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Thursday, September 30, 2010

Call of Duty®: Black Ops Co-Op to Include Zombies

The Call of Duty Community's Favorite Un-Dead Make Their Return in The Year's Most-Anticipated Entertainment Launch

SANTA MONICA, Calif., Sept 29, 2010: Taking the wraps off one of the most anticipated features and worst kept secrets, Treyarch revealed today that the community-favorite "Zombies" is coming to Call of Duty®: Black Ops which hits stores worldwide on November 9th, by Activision Publishing, Inc. (Nasdaq: ATVI). Zombies were originally introduced in Call of Duty®: World at War and became an instant hit. Call of Duty: Black Ops fans can combat the zombie apocalypse in up to four-player co-op gameplay.

"Zombies have been such a hit with our community that we were committed to bringing brand new zombie experiences to Call of Duty: Black Ops," says Treyarch Studio Head, Mark Lamia. "We've taken extra special care to retain the essential ingredients of our Zombie game, and have also crafted a nice surprise for the fans."

Today's news follows the announcement that four updated co-op maps from Call of Duty: World at War will be made available as part of the Call of Duty®: Black Ops Prestige and Hardened Editions, along with the premium edition SteelbookTM Case, custom Black Ops limited edition medal and an exclusive Black Ops Avatar outfit.

Gamers can also experience an all new co-op game in Call of Duty: Black Ops Multiplayer with Combat Training. Up to six players can rank up in this dedicated and exclusive multiplayer mode battling against enemy AI.

Call of Duty: Black Ops will release worldwide on November 9th. Pre-orders for the title are available now. Call of Duty: Black Ops for the Xbox 360® video game and entertainment system from Microsoft, PlayStation® 3 computer entertainment system, Nintendo WiiTM and Windows® PC is rated "M" (Mature - Blood, Drug Reference, Intense Violence and Language). Also scheduled for release is Call of Duty: Black Ops for the Nintendo DSTM family of hand-held systems, which is rated "T" (Teen) by the ESRB and in development by n-Space.

Additionally, fans who can't wait for the November 9th release of Call of Duty: Black Ops can hone their zombie combat skills on iPhone and iPod Touch starting tomorrow with the newest map release for Call of Duty: ZOMBIES, Der Riese ("Zombie Factory"), which is an adaptation of the popular downloadable content originally released for Call of Duty: World at War. Call of Duty: ZOMBIES is developed by Ideaworks Game Studio for the iPhone and iPod touch, based on Treyarch's console version, and now all four maps from the original game are available for $4.99 from the App Store at
www.itunes.com/appstore/.

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Wednesday, September 29, 2010

AIAI AND FRIENDS ROLL ONTO THE NINTENDO 3DS!

SEGA announces Super Monkey Ball series in the third dimension

SAN FRANCISCO & LONDON (September 29, 2010) – SEGA® of America, Inc. and SEGA® Europe Ltd. today announced that the legendary Super Monkey Ball series has evolved and is coming exclusively to the Nintendo 3DSTM in 2011. Developed by SEGA Studio Japan, Super Monkey BallTM for Nintendo 3DSTM* offers a whole new level of interactivity and fun, whilst completely immersing you in the world of your favorite monkeys - AiAi, MeeMee, GonGon and Baby – as they truly come alive in front of your eyes.

“The moment I saw the features of the Nintendo 3DS, I could not help thinking how perfectly Super Monkey Ball would work on this new hardware. I could quickly picture myself holding the Nintendo 3DS using the motion sensor and playing Super Monkey Ball” commented Toshiro Nagoshi, creator and developer of the Super Monkey Ball franchise. “The simple gameplay allows players to enjoy the 3D graphics to the fullest and now that we have brought this vision to life...bingo! We have our all-time favorite Super Monkey Ball experience with the new excitement of the Nintendo 3DS!”

Taking advantage of the power of the Nintendo 3DS, players can let themselves loose in each new vibrant world as they twist and turn whilst aiming to collect every banana in the fastest time possible. This latest installment contains three brand-new compelling gameplay choices including single-player puzzle levels, Monkey Race and Monkey Fight. These new game modes give players the chance to compete via wireless connection with up to four players in the best 3D social experience possible in the palm of their hands. In addition, Super Monkey Ball fans will be able to choose between the Nintendo 3DS motion sensor or the Slide Pad to navigate the puzzle mazes with complete precision.

Super Monkey Ball for Nintendo 3DS is set to release in 2011.

For more information please visit
www.sega.com/supermonkeyball3d

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Wednesday, September 29, 2010

CAPCOM BRINGING MEGA MAN LEGENDS 3 PROJECT AND RESIDENT EVILTM: THE MERCENARIES 3D TO NINTENDO 3DS
TOKYO — September 29, 2010 — Capcom, a leading worldwide developer and publisher of video games today announced that the Mega Man Legends 3 Project and Resident EvilTM: The Mercenaries 3D are in development for the Nintendo 3DS platform. Fans of both iconic series will see their favourite heroes and villains come to life like never before with Nintendo’s breakthrough 3D technology. The announcements were made during the Nintendo Conference 2010 which took place in Japan earlier today.

For years, fans have been clamouring for a new instalment to the Mega Man Legends series and now the Mega Man Legends 3 Project will see their request realized. Indeed, fans will have an opportunity to be part of the development process like never before as they interact directly with the team. ‘We have wanted to create a new instalment in this series for a number of years,’ commented the title’s Executive Producer, Keiji Inafune. ‘And it is great that we now have the opportunity to bring this title to the Nintendo 3DS.’ Further details of this project will be revealed at next month’s New York Comic-Con. In the meantime, visit
www.capcom-unity.com for more information.

Set in the Resident Evil universe, Resident Evil: The Mercenaries 3D will deliver relentless action with players competing against the clock to defeat as many enemies as possible in a fixed time. Featuring Mercenaries missions from Resident Evil 4 and Resident Evil 5, now fully realised in stunning 3D, Resident Evil: The Mercenaries 3D will add brand new modes and well known characters from the series to enrich and extend the Mercenaries experience. Furthermore, the title will take advantage of the Nintendo 3DS’ WiFi Connectivity, allowing players from around the world to join forces in co-op gameplay, regardless of location.

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Wednesday, September 29, 2010

Nintendo 3DS Launch Date Info Revealed

3DS_Conference.jpg

Nintendo has finally announced the price and launch date for the highly anticipated Nintendo 3DS portable game system. We bring you every detail straight from the 3DS conference in Japan. Also see images and videos from the event, including video footage of some explosive new titles. Click the link to learn all the exciting new details!

Read More Here

 
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Tuesday, September 28, 2010

Nintendo 3DS Launch Mystery!
Everything We Know So Far

E3_2010/DPP_0052.JPG


Rumors are flying around the web claiming the Nintendo 3DS will launch this November. Is there any truth to these rumors? And what's driving these stories? Let's adress the facts and see where all these rumors began. Here is everything we know so far. We cover every rumor, every leak, and every fact available. We also expose a new development on the retail front. Plus, gain insight into Nintendo's possible motivation for this early launch. Could they have ulterior motives? Also see videos from e3 2010 and read a list of possible Nintendo 3DS launch titles. This story even includes a countdown timer to the final 3DS reveal!

Learn The Truth Here


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Monday, September 27, 2010

New Details and Teaser Trailer for the Red Dead Redemption: Undead Nightmare Pack Coming This Week

Newswire/rdr_undeadnightmare_logo.jpg

Here is the latest item from the Rockstar Games News Wire:

"Throughout the course of this week we'll be revealing a host of all-new details and media from the
Undead Nightmare Pack, the next Red Dead Redemption downloadable content pack - including the debut of the teaser trailer this Thursday, September 30th.

Today we're unveiling the official logo seen above, which is also available as
downloadable desktops, buddy icons and avatars from the downloads section."

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Saturday, September 25, 2010

STAR WARS®: CLONE WARS ADVENTURESTM LOGS ONE MILLION PLAYERS ONE WEEK AFTER LAUNCH
Players Can Log in This Weekend to Join First Ever Clone Wars Virtual Party and Receive Limited Edition DroidTM Pet
SAN DIEGO and SAN FRANCISCO – Sept. 25, 2010 – Sony Online Entertainment LLC (SOE) and LucasArts, a division of Lucasfilm Entertainment Company Ltd., today announced that Star Wars®: Clone Wars AdventuresTM has registered one million users one week after launch on September 15. Clone Wars Adventures is a free-to-play, family-friendly online virtual world based on the popular Cartoon Network animated series, “Star Wars: The Clone Wars.”

“We are thrilled to have hit the one million player mark in Clone Wars Adventures so quickly and look forward to seeing the player community continue to grow,” said John Smedley, president of Sony Online Entertainment. “Combining the technology, design infrastructure and lessons learned from Free RealmsTM with the amazing Clone Wars brand, we knew we could make a great game, and we’re happy to see that fans of all ages are enjoying the content as much as we enjoyed creating it.”

Star Wars is a franchise that has the power to transcend generations and appeal to fans both young and old,” said Mary Bihr, VP of Global Publishing at LucasArts. “The game provides kids with a great way to extend the Clone Wars experience in a fully realized virtual world. They can watch the weekly series, and then share a collective experience with their friends."

To mark this milestone, SOE and LucasArts are rewarding all current Clone Wars Adventures players with a limited edition, in-game Golden Mouse DroidTM pet. Players can also celebrate the million mark together and show off their new pets by participating in the first ever in-game virtual party. The first in a series of weekly live events, this celebratory community party will be held Friday, September 24 at 3 PM PDT. Players can gather, meet with friends, accept duels, show off gear and talk about upcoming episodes of Star Wars: The Clone Wars. A special gathering for JediTM Members will be held in the Officers’ Club at 4 PM PDT.

Developed and published by SOE, creators of the critically acclaimed kids’ game, Free Realms, and licensed by LucasArts, in conjunction with Lucasfilm Ltd., Clone Wars Adventures is an action-packed browser-based virtual world where fans can live out the thrills and excitement of Star Wars: The Clone Wars animated TV series on Cartoon Network. Players will be able to battle alongside their favorite Star Wars characters, including Anakin Skywalker, Obi-Wan Kenobi, Yoda and Ahsoka Tano.

Players can go online to experience fun minigames, daily activities, events, rewards, lively social environments and competitions. Clone Wars Adventures is a dynamic world and will be updated with new content following new episodes of the animated series.

Star Wars: Clone Wars Adventures is rated E10+ for Everyone 10 and up, with content descriptors for Crude Humor and Fantasy Violence.

To play Clone Wars Adventures now please visit:
http://www.CloneWarsAdventures.com/.

Follow Clone Wars Adventures on Facebook®:
http://www.facebook.com/CloneWarsAdventures

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Friday, September 24, 2010

PRE-ORDER ‘DRAGON BALL: RAGING BLAST 2’ TODAY FOR EXCLUSIVE IN-GAME BONUSES
 
- Two Pre-Order Exclusive Bonus DLC Packs Available Now at Selected European Retailers - Check Your Local Store for Details -
 
CERGY-PONTOISE, FRANCE – 24 September 2010 – There’s no holding back the ki when it’s charged up to max. NAMCO BANDAI Games Europe unleash another energy beam with the news that pre-orders for Dragon Ball: Raging Blast 2 are now open at selected European retailers giving fans the chance to get their hands on delicious in-game bonuses ahead of the crowd when the game launches for Xbox 360® and PlayStation®3 this coming November 5th 2010.
 
Exclusive pre-order scratchcards for two different packs of downloadable content will be available at selected retailers as follows:
 
Pre Order DLC Pack # 1
  • Goku with all transformations, special costume and power abilities
  • Teen Gohan with all transformations, special costume and power abilities
  • Gogeta with special costume and power abilities
Pre Order DLC Pack #2
  • Vegeta with all transformations, special costume and power abilities
  • Vegito with all transformations, special costume and power abilities
  • Trunks (Sword) with all transformations, special costume and power abilities
Check your local retailer for details of what’s available near you and get ready to unleash the rage within!
 
Dragon Ball: Raging Blast 2 featuresover 90 characters with some new exclusives, seven enhanced main game modes, online play, new and enhanced battle stages, countless unlockable treats, a reworked camera and brand new combo system. The original Japanese voices are available as part of the fully optimised 5.1 soundtrack which underpins the ultra-realistic and liquid smooth HD 60fps visuals for lightning fast fight action. In a first for the series, the game disc contains an exclusive 30-minute Dragon Ball anime episode, making the latest chapter in the irrepressible saga a must-have for fans.
 
The Limited Edition and standard retail versions of Dragon Ball: Raging Blast 2 for Xbox 360® and PlayStation®3 are scheduled for European launch on 5th November 2010, with pre-orders available now from selected retailers. 
 
For more information about NAMCO BANDAI Games Europe and its entire line up, please visit
www.namcobandaigames.eu.

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Thursday, September 23, 2010

Scientists: Head Shots Improve Decision Making

Combat Arms-style games help players make quick, accurate decisions, scientists say

According to researchers at the University of Rochester (N.Y.), action gamers, specifically players who play first-person-shooters (FPS), like the free-to-play online FPS Combat Arms, are able to make quicker, more accurate decisions compared to non-gamers.

The results of the researchers from the University of Rochester were published in the Sept. 14 issue of Current Biology. The scientists say that FPS players’ improved decision making comes from the unpredictable nature of their gaming experiences. These improved skills can be transferred to tasks outside of the game.

To help continue improving players decision making skills this week, Nexon America is adding more weapons to Combat Arms’ industry-leading arsenal, as well as a new mode, “Seize and Secure,” the twelfth game mode available in the game.

“We see Combat Arms as a community service,” said Davy Garaix, Nexon America’s producer of Combat Arms. “We’ve helped millions of people improve their decision making through action-packed armed battles. Using our patented near-critical ‘nut shot,’ no telling how many accidents this has prevented or how much we have made lives better. We have so many ways for players to raise their decision making skills, that perhaps in real life, Combat Arms players could be considered almost super heroes.”

The additions coming this week to Combat Arms include the TPG-1 sniper rifle set, which should help people improve their visual judgment; a new survival machete, which will help improve physical reactions; and a rare assault rifle, the M14EBR, which will improve player’s ability to shoot their enemies in the head during game matches.

The goal of the new “Seize and Secure” mode, aside from helping improve players think quicker, is to activate the flag trigger of a flagpole to raise a team’s flag to the top. To win this mode, players must keep their team’s flag raised on the flagpole for two consecutive minutes, or, in a tiebreaker case, have the most points.

Combat Arms will also continue to implement head up display improvements as well as add the ability for players to gift gear point (GP) items to each other.

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STEVE BALLMER WILL VISIT MADRID TO PRESENT KINECT AT GAMEFEST VIDEO GAMES FAIR

Steve Ballmer, executive director of Microsoft, will come to Madrid on the 8th October in order to present Kinect, the revolutionary device for videogames without pad for Xbox360.The maximum manager of Microsoft will show to media and spanish users all the novelties of Kinect, just one month before its release in Spain.

The presentation will take place during GAMEFEST, the first edition of this videogame international fair organized by GAME in Madrid from 8 to 10 October. The presentation of Kinect by Steve Ballmer will take place at the fair on Friday 8 October  at 17h.

“Kinect gives a completely new and extraordinary dimension to games and entertainment: the possibility to play with the whole body. We are very happy to have Steve Ballmer to let us know about this revolutionary experience”, said Daniel Cervantes, Director of the Device and Entertainment Division in Microsoft.

“It is a pleasure to have Steve Ballmer in this first edition of GAMEFEST, he is one of the most influential people in the World during this decade, and it is of course a very big support to this fair which is meant to be the most important videogames fair in South Europe”  points out Pablo Crespo, General Director of GAME Spain

Kinect is a revolutionary device that detects movement and allows to enjoy the best interactive entertainment with the use of the body  exclusively, with no need of pad. Kinect will be available in Spain from  10th Novemeber 2010, only for Xbox 360. 

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Wednesday, September 22, 2010

Dead Rising 2 Launch Trailer: Dead Rising 2 In Stores Today!!



Dead Rising 2 is here! This is the launch trailer for the long awaited Dead Rising 2. The game arrives in stores everywhere today. Available for the Xbox 360 and Playstation 3 consoles. (*Exclusive content only available on Xbox 360.)

Dead Rising 2 includes a ton of new features including full 2 player co-op, a feature highly requested by fans of the original Dead Rising. Team up with a friend and take on the entire game together. New weapons, new power ups and devastating new attacks are all part of your zombie killing arsenal. Combo cards can be discovered by combining weapons to create even more powerful implements of destruction!

*Dead Rising 2 Case Zero is an exclusive DLC pack available only for the Xbox 360.


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Tuesday, September 21, 2010

Rockstar Games Announces Red Dead Redemption Liars and Cheats Pack Now Available

New content expands multiplayer experience with highly requested features and brand-new multiplayer mode

New York, NY- September 21, 2010 - Rockstar Games, a publishing label of Take-Two Interactive Software, Inc. (NASDAQ: TTWO), today announced Red Dead Redemption’s Liars and Cheats Pack is now available for digital download from the Xbox LIVE® online entertainment network* and PlayStation®Network. 
 
“The Liars and Cheats Pack gives players a lot more of what they love about Red Dead Redemption,” said Sam Houser, Founder of Rockstar Games.  “By building out Free Roam even further and continuing to offer new competitive multiplayer modes, we’re ensuring our community always experiences an open world that’s vibrant and alive with fresh content.”
 
The Liars and Cheats Pack now includes the previously announced Free Roam Pack.  With content for both competitive multiplayer and Free Roam, the add-on pack features a wide array of new gameplay mechanics, weapons and locations, including:
 
·         Stronghold Competitive Multiplayer Mode – team-based mode where each team takes turns attacking and defending a landmark before the clock runs out;

·         The Explosive Rifle – brand-new destructive weapon with its own single-player and multiplayer challenges;

·         Multiplayer Poker and Liars’ Dice Games – one of the most requested multiplayer features;

·         Multiplayer Horse Races – compete against both friend and foe, complete with mounted combat;

·         Four New Hunting Grounds – now visible on the map for all to hunt the dangerous, errant wildlife;

·         Seven New Gang Hideouts – brand new opportunities to level up;

·         15 New Multiplayer characters – personalities from the world of Red Dead Redemption return;

·         New Achievements and Trophies.
 
The Explosive Rifle also brings its deadly devastation to the single-player campaign of the hotly anticipated Undead Nightmare Pack.  Also coming to the Undead Nightmare Pack arsenal, is the Legends and Killers Pack’s lethal projectile Tomahawk.  Both weapons will be available in the Undead Nightmare Pack exclusively to those who have downloaded the Legends and Killers Pack and the Liars and Cheats Pack
 
The Liars and Cheats Pack is available now in North America and Europe for download on both PlayStation Network (£7.99) and Xbox LIVE (800 Microsoft Points). 
 
The Liars and Cheats Pack requires a copy of Red Dead Redemption to play.  Red Dead Redemption for the Xbox 360® video game and entertainment system from Microsoft and PlayStation®3 computer entertainment system is rated M for Mature by the ESRB.
 
Red Dead Redemption takes a journey through the vanishing 20th century American frontier through the eyes of former outlaw John Marston.  Alongside the rich, immersive single-player experience, Red Dead Redemption’s multiplayer offers a world of dynamic challenges, and competitive games suited for a player of any skill level.
 
For more news and information, visit the official Red Dead Redemption website (
www.rockstargames.com/reddeadredemption); become a friend of Rockstar Games on Facebook (www.facebook.com/rockstargames); or follow Rockstar Games on Twitter (twitter.com/rockstargames).
 
*Requires Xbox LIVE Gold Membership for online play.

 
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Monday, September 20, 2010

Steve Wiebe regains Donkey Kong World Record from Billy Mitchell

Twin Galaxies International confirms Washington state school teacher as new champion

TwinGalaxies.com (Press Release) – Sep 20, 2010 – Official video game scorekeeping organization Twin Galaxies has announced that the World Record on the classic arcade game Donkey Kong has changed hands for the third time this year as former champion Steve Wiebe climbs back into the top spot with a score of 1,064,500 points.

Wiebe last held the Donkey Kong record in spring of 2007, only to be bested by his movie rival Billy Mitchell months later.  Mitchell's score fell to New York's Hank Chien in March of this year, but the Florida hot sauce distributor regained the title on July 31 with a score of 1,062,800 points.

Wiebe, who has attempted regaining the record at numerous live events over the years, recorded his championship game on August 30 for submission to Twin Galaxies, who verified and announced the score on Monday, September 20 as the new World Record.

About Twin Galaxies International

Founded in Ottumwa by Walter Day in 1981, Twin Galaxies is the world's official authority on player rankings, gaming statistics and championship tournaments and now runs from its Twin Galaxies International corporate offices in Manchester, New Hampshire.

Home to over 120,000 verified scores from over 52,000 members around the world, TGI is recognized by Guinness World Records, G4tv, and numerous media outlets as the only official organization for video game record keeping.  TGI has also been featured in 2007's King of Kong' and 'Chasing Ghosts' documentaries, TVs 'Big Bang Theory', 'Chuck' and multiple print publications and as official adjudicators during E3 2009.  

For more information, visit
http://www.twingalaxies.com/

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Saturday, September 18, 2010

RUMOR: Nintendo 3DS Launching November 21st, 2010

Rumors are flying all over the web claiming the Nintendo 3DS will launch this November. Is there any truth to these rumors? And what's driving these stories? Let's address the facts and see where all these rumors began.

Japanese Peripheral Developer Leaks 3DS Launch Date on Twitter


Newswire/3DS_tweet.jpg

A former employee of Japanese company Keys Factory recently posted this item on his Twitter page. He says that his company will have several accessories to go along with the Nintendo 3DS launch, which according to the employee, is coming November 20th. Soon after this "tweet" was posted the comment and the entire account disappeared. Did someone realize their mistake? Or did the "Nintendo Ninjas" suspend the account?

Paper Mario 3DS Coming In 2010

Sometime after the infamous Twitter leak another story hit the web. This time a Japanese newspaper called Asahi Shimbun Nippon published a story claiming Paper Mario 3DS was set for release in 2010. Here's a scan from the issue.

Newswire/Paper_Mario_3DS_2010.jpg

GameStop Computers List 3DS Release Date: Myth Busted?

Finally the latest bit of controversy comes from a little known Nintendo 3DS blog. The blog in question claimed GameStop has listed the shipping date for the 3DS as November 22nd. The 22nd is a Monday. Nintendo usually releases their big games and hardware on a Sunday. This ship date would make sense considering the Postal Service is closed on Sunday. The ship date would probably be for online customers only. This means if the leak is true, the release date would probably be Sunday, November 21st.

Unfortunately after calling several GameStop stores from NY to Hawaii we found that none of the stores we contacted had the system in their computers. So is this rumor untrue? Well, not necessarily. Some stores have created a contact list for people who want to be informed the second the 3DS is available for pre-order. Also, and much more importantly, Nintendo has a very good reason to launch the 3DS this holiday season.


Launching the 3DS to Counter the Xbox Kinect and Sony Move

Nintendo's rivals have brought their own motion control gaming devices to the market. Releasing the 3DS now could utterly destroy the holiday market for both products. Consumers only have so many gaming dollars to spend at the holiday season. If the 3DS does release in November its sure to be the hottest item this Holiday Season. This would steal all the focus from Microsoft and Sony's new products, and more importantly, it would steal the gaming dollars of potential consumers. This is a very agressive tactic for Nintendo, but if its true, it would certainly knock both MS and Sony out of the spotlight and out of the race.

Considering Nintendo's Past History

Nintendo has a history of releasing products in November. And also releasing their products on a Sunday. The Wii was released on November 19th, 2006. The original Nintendo DS was released in Japan on November 21st. (Coincidentally the same date as the rumored 3DS release date.) Could Nintendo's past history give us a clue to their future actions?

Anecdotal Evidence from E3

Personally I can say that when I was at E3 I thought the case design for the 3DS looked awfully close to the final product. Plastic manufacturing is a very costly process. The 3DS looked polished and ready to go. And there were tons of units on the show floor. Also a few games seemed very close to being finished. This includes Kid Icarus, which is probably a launch title.

September 29th: Truth Revealed?

Nintendo is holding a press event on September 29th. Could this be when we finally learn the truth about the Nintendo 3DS launch date? Stay tuned and find out!

Newswire/Reggie_3DS.gif


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Friday, September 17, 2010

ICO and Shadow of Colossus Collection Coming to PS3 

Two Award Winning Classics Return!


Two of PlayStation® 2’s highly acclaimed action adventure games return and remastered in high definition for the PlayStation ® 3. Team ICO brings you the ICO and Shadow of Colossus Collection

ICO™

Enter a world of enchantment and wonder, where once was, is nevermore. ICO, a mysterious boy, has been expelled from his village to an isolated castle. Within his confines, he begins to have eerie dreams of rescuing a young princess from the evil spirits that dwell within the fortress. Blurring the lines between fantasy and reality, ICO embarks on a quest to save the princess and along the way, discovers his own cryptic fate.

Shadow of the Colossus

Shadow of the Colossus is a majestic journey through ancient lands to seek out and destroy gigantic mythical beasts. With your trusty horse at your side, explore the spacious lands and unearth each Colossi. Armed with your wits, a sword and a bow, use cunning and strategy to topple each behemoth.

Key Features:

-       ICO™ and Shadow of the Colossus on Single Blu-Ray™ Disc

-       Remastered for HD Resolution

-       Full PlayStation® Network Trophy Support

-       Full 3D Compatible

Expanded Features

ICO™

-       Embark on a heroic quest with ICO, encountering mysterious obstacles and enchanted wonders within a forgotten world.

-       Explore more than 30 immersive levels within large, vibrant worlds.

-       Solve a variety of mind-bending puzzles and overcome the evil that resides within the castle.

-       Deep, involving storyline that will captivate you for hours.

Shadow of the Colossus

-       An artistic masterpiece developed by the critically acclaimed game developers of ICO.

-       Innovative gameplay combines the puzzle and action/adventure genres.

-       Journey across picturesque landscapes and unearth the ferocious beauty of the 16 Colossi.

-       Combat each Colossi with great skill and resourcefulness of a magical sword and sturdy bow and arrow.

-       Overcome a variety of terrain challenges placing great emphasis on pure exploration.

-       Travel on horseback across miles of ancient land.

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Thursday, September 16, 2010

Take A Ride On The Wild Side With Joe’s Adventures - All-New Story-Based DLC For Mafia® II Starring Joe Barbaro
Thursday 16th September/... 2K Games announced today that Joe’s Adventures*, the third action-packed downloadable game add-on for the epic crime game, Mafia® II, is coming worldwide to the PlayStation®Store for the PlayStation®3 computer entertainment system, Xbox LIVE® Marketplace for the Xbox 360® video game and entertainment system from Microsoft, and Windows PC later this year. Joe’s Adventures continues the prodigious crime drama of Mafia II through the eyes of Joe Barbaro, Vito Scaletta’s best friend, during the time that Vito spends in prison. The game add-on extends the original narrative of Mafia II by combining a dramatic storyline with intense arcade-style gameplay that opens up several new areas in Empire Bay and items for players to get their hands dirty with.

Impulsive and unpredictable, Joe Barbaro has been at Vito’s side since childhood. That is, until Vito gets caught and sent to prison. In Joe’s Adventures, Joe uncovers the truth behind Vito’s prison sentence and what’s really going on in the Clemente family.

Joe’s Adventures offers an engaging narrative and allows players to explore new locations, including a train station, the cathouse, a boat yard, a seasonally changing lakefront and some never-before-seen buildings in Empire Bay. This exciting new chapter in the Mafia II saga includes new clothing, collectibles and even more classic 40’s and 50’s music. In addition to the story-based missions, Joe’s Adventures opens up a slew of optional city-based quests packed with arcade action gameplay and a points-based system that allows players to move up the ranks on the online leaderboard through combos and multiplier bonuses. Deadly executions by head shot or charged explosives rack up points, and precision-timed vehicular power slides, lofty jumps and feats of supercharged speed maintain the adrenaline-charged fun for extensive replayability.

Mafia II immerses players in a cinematic, Hollywood-style experience with strong, believable characters in a living, breathing metropolis. By fusing action-packed gameplay with white-knuckle driving and an epic gangster story, Mafia II is the industry's most compelling Mafia title to date.

Mafia II is developed by 2K Czech, the same creative team behind the award-winning, genre-defining Mafia®, which captivated millions of gamers around the world. Mafia II is rated PEGI 18 and is currently available worldwide.

For more information on Mafia II, please visit
www.mafia2game.com.

2K Games is a division of 2K, a publishing label of Take-Two Interactive Software, Inc. (NASDAQ: TTWO).
  • Standalone Mafia II product required to operate.

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Wednesday, September 15, 2010

SPACE INVADERS INFINTY GENE NOW AVAILABLE FOR DOWNLOAD

London (15 September 2010) – Square Enix Ltd., the publisher of SQUARE ENIX® interactive entertainment products in Europe and other PAL territories, today announces that Space Invaders Infinity Gene is now available for download on the PlayStation Network for PlayStation 3 and on Xbox LIVE Arcade for Xbox 360.

Space Invaders, the game that defined video games for generations, is back with a new twist! The game starts off with the classic Space Invaders look, but as you rack up your score, it evolves. Unlock new stages, sounds, power ups, and new features. The game moves from fixed two-dimensional graphics to high-speed side-scrolling and gradually on into full 3D. Experience the outcome of decades of shooting game evolution in Space Invaders Infinity Gene.

Compete against other players from all around the world in real time with the appropriately named Real Time Rankings. While in traditional online rankings, players couldn’t view their rank until the game had ended, with Real Time Rankings, your rank is displayed on-screen while you play. Battle your way to the top against the world’s greatest players in the pinnacle of outer space shooting action!

Product Information
Space Invaders Infinity Gene
Platforms: PlayStation 3 (PlayStation Network)
Xbox 360 (Xbox LIVE Arcade)
Genre: Shooting
Players: 1 (featuring Online Real Time Rankings)
Release Date: 15 September 2010 (Japan and Europe)
14 September 2010 (North America, PlayStation 3)
15 September 2010 (North America, Xbox 360)
Suggested Retail Price: ¥1,200/US$9.99/€9.99/£7.99 on PlayStation Network
800 Microsoft Points on Xbox LIVE Arcade
CERO Rating:
ESRB Rating:
PEGI Rating: A (All Ages)
E for “Everyone” with Mild Fantasy Violence
3+

Official Site
http://dlgames.square-enix.com/siig/

Now Playing: Latest Promo Trailer
http://dlgames.square-enix.com/siig/ip/

Copyrights
© TAITO CORPORATION 1978, 2010
© 2010 Square Enix Co., Ltd. All rights reserved.

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Tuesday, September 14, 2010

Stan Lee Wants You! Famed Comic Book Legend Asks You To Join The Video Game Voters Network

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This special message from Stan Lee is being sent out by the Video Game Voters Network.

"I'm writing to urge gamers everywhere to take a stand and defend both the First Amendment and the rights of computer and video game artists by joining the Video Game Voters Network (VGVN). My memory has always been lousy and it's not improving with age. But it's good enough to remember a time when the government was trying to do to comic books what some politicians now want to do with video games: censor them and prohibit their sales. It was a bad idea half a century ago and it's just as bad an idea now. And you can do something about it.

I created Spider-Man, Iron Man and the Hulk, the virtual ancestors of the characters in today's games. In the 1950s, there was a national hysteria about the so-called "dangerous effect" comic books were having on our nation's youth.

Comic books, it was said, contributed to "juvenile delinquency." A Senate subcommittee investigated and decided the U.S. could not "afford the calculated risk involved in feeding its children, through comic books, a concentrated diet of crime, horror and violence." Comic books were burned. The State of Washington made it a crime to sell comic books without a license. And Los Angeles passed a law that said it was a crime to sell "crime comic books." Looking back, the outcry was -- forgive the expression -- comical.

The more things change, as they say, the more they stay the same. Substitute video games for comic books and you've got a 21st century replay of the craziness of the 1950s. States have passed laws restricting the sale of video games and later this year, the Supreme Court will hear a case about one of those laws, this one passed in California. Why does this matter? Because if you restrict sales of video games, you're chipping away at our First Amendment rights to free speech and opening the door to restrictions on books and movies.

The Supreme Court should find the law unconstitutional, as lower courts have. But politicians will keep looking for ways to restrict the rights of gamers and computer and video game artists because it makes for good headlines to say they're "protecting the children," even if they're doing no such thing. They do so despite the fact that the industry has a remarkable rating system in place already and all new consoles have parental controls -- both of which help parents ensure parents are in control of what their children play. But you can help fight the battle against politicians.

The VGVN was created so gamers can express their views and tell our political leaders that it's as ridiculous to worry about video games today as it was to worry about comic books then. Far from being dangerous, video games are increasingly powerful contributors to our nation's entertainment, economy, education, and society.

By joining the VGVN, you'll be telling our political leaders that you care enough about the games you play to use your voice and your vote to help those who recognize the realities and benefits of gaming and punish those who try to restrict both your access to games and your rights. Please join and participate. It'll be good for your constitution."

For More Information Please Visit: Video Game Voters Network

Submitted By: E. Thomas
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Monday, September 13, 2010

Happy Birthday Super Mario Bros!!
Classic Video Game Celebrates 25th Anniversary


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25 years ago today Super Mario Bros was released and video game history was changed forever. The massive success of this game would make its star, an Italian Plumber named Mario, into a video game legend. It would also help Nintendo secure a position as the World's most powerful video game publisher. Super Mario Bros would reign as the highest selling video game in the world for over 20 years. It would only be dethroned by another famous Nintendo game, the insanely popular Wii Sports.

Mario first made his debut in the game Donkey Kong, although in that game he was called "Jump Man." Later, Mario and his Brother Luigi would star in another video game simply called "Mario Bros." Why not include Luigi in the title? Well strangely enough, Mario's last name is "mario." So his full name is actually "Mario Mario" and his brother is "Luigi Mario."

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The success of Mario Bros would set the stage for the release of Super Mario Bros. Created by Nintendo legend Shigeru Miyamoto, the title would feature classic 2D platform gameplay that would establish the standard for the genre even to this day. The world of Super Mario Bros was bright and sunny. It was filled with joyful music and dreamlike scenery involving castles, killer turtles, giant pipes and enourmous mushroom platforms. Its creativity, imagination and pure brilliance were unlike any other game of the day.

Since that day, Mario and his brother Luigi have become video legends starring in literally dozens of million selling titles. Mario himself is so iconic he has been called "The Mickey Mouse of Video Games."

We here at DigThatBox.com would like to congratulate Nintendo, Shigeru Miyamoto and Mario & Luigi on reaching this amazing milestone. We would also like to thank Mr Miyamoto for bringing us one of the greatest titles in video game history.

If you've never played Super Mario Bros, or if you just want to re-live the nostaligia, follow the link below to play a version of SMB on your PC Browser.

PLAY SUPER MARIO BROS ONLINE (CLICK HERE)

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The Wait Is Almost Over for 2010’s Biggest Entertainment Event: the Debut of “Halo: Reach”
Millions of fans worldwide will usher in the launch of the highly anticipated Xbox 360 exclusive game tonight
LONDON – 13 September 2010 – The most anticipated entertainment event of the year is almost here. Starting at midnight tonight, millions of people around the world will embark on a mission of courage, sacrifice and valour in “Halo: Reach,” the thrilling prequel to the iconic “Halo” trilogy that became a global entertainment phenomenon and defined a generation of gamers over the last decade.

Not since the debut of “Star Wars: Episode I” have fans been so excited to revisit a beloved franchise. Recently dubbed “a pop culture phenomenon” by Variety magazine and hailed as the No. 1 game series of all time1, the “Halo” franchise will once again make history with the launch of “Halo: Reach,” which goes on sale at 12:01 am tonight in more than 25 countries.

“When it comes to the size and scope of a franchise and especially the dedication of the fans, no game is bigger than ‘Halo,’” said Phil Spencer, corporate vice president of Microsoft Game Studios at Microsoft Corp. “With ‘Halo: Reach,’ we’re delivering on our promise to redefine blockbuster entertainment experiences and ultimately help make this year the biggest ever in Xbox history.”

To celebrate the launch, tens of thousands of retailers around the world are opening their doors at midnight exclusively to sell copies of “Halo: Reach,” as well as “Halo: Reach” Xbox 360 consoles and accessories. Special midnight openings are taking place in major cities around the world, including London, further adding to the fervour surrounding the highly anticipated video game, which is expected to top all previous entertainment launches this year.

“Halo: Reach” tells the tragic and heroic story of Noble Team, a group of Spartans, who through great sacrifice and courage, saved countless lives in the face of impossible odds. The planet Reach is humanity’s last line of defence between the encroaching Covenant and their ultimate goal, the destruction of Earth. If it falls, humanity will be perched on the brink of destruction.

Published by Microsoft Game Studios, the “Halo” franchise of games is exclusive to the Xbox 360 video game and entertainment system and the Xbox LIVE online entertainment network. As evidence of the game’s highly anticipated release, more than 2.7 million players participated in the “Halo: Reach” multiplayer beta in May, making it the largest console video game beta test on record and more than triple the size of the historic “Halo 3” beta.

The “Halo” franchise is an award-winning collection of properties that has grown into a global entertainment phenomenon. Beginning with the original “Halo: Combat Evolved” (2001), the critically acclaimed and record-shattering series of games has since inspired multiple New York Times best-selling novels, comic books, action figures, apparel and more. To date, more than 34 million copies of “Halo” games have been sold worldwide, driving more than 3.3 billion hours of gameplay by people connected to Xbox LIVE.

Regional Launch Events and “Halo: Reach” Midnight Madness
Around the globe, Microsoft and retail partners are hosting events to give fans a truly memorable “Halo: Reach” launch experience. The main London midnight opening will be held at the following venue:
  • U.K.: GAME, Westfield Shopping Centre, London, W12 7GF (evening of Sept. 13)
In addition, retailers around the UK and the world will host midnight madness store openings to usher in the launch of “Halo: Reach,” demonstrating the appeal of an entertainment phenomenon that has elevated video games into mainstream pop culture and permeated every corner of the globe.

Made exclusively for Xbox 360 by acclaimed developer Bungie, “Halo: Reach” will be made available in Standard, Limited and Legendary Editions. More information can be found at
http://www.xbox.com/haloreach.

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Saturday, September 11, 2010

SUMTHING ELSE MUSIC WORKS ANNOUNCES RELEASE OF HALO: REACH ORIGINAL SOUNDTRACK

2-CD Set Features Music Score by Award-Winning Composers Martin O'Donnell and Michael Salvatori

New York - September 11th, 2010 - Sumthing Else Music Works, through its licensing relationship with Microsoft Game Studios, proudly presents Halo: Reach Original Soundtrack featuring the original musical score from this year's most anticipated video game Halo: Reach composed by Martin O'Donnell and Michael Salvatori. Created by acclaimed developer Bungie Studios exclusively on Xbox 360, Halo: Reach is the blockbuster prequel to the best-selling Xbox franchise of all time. The Halo: Reach Original Soundtrack will be available for digital download on Sumthing Digital www.sumthingdigital.com and iTunes® to coincide with the game's release on September 14th. The 2-disc CD set will be released on September 28th to retail outlets through Sumthing Else Music Works www.sumthing.com.

"Mike and I are pleased to be able to release the Soundtrack to Reach," said composer Martin O'Donnell. "We've been composing and producing music for Bungie's Halo universe since 1999 and this soundtrack represents the culmination of our efforts. Once again we were able to work with other composers C Paul Johnson and Stan LePard, along with recording much of this music at Studio X in Seattle with the Northwest Sinfonia and Choir. This is about 2 hours' worth of music culled from the more than 5 hours of music actually produced for the game itself. We hope everyone enjoys listening."

Halo: Reach represents the culmination of Bungie's 10 years of experience crafting groundbreaking Halo games that have raised expectations for what can be achieved in a video game. Experience the fateful moments that forged the Halo legend. This is the story of Noble Team, a squad of heroic Spartan soldiers, and their final stand on planet Reach, humanity's last line of defense between the terrifying Covenant and Earth. This darker story is echoed by grittier visuals amid a backdrop of massive, awe-inspiring environments. Characters, enemies, and environments are rendered in amazing detail by an all-new engine designed to deliver epic-scale encounters against the cunning and ruthless Covenant.

For more information on Halo: Reach please visit
www.halo.xbox.com.

For more information on Bungie Studios please visit Bungie.net.

For more information on Sumthing Else Music Works and its complete catalog of video game soundtracks, please visit
www.sumthing.com and www.sumthingdigital.com.

Submitted By: E. Thomas
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Friday, September 10, 2010

Rockstar Games Announces Grand Theft Auto: Chinatown Wars HD on the App Store

Highest-rated handheld game* available now for the iPad

New York, NY—September 9, 2010 - Rockstar Games, a publishing label of Take-Two Interactive Software, Inc. (NASDAQ: TTWO), today announced that Grand Theft Auto: Chinatown Wars HD is now available on the App Store. The critically acclaimed title brings the intense, story-driven action to the iPad with updated, high-definition graphics.

Grand Theft Auto: Chinatown Wars HD is the latest game in the ground-breaking Grand Theft Auto series. The handheld title marries the best gameplay elements of the Grand Theft Auto series and offers deep, fast-paced adventures with intuitive touch screen controls to gamers-on-the-go. Featuring more than 50 missions and countless side activities, the title follows the tale of Huang Lee as he navigates the dangerous criminal underground of Liberty City. Grand Theft Auto: Chinatown Wars HD also includes Independence FM, an innovative way to customize the soundtrack using music from your iTunes library.

Grand Theft Auto: Chinatown Wars garnered rave reviews from top critics, becoming the highest-rated handheld title of this console generation.

Grand Theft Auto: Chinatown Wars HD is available for £5.99 from the App Store at
http://itunes.com/apps/grandtheftautochinatownwarshd. For more news and information, visit the official Grand Theft Auto: Chinatown Wars website (www.rockstargames.com/chinatownwars); become a friend of Rockstar Games on Facebook (www.facebook.com/rockstargames); or follow Rockstar Games on Twitter (www.twitter.com/rockstargames).

*According to Metacritic.com and GameRankings.com average combined scores on the Nintendo DSTM and PSP® (PlayStation®Portable) system as of 9/8/10.

About Take-Two Interactive Software

Headquartered in New York City, Take-Two Interactive Software, Inc. is a global developer, marketer and publisher of interactive entertainment software games for the PC, PlayStation®3 and PlayStation®2 computer entertainment systems, PSP® (PlayStation®Portable) system, Xbox 360® video game and entertainment system from Microsoft, WiiTM, Nintendo DSTM, iPhone®, iPod® touch and iPadTM. The Company publishes and develops products through its wholly owned labels Rockstar Games and 2K, which publishes its titles under 2K Games, 2K Sports and 2K Play. The Company’s common stock is publicly traded on NASDAQ under the symbol TTWO. For more corporate and product information please visit our website at
www.take2games.com.

iPad and iTunes are trademarks or registered trademarks of Apple Inc.

Nintendo DS is a trademark of Nintendo.

"PlayStation", the "PS" Family logo and “PSP” are registered trademarks of Sony Computer Entertainment Inc.

All trademarks and copyrights contained herein are the property of their respective holders.

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Thursday, September 9, 2010

Pitfall! Video Game TV Commercial Featuring a Young Jack Black (1982)


See comedian Jack Black in one of his first acting gigs. In this TV spot a young Jack Black describes the jungle adventures of Pitfall Harry. This commercial for the Activision video game "Pitfall" was filmed in 1982. Many years later Jack would become a major celebrity. And after all these years he's still a devoted fan of video games.

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Wednesday, September 8, 2010

THE BATTLES RAGE ON IN NEW DOWNLOADABLE CONTENT FOR BIOWARE’S DRAGON AGE: ORIGINS AND MASS EFFECT 2
Dragon Age: Origins’ “Witch Hunt” and Mass Effect 2’s “Lair of the Shadow Broker” Available Today
EDMONTON, ALBERTA, CANADA – September 8, 2010 – Leading video game developer BioWareTM, a division of Electronic Arts Inc. (NASDAQ: ERTS), today released new downloadable content for the critically-acclaimed games Dragon AgