we will have the tools, knowledge, and capabilities to make every game far more accessible then they often are.

Games Accessibility Day @ Games for Health

May 25th, 2010, Boston Mass http://www.GameAccessibilityDay.org

get 10% off by using the code ABLE10 


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Tuesday, April 27, 2010

The Follow-Up to One of 2009's Highest-Rated Games Features 10 New Characters, New Ultra Combos, New Stages, Enhanced Online Play and Much More for $39.99
SAN MATEO, CA — April 27, 2010 — Capcom®, a leading worldwide developer and publisher of video games, today announced Super Street Fighter® IV, the ultimate vision of Street Fighter®, is now available in North America for the Xbox 360® video game and entertainment system from Microsoft and PlayStation®3 computer entertainment system. The follow up to one of Metacritic’s highest-rated games of 2009, Super Street Fighter IV features 10 new characters, new Ultra Combos, new stages, the return of Bonus Stages, and beefed-up online modes (including the free Tournament Mode DLC after launch) all for a low price of $39.99.

Super Street Fighter IV features the full roster of 25 characters from Street Fighter IV such as Ryu, Ken, Crimson Viper, Abel, El Fuerte, and Rufus, while adding 10 characters new to the world of Street Fighter IV. The impressive new roster includes classic combatants from previous Street Fighter games including Dudley, Ibuki, Makoto, Guy, Cody, T. Hawk, Dee Jay and Adon, as well as all-new characters to the series such as the mysterious and deadly Korean fighter Juri and the over-the-top oil wrestler Hakan.

Super Street Fighter IV adds new Ultra Combos for every character and advancements to the online matchmaking and online gameplay introduced in Street Fighter IV, including new modes Team Battle, Replay Channel, and Endless Battle. This will be followed by the all-new Tournament Mode, coming as a free download in June 2010, which will determine the best players in the world as Street Fighters compete online for unique Championship Titles.

For more information about Super Street Fighter IV, including screens, art and video, visit Capcom’s official site at:



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Monday, April 26, 2010

Breaking News:
Supreme Court decision on Video Games


The Supreme Court announced today that it plans to hear arguments on the California law regulating computer and video games. We believe that the protections already afforded to books, films, music and other forms of popular entertainment should apply equally to computer and video games.

The restrictions proposed by the State of California are unconstitutional and do nothing more than take away the rights of individuals to make their own choices. We believe parents -- not the government or industry -- should be the ones to decide what games are appropriate for their children.

Share this news with your friends. Let them know their rights are in danger.


More government regulations aren't the answer for video game sales. After all, ESRB already provides the best ratings system in the entertainment industry. We believe that the government's efforts should focus on a greater understanding and use of this ratings system.

We have won our battles against unconstitutional attempts to regulate our industry in 12 other courts around the country. Now, we have the chance to make this argument to the highest court in the land on behalf of our industry. We must strengthen our movement to make sure our voices are heard and our rights protected, or our rights could be in peril.

It's time to join together. Tell your friends about today's news and urge them to stand with us.


It will take all of us coming together to continue to win these battles against computer and video game opponents and send an enduring message that government regulations of computer and video games are unconstitutional. Thanks for your help!

From Our Friends at The Video Game Voters Network


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Friday, April 23, 2010

Welcome to "Bright Falls," the Chilling Live-Action Film Prequel to "Alan Wake"
The six-part series premieres exclusively in the UK on April 30 on Xbox LIVE and May 4 at BrightFalls.com
LONDON – 23 April 2010 - Turn down the lights but keep your flashlight and batteries handy, as Xbox 360 unveils “Bright Falls,” a six-part live action series that serves as a thrilling prequel to the mystery unfolding in “Alan Wake.” Each episode will bring you to the edge of your seat and spur your curiosity with the same eerie and suspenseful cliffhangers as in the game. TV fans will find that the series evokes the same ghostly chills as “Twin Peaks” did when it premiered 20 years ago this month.

The first two episodes of “Bright Falls” will be available for viewing exclusively on Xbox LIVE April 30 before debuting at BrightFalls.com on May 4. New episodes will then be released on May 8 and May 14, leading up to the shocking conclusion with the final two episodes on May 18.

Shot on location in Oregon, “Bright Falls” is directed by Philip Van, whose short films have won over a dozen awards in festivals including the Sundance Film Festival, Berlin International Film Festival and more. “Bright Falls” also features notable actors such as Tom Noonan who recently appeared on FX’s “Damages,” and Cooper Huckabee who joins the cast of HBO’s “True Blood” this season.

Fans of the highly anticipated psychological action thriller are invited to check-in for this thrill ride before Alan Wake’s search to unravel the mystery officially begins on May 14 in Europe. For those who can’t wait, you can secure your Bright Falls Bonus Pack by pre-ordering the game now from participating retailers. A must-have for anyone intrigued by the game, the pack includes Avatar gear like the “I Am Awake” T-shirt and an Xbox LIVE “Bright Falls” theme based on the game. For the ultimate “Alan Wake” collection, the Limited Collector’s Edition, designed to resemble a hardcover novel and packed with special bonus content, is the perfect addition to your bookshelf.

Bringing a new style of storytelling in this dynamic new title exclusively for Xbox 360, “Alan Wake” is developed by Remedy Entertainment, the renowned original developers of the successful “Max Payne” series. “Alan Wake” immerses players in an intense and expansive cinematic world that enables players to explore the hyper-realistic and interactive environments. “Alan Wake” is episodic-based with a deeply engaging and suspenseful storyline unveiling new twists and profound character revelations at every turn, rated BBFC 15. For more information and a trailer for “Bright Falls,” please visit xbox.com/alanwake.


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Thursday, April 22, 2010

Doctor Who: The Adventure Games
 Episode One Details Revealed

'City of the Daleks' will be the first time the Doctor ventures to Kaalann, the Dalek capital city; available to download on 5th June 2010

April 22nd 2010: The secrets of the world exclusive trailer which aired at the end of 'Victory of the Daleks' (BBC One, Saturday 6.15pm) can now be revealed, as the BBC unveils the first details of its episodic games which form part of the current series of Doctor Who.

City of the Daleks is the first of four new adventures which take the form of downloadable computer games available for PC and Mac. This first episode will be available for free download from
www.bbc.co.uk/doctorwho on June 5th 2010.

The TARDIS materializes in 1963 - and London is in ruins. The Daleks have seized control of time and the only chance of saving Earth lies in a desperate quest to Skaro, the Daleks' home planet - before time catches up with Amy, the last survivor of the human race!

Written by Phil Ford (Doctor Who: Dreamland; Sarah Jane Adventures) and executive produced by Steven Moffat, episode one of Doctor Who: The Adventure Games is full of the TV show's celebrated mix of action, peril and humour. Players will help the Doctor and Amy on an epic new adventure in an original story which forms part of the current series, traversing time and space in a dazzling episode.

'City of the Daleks' features the new breed of Daleks which premiered on television in Saturday's 'Victory of the Daleks'. Nicholas Briggs provides the voice of the Daleks, alongside Matt Smith and Karen Gillan who recreate their roles as the Doctor and Amy.

"This is quite a series opener," says Phil Ford, writer, Doctor Who. "We destroy London even before the credits role - so you can only begin to imagine where we travel to from there. City of the Daleks is as big-budget as you can imagine: from London we head to Kaalann, the capital city of the Daleks, one constructed from pure anger and hate. And these new Daleks don't like to be messed with, so players are about to enjoy a new interactive episode which is as heart-pulsing as anything you've seen before."

Doctor Who: The Adventure Games has been produced by a team drawing on the very best talent from TV and gaming. The interactive episodes are executive produced by Steven Moffat, Piers Wenger, Beth Willis and Anwen Aspden (BBC Wales Interactive), alongside Charles Cecil, one of videogaming's most revered creators. The games are being developed by Sumo Digital, one of the UK's best game designers. Stories and scripts are from Phil Ford and James Moran (Severance, Torchwood Children of Earth). The project has been commissioned forBBC Online by the Vision Multiplatform team, headed up by Simon Nelson, and is being driven by BBC Wales Interactive.

Doctor Who: The Adventure Games 'City of the Daleks' will be available to download for free from the Doctor Who website (
www.bbc.co.uk/doctorwho) from June 5th 2010, for both PC and Mac users.


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Wednesday, April 21, 2010

After a Decade, the Most Iconic Characters in Entertainment Return To Face Off In One of the Most Popular Game Franchises of All Time
SAN MATEO, CA April 20, 2010 — Capcom®, a leading worldwide developer and publisher of video games, and the legendary Marvel Entertainment, LLC today announced the latest installment in their epic fighting game series with Marvel® vs. Capcom ®3: Fate of Two Worlds.

It’s been a decade since MarvelTM vs. Capcom® 2: New Age of Heroes was first released and now the most popular Marvel and Capcom characters join forces again in a re-envisioned team fighting game for a new generation. Fill the shoes of legendary characters from the most beloved franchises in entertainment as you battle in the first VS. Fighting game powered by Capcom’s MT Framework.

“We are so pleased to be working with Marvel again. Marvel vs. Capcom 3 has been one of the most requested titles for us to produce by our fans,” said Christian Svensson, Corporate Officer and Vice President of Strategic Planning and Business Development at Capcom. “Our Capcom development studio is creating the most epic fighting game ever developed and Marvel’s input into that process has been invaluable.”

Get set for the ultimate faceoff when Marvel vs. Capcom 3: Fate of Two Worlds hits PlayStation®3 computer entertainment system and Xbox 360®video game and entertainment system from Microsoft in Spring 2011.

For more information please visit


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Tuesday, April 20, 2010

Free-To-Play Web-Based Game Transports Players to Legendary Ultima Universe
Guildford, UK – April 20, 2010 – Phenomic™, an Electronic Arts Inc. (NASDAQ: ERTS) studio, announced today Lord of Ultima™, a new browser-based online strategy game is available worldwide for free* starting today. Lord of Ultima immerses players in a brand-new, deeply-rich strategy game set within the Ultima universe. The game introduces innovative social features, such as advanced trading, alliance creation, online chat and community forums, which make for an endlessly entertaining experience.

“Lord of Ultima was designed to ensure that everyone, from strategy newcomers to diehard fans, can make it to the top of the leader board,” said Volker Wertich, Creative Director at Phenomic. "Phenomic is committed to building dynamic communities that delight players as they interact with the game, each other and the legendary world of Ultima.”

To become the Lord of Ultima, players will master the arts of diplomacy and trade, as well as the military activities of spying, plundering, and the takeover of enemy cities. Set in the new world of Caledonia, players start the game as eager conquerors in the early stages of raising an empire, and then move from developing a humble village and evolving it into a prosperous, highly customized capital. Players can flourish as peaceful merchants by trading resources over land or sea and using diplomacy. They can also become feared conquerors, by creating mighty armies of knights and mages to crush enemies.

Lord of Ultima is a free-to-play MTX browser-based game. No download or installation is needed and players do not need to register to play. Lord of Ultima is available in English and German and is playable now by visiting


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Monday, April 19, 2010

Aliens are taking over Xbox Live Indie Games

April 18, 2010 - An alien invasion of epic proportions has been launched on Xbox Live Indie Games today as the latest release from Fun Infused Games is now available. "Abduction Action!" places you in the role of a UFO pilot-in-training, tasked with the overwhelming mission of invading Earth, terrorizing the locals, and returning home in one piece. Use your tractor beam to abduct helpless Earthlings and defeat aggressive foes. It will take all your skills, wits, and intellect to prove your alien worth and triumph over humanity.

"Abduction Action!" features five unique story levels filled with new Earthlings to annoy, tasks to accomplish, and an uncompromising Alien Commander intent on insulting you every step of the way. A score attack mode allows you to take on the game's entire range of baddies as you attempt to rack up a score that will impress friends and enemies alike.

Developers at Fun Infused Games spent the last ten years and billions of Earth dollars researching and testing the latest in UFO technology to bring Xbox gamers the single most realistic UFO flight simulator ever created. The tractor beam, turbo mechanism, and flash bombs have all been painstakingly created to exactly match their real world counterparts. The flight system is so realistic that many Alien testers couldn't tell they weren't piloting a real UFO.

"Abduction Action!" is available now on the Xbox Live Marketplace for only 80 Microsoft Points.

About Fun Infused Games

Fun Infused Games was founded in 2008 to create games that are, above all else, fun to play. Targeting the Xbox 360 game console, Fun Infused Games is committed to creating enjoyable experiences for gamers young and old.

Additional information about Abduction! and other projects by Fun Infused Games can be found at
http://www.funinfused.com or follow us on Twitter at http://www.twitter.com/funinfused

Specific information to Abduction! can be found at http://www.funinfused.com/abduction


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Friday, April 16, 2010

SKATE 3 Demo Ready to Shred

Team up and throw down with SKATE 3! Players can sample the ultimate skateboarding experience with the SKATE 3 demo, available as a free download on Xbox LIVE™ Marketplace and PlayStation®Network. The demo let’s player’s attend Skate School with Coach Frank, lay down the perfect line in the University District, try out the Object Dropper as well as take on a series of single and multiplayer challenges including Domination, Own the Lot, and the bone-crushing Hall of Meat.

As an added bonus, players can in the Film to Win SKATE 3 Demo contest by capture their most epic skate lines participate people that play the demo and most gnarly bails. Fans must upload their videos to
www.facebook.com/Skate in order to be eligible to win a variety of prizes including an all-expense (flights and hotel) paid trip for three to see the Maloof Money Cup in June in New York City, along with $1000 spending cash. For more details and complete contest rules visit Skate’s Facebook page.

SKATE 3 hits retailers in North America on May 11th, 2010 and worldwide on May 14th, 2010 and is available on the Xbox 360® video game and entertainment system and the PlayStation®3 computer entertainment system. The game is rated “T” for Teen by the ESRB and “16+” by PEGI.

More information can be found at
www.skate.ea.com, become a fan on Facebook at www.facebook.com/skate, or follow us on Twitter @ Hippyjump.


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Thursday, April 15, 2010

Final countdown to SHODOWN!
Gaming's original beat-'em-up out tomorrow in stunning 3D

SNK's long-running fighting series makes its debut on the Xbox 360

Thursday 15th April 2010: Leading video games publisher Rising Star Games has today confirmed that SAMURAI SHODOWN SEN, the latest instalment in SNK PLAYMORE's legendary fighting game series, will arrive tomorrow exclusively on the Microsoft Xbox 360.

"SNK PLAYMORE's SAMURAI SHODOWN series has incredible heritage and it's a real honour to be bringing SAMURAI SHODOWN SEN to the Xbox 360," says Martin Defries, managing director, Rising Star Games. "The series' transition into high quality 3D brings the game bang up to date and legions of fans will delight in finally being able to indulge in classic 3D fighting moves."

The original SAMURAI SHODOWN released in arcades in 1993 and amidst a market flooded with 'me too' fighting games, it dared to be different. The series has since released more than 10 instalments, gracing a variety of consoles including SEGA Saturn, SEGA MegaDrive, Super Nintendo, NEOGEO Pocket Colour, PlayStation 2 and 3DO, confirming SAMURAI SHODOWN's long lasting appeal and loyal fan base.

SAMURAI SHODOWN SEN takes place in Japan during the twilight of the turbulent Edo period, and promises to be the most brutal and visceral instalment in the SAMURAI SHODOWN series' history. It was created for Japanese arcades to commemorate the series' 15th anniversary and the online challenge aims to replicate the arcade experience via Xbox LIVE.

There are over 20 fighters to choose from, new and old, each with their own string of attacks and special moves. Alongside lead characters Princess Suzu and Takechiyo, a plethora of old favourites from the series have been faithfully incorporated, including Haohmaru, Galford, Hanzo Hattori, Nakoruru and Ukyo Tachibana.

Players can become any one of these fighters and battle against friends via Xbox LIVE to see who can reach the top of a worldwide online ranking system. Series artist Senri Kita has also created stunning game art, which further adds to the experience in SAMURAI SHODOWN SEN.

SAMURAI SHODOWN SEN launches on 16th April for the Xbox 360.


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Wednesday, April 14, 2010


Monster Hunter Tri roars to life with an exclusive developer signing and must-have giveaways only at GAME, Oxford Street

14 April 2010 – The phenomenon of Monster Hunter Tri is almost upon us as Nintendo and Capcom announce plans for the official UK launch event of this year’s must-have title for Wii.

On Friday 23rd April, UK fans of the Monster Hunter series will be treated to rare opportunity to meet the infamous series producer Ryozo Tsujomoto and director Kaname Fujiok as they come to London for an exclusive signing at GAME, Oxford Street.

The first 50 people in line to buy the game at the launch event will take home a very special Monster Hunter bag that includes some exclusive Monster Hunter items not available in the UK.

All attendees will then get the chance to meet the legendary producer and developer of the series to have their copy of this highly anticipated game signed in person. Fans are encouraged to dress in their best ‘hunting’ attire to celebrate the game’s arrival in the UK.

DATE: Friday 23rd April 2010
TIME: 5.30pm – 7.30pm
ADDRESS: GAME,100 Oxford Street, London, W1D 1LL
ENTRY: Free to everyone

About Monster Hunter Tri
Monster Hunter Tri is an action game with a difference. Your adventure is built interacting with and battling the scores of incredible beasts that inhabit your world – a living, breathing ecosystem. The monsters’ behaviour is modelled on real animals with territorial displays designed to keep you away if you get too close, migrations and a realistic food chain that sees the strong prey on the weak. This is a world where the monsters deserve your respect… and where the hunt is not for entertainment, but for your survival and improvement.

Monster Hunter fans can get together with fellow fans of the series and check out everything Monster Hunter Tri at the brand new ‘one stop shop’ for the game –


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Tuesday, April 13, 2010

In The Gallery...


Ever since we launched our underground Art Gallery it has been one of our most popular features on this site. For the past several months our loyal readers have been sending us pictures that were missing from our massive collection of Xbox Kid images. These are the lost Xbox Kid photos! See them now before we close up this gallery and move on to a new subject. This is the last stand of the Xbox Kid!

The Lost Xbox Kid Pics


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Monday, April 12, 2010


Now Wii Owners Can Use One System for Movie & Game Night

REDMOND, Wash., and LOS GATOS, Calif., April 12, 2010 - Nintendo of America Inc. and Netflix, Inc. [Nasdaq: NFLX] today announced that Netflix members who own Nintendo's Wii™ home console can now enjoy thousands of movies and TV episodes streamed from Netflix via Wii. The two companies announced partnership plans in January and are making Netflix on the Wii console fully available as of today.

Streaming from Netflix via the Wii console is provided at no additional cost to Netflix members who have a plan starting at $8.99 a month, a Wii console and a broadband Internet connection.

The partnership between the two companies dramatically increases the reach of content streamed from Netflix. Wii remains the fastest-selling home console in history. Wii now reaches more consumers than any other device that currently supports streaming movies from Netflix, which had 12.3 million members at the end of 2009.

The launch of Netflix on Wii gives people the opportunity to gather with friends and family for a movie and game night. Everyone can join in the fun of a few heated rounds of Wii Sports Resort™ bowling before loading up a movie. When the movie's over, everyone can try out some table tennis - all on the same Wii console. The addition of Netflix streaming to the Wii console's already wide range of capabilities makes it even more appealing for group enjoyment.

"More than 28 million people already use the Wii console to play games, stay fit and have fun," said Nintendo of America President Reggie Fils-Aime. "Now they have another reason to use the system every day - to enjoy great movies from Netflix and other video content."

"Launching Netflix on the Wii home console marks a significant advance in the evolution of our service," said Netflix co-founder and CEO Reed Hastings. "Wii has created immense consumer excitement and has meaningfully altered the consumer electronics landscape. Bringing Netflix to Wii catapults us toward our goal of being ubiquitous on the connected devices most popular with consumers."

Netflix continues to expand the ways in which its members can watch movies and TV shows streamed directly to TVs via a range of Netflix-ready devices such as the Wii console. With unlimited memberships starting as low as $8.99 a month, members can instantly watch unlimited movies and TV episodes streamed from Netflix and can also receive unlimited DVDs delivered quickly to their homes. In parallel, consumers continue to demonstrate a preference for Wii consoles and the great value they offer in fun games and shared experiences at a suggested retail price of just $199.99. Wii is the only video game system currently available with motion controls, which are included with the system at no extra charge.

To enable their systems to stream TV shows and movies from Netflix, Wii owners will need a broadband Internet connection, a Netflix unlimited membership and a Netflix instant streaming disc for the Wii console. Netflix members and Wii console owners can now receive a free instant streaming disc by going to
www.netflix.com/wii. The discs will be delivered for free by first-class mail, generally one business day after they are requested.

When the instant streaming disc is inserted into a member's Wii system, an array of movie and TV choices will be displayed right on the TV screen. These titles will be conveniently organized into a variety of categories based on members' personal preferences and will include popular genres, new arrivals and members' individual instant Queues. Using the Wii Remote™ controller, members will be able to choose a movie or TV episode to watch from their instant Queues or pick one directly from any of the lists. They will also have the ability to read synopses, rate movies, and will have the option of fast-forwarding and rewinding their selection.

The Netflix functionality adds another dimension to the Wii console's diverse online features. With broadband Internet access, the Wii console gains access to a variety of entertainment, information and communication channels that add value to the system and make it a device the entire family can enjoy. For instance, Wii owners of all types can find great games from among hundreds of downloadable new and classic titles with Wii Points™ from the Wii Shop Channel. Or surf the Internet on the big screen via the Internet Channel, watch videos about new and upcoming games on the Nintendo Channel, and play specially designed games online with friends near and far.

Remember that Wii features parental controls that let adults manage the content their children can access. For more information about this and other Wii features, visit Wii.com.


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Friday, April 9, 2010

Play as you go!
Vbox 2 brings a new level of portability to all popular video game systems

Leading innovative peripheral maker XCM today announced the Versality Box 2 (Vbox 2). Compatible with all major home and portable consoles, the Vbox 2 enables video game playback on laptop, desktop or even netbook displays. Hardcore fans will also revel in the ability to directly record and capture gameplay on the-fly!

Hong Kong – April 8th 2010 – XCM, the leading name in innovative video gaming accessories is delighted to reveal the upcoming release of the Vbox 2. Sporting a unique compact design, the Vbox 2 opens up video game playback possibilities on laptop, desktop or even netbook displays for all major consoles. Every major console to date is supported by this versatile device including the Xbox 360™, Wii™, PS3™ and even the PSP 2000/3000™ but to name a few.

At last, home and portable consoles now have a hassle-free plug and play solution to be enjoyed on a variety of displays. The Vbox 2 provides opportunities for everyone; the city worker in a small studio flat with limited space, the student in a dorm room, the space conscious, portable gamers who yearn for big screen gaming or perhaps even office workers!

But the versatility doesn’t come to a halt there! XCM’s Vbox2 also possesses an intelligent system that allows for the recording of gameplay directly to a hard drive. Gamers can easily capture that spectacular volley in FIFA 10™ or perhaps that jaw-dropping combo in God of War III™ and easily share it with the gaming world and beyond! The versatility of the Vbox2 just continues to grow and grow with the following feature-set:

· Fully compatible with the Xbox 360™, Wii™, PS3™, PS2™, Xbox™, GameCube™, PSP 3000/2000™.

· Enables video game playback on Laptop, Desktop and Netbook displays.

· Crystal clear picture quality and compatibility with Windows 7™, Vista™ and XP™.

· Pure plug and play with no configuration requirements (USB 2.0 supported).

· Record gameplay video or take screenshots of gameplay directly to PC/laptop hard drive.

· Display settings such as Brightness/Contrast/Image Sharpness/Fullness/Color can be adjusted to your liking.

· Supports streaming video that can be stored in a variety of formats including MPEG-1/MPEG-2/MPEG-4/AVID/VCD/DVD
and SVCD).

· Multiple picture file format support including JPEG and GIF as well as input support from NTSC/PAL/SECAM.

Essentially the Vbox 2 brings together some of the most sought after features from casual and hardcore gamers together in one magical little box!


Submitted By: E. Thomas
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Thursday, April 8, 2010

Video Games and the Supreme Court


Soon, the U.S. Supreme Court may decide whether to hear a case that could have a lasting impact on computer and video games.

The case before the Court involves a law passed by the state of California attempting to criminalize the sale of certain computer and video games. Two previous courts rejected the California law as unconstitutional, but soon the Supreme Court could have the final say.

Whatever the Court's ruling, we must be prepared to continue defending our rights now and in the future. To do so, we need a large, powerful movement of gamers to speak with one voice and show that we won't sit back while lawmakers try to score political points by scapegoating video games and treating them differently than books, movies, and music.

If the Court decides to hear the case, we're going to need thousands of activists like you who can help defend computer and video games by writing letters to editors, calling into talk radio stations, and educating Americans about our passion for and appreciation of computer and video games.

You can help build this movement right now by inviting all your friends and fellow gamers to join the Video Game Voters Network.

Use our simple tool to send an email to everyone you know asking them to stand up for gaming rights:


You can also help spread the word through Facebook and Twitter, or you can simply forward this email to everyone you know and ask them to sign up at videogamevoters.org.

Time after time, courts continue to reject politicians' efforts to restrict the sale of computer and video games. But that doesn't mean the politicians will stop trying anytime soon -- in fact, it means they're likely to ramp up their efforts even more.

To stop them, we must make it clear that gamers will continue to stand up for free speech -- and that the numbers are on our side.

Help make sure we're ready and able to keep fighting for our gaming rights. Spread the word about the Video Game Voters Network right now:


Thank you.

-- Video Game Voters Network


Submitted By: E. Thomas
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Wednesday, April 7, 2010

How to Enter 2010 ELAN Video Game Awards Contest to Win Tickets
Spread the Word and Get Rewarded for it
SAN DIEGO, CA & VANCOUVER, BC April 7, 2010 -  The ELAN Awards' mandate is to have every video game talent in the world know about them this year and they have launched a contest which will award the top four people who help them achieve their goal.

The best networker in the contest will win a first prize package which includes flights for two from anywhere in the world, three days in sunny San Diego with accommodations at the gorgeous Manchester Grand Hyatt, and Gold Tickets to the 2010 ELAN Awards together with all surrounding parties which include a Pool Party, a Street Party, a Champagne Gala Reception, a 4-course 5-star Awards Dinner, the Awards Ceremony itself and an After-Party all taking place during the 3 days leading up to

And there are more chances to win big: Second Prize is two tickets to the Awards Night which includes the Champagne Reception, the Awards Dinner and Ceremony and the After-Party; Third Prize is two tickets to the surrounding parties which includes the Pool Party, the Street Party and the After-Party; Fourth Prize is two tickets to the Street Party, "Nomination Celebration-in-the-Streets".

Sound good? Then tell all of your friends and get the chance to win it! The only prerequisite for this contest is that only those working in or associated professionally with (Advertising, PR, Suppliers & Service Providers, Digital Art Schools, etc.) the video game industry may enter.

Here's how to enter:

1. If you are not already receiving ELAN Award News then you need to sign yourself up first; if you are, skip to the 2nd step. To sign up
or go to  www.theelans.com  and click on "Win Tickets to the 2010 ELANS". Enter the very minimal information requested there and make sure that you use your work email (to authenticate you as a video game professional or associate) and, very importantly, enter your name where it asks for the Contestant's First & Last Name;

2. Spread the word: Contact everyone you know who qualifies and get them to do exactly what you did in Step 1 and make certain they enter YOUR name in the Contestant's First & Last Name field.

You're done. That's all there is to it. Any of your friends who you had sign up and enter your name can then go on to do the same for themselves, only tell their contacts to enter their (your friend's) name in the contestant's field, and so on and so on until we've made everyone in the industry aware of these important awards and have established four lucky winners! The person whose name appears on the most sign-ups wins, as does the second, third and fourth.

The ELAN Awards newsletter list is totally confidential. "No one's trying to sell anyone anything,"says Holly Carinci, Founder and CEO, continuing with a smile, "We don't have even one single advertiser."

Go to
www.theelans.com  to find out more about the event itself taking place in San Diego, California USA from Saturday, July 17th thru Monday, July 19th. The competition closes on Friday, April 30th and the winners will be announced at the Nominee Press Conference on or around June 17th.

Good luck!


Award Submissions closes in 2 weeks, Friday, April 16, 2010 so get them in!  Submission Forms and Rules & Procedures Manual at www.theelans.com

Ensure you can get tickets! Simply place them on hold by emailing tickets@theelans.com.
This list is for the Video Game Industry and Professional Associates of the Video Game Industry only.

Make sure your hotel room is booked with the Manchester Grand Hyatt at prices starting at $189 for ELAN Guests only!
Our dedicated booking site is: https://resweb.passkey.com/Resweb.do?mode=welcome_ei_new&eventID=2496831

Be a Judge for the 2010 ELAN Awards! Judge's Applications: www.theelans.com.


Submitted By: E. Thomas
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Tuesday, April 6, 2010



Childhood obesity rates in America have tripled over the past three decades; nearly one in three American children is overweight or obese today. In an attempt to combat this growing issue, our nation’s leaders are now turning to video game technology.

On March 10, the U.S. Department of Agriculture (USDA) launched the Apps for Healthy Kids Challenge, a competition designed to create innovative, fun, engaging games that encourage children and teenagers to eat healthier as well as participate in more physical activity. Part of First Lady Michelle Obama’s Let’s Move! campaign, the challenge is calling on entrepreneurs, software developers and students to create new software applications based on the recently-released MyPyramid data set, which provides information on the nutrition content of food along with the USDA’s recommended dietary guidelines.

Just days following the announcement of the challenge, U.S. Chief Technology Officer Aneesh Chopra delivered the First Lady’s message by video to 17,000 video game developers attending the 10th Annual Game Developers Choice Awards in San Francisco. The address encouraged game developers to utilize their talents and participate in the competition.

Designers will compete for $40,000 in cash prizes. The first set of prizes will recognize digital games that best engage and motivate kids to eat healthy and be active, while the second set of prizes will recognize tools that will enable parents to make healthier choices for their families.

ESA’s President and CEO Michael D. Gallagher will serve as a judge of the challenge alongside Steve Wozniak, co-founder of Apple, Inc.; Mark Pincus, CEO of Zynga Game Network, Inc.; and Michael Levine, executive director of the Joan Ganz Cooney Center at Sesame Workshop. The four-judge panel will evaluate the competition entries beginning in July 2010. Winners will be honored at a White House event late this summer.

“The use of games to promote healthy living is a true testament to the increasingly important role that computer and video games are playing in our society. I am proud that the entertainment software industry was selected to participate in this competition,” said Gallagher.

“Today, computer and video games are serving as useful tools and teaching devices to impart knowledge, develop life skills and reinforce positive habits in people of all ages.”


Submitted By: E. Thomas

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Monday, April 5, 2010


Capcom to Donate Cash for Each Lost Planet 2 Multiplayer Demo Downloaded; Community Members To Compete for Spot in Celebrity Tournament at Lost Planet 2 Launch Party

SAN MATEO, Calif. – April 1, 2010 – Capcom®, a leading worldwide developer and publisher of video games, announced it plans for an exciting new campaign called “Kill Big for Charity” that ties into the new Lost Planet® 2 multiplayer demo. Kicking off this week as early subscribers begin to download the demo, the robust charity and community program will include a donation to Music for Relief for each demo downloaded via Xbox LIVE® online entertainment network or PlayStation®Network, a celebrity/charity tournament at the launch party and a community contest brought to you by Capcom Unity which will award the biggest Lost Planet 2 fans with spots in the celebrity tournament.

To launch the program, Capcom will create a charity fund of $20,000 as a donation for the first one million Lost Planet 2 multiplayer demos downloaded on the Xbox 360® video game and entertainment system from Microsoft and PlayStation® 3 computer entertainment system from March 31, when the early access program begins, through midnight PT May 5. If the demo surpasses the million mark across both platforms, an additional $5,000 will be donated when an extra 500,000 downloads is achieved. Please visit Lost Planet’s community site,
www.lostplanetcommunity.com for early access codes. They will also be distributed by various blogs, gaming media sites, and Amazon.com.

To celebrate the May 11th release of Lost Planet 2, Capcom will throw a pre-launch party in Los Angeles on May 6th. Fans can get on the list for the party on a first-come basis by signing up at
www.capcom-unity.com later this month. A Lost Planet 2 celebrity tournament will take place during the party (participants to be announced at a later date). The winning team will choose which Music for Relief cause will receive the grand total of the demo download fund, which can be up to $25,000.

Additionally, beginning April 1, community members will compete for a seat in the celebrity tournament and a trip to Los Angeles to attend the launch party by submitting their best tips and tricks for beating the new Lost Planet 2 multiplayer demo to Capcom Unity. The Capcom Unity team will choose the four lucky winners and shall post them on
http://www.capcom-unity.com and www.lostplanet2game.com.

For more details on the contest and the official rules, GO HERE

About Lost Planet 2:

The next installment in the popular action series, Lost Planet 2 will offer deeper insight into the world of E.D.N. III and the uncertain fate of mankind’s future. With four-player co-op action, teamwork is the key to victory as players can team up to battle giant Akrid and depend on each other to succeed and survive.

Deep levels of character customization allow players hundreds of different ways to customize their look to truly help them define their character on the battlefield both on and offline. Players will recognize beautiful and massive environments courtesy of Capcom’s advanced graphics engine, MT Framework™ 2.0, to bring the game to life with the next step in 3D fidelity and performance.

Lost Planet 2 will be available for Xbox 360 and PlayStation 3 system on May 11, 2010 and has been rated T for Teen by the ESRB.

For more information on Lost Planet 2 and the “Kill Big for Charity” program, please visit


Submitted By: E. Thomas

3:33 am pdt          Comments

Friday, April 2, 2010

FreeAppADay.com to Launch Free iPad Titles on Launch Day

SANTA MONICA, Calif.: Leading Application Discovery Portal FreeAppADay.com is scheduled to promote several iPad titles during the iPad Launch weekend through its newly acquired www.FreeiPadAppADay.com website. The site will reveal the name of the titles on Saturday April 3rd at 12.00am.

“We are very excited to be involved with the launch of the iPad,” says Joe Bayen, CEO at
www.FreeAppADay.com. “The new device is set to have a major impact in the mobile industry and we are positioning the new iPad site as a location where iPad developers can showcase their titles and iPad owners can discover great paid apps free for a single day.”

The iPad site will initially be merged with
www.FreeAppADay.com, however www.FreeiPadAppADay.com is set to evolve as a standalone website once more titles become available on the iPad.

About FreeAppADay.com

FreeAppADay.com is a social networking website built to facilitate iPhone application discovery as well as offer a centralized location for iPhone enthusiasts and developers of polished iPhone applications.


Submitted By: E. Thomas
2:51 pm pdt          Comments

Thursday, April 1, 2010

Grill-Off with Ultra Hand! - Gameplay Trailer - WiiWare - Nintendo Wii

Grill-Off with Ultra Hand! is a new WiiWare game coming soon exclusively for Club Nintendo members. For just 80 Club Nintendo Coins, test your hand at grilling virtual burgers in single-player or VS mode.


The Ultra Hand was a toy created by genius inventor and Nintendo legend Gunpei Yokoi. Its nice to see Nintendo paying tribute to a man whose brilliant mind has influenced the history of the company even to this very day.

Available now only on the Nintendo Wii. Please visit Nintendo.com for more information.


Submitted By: E. Thomas
3:48 pm pdt          Comments

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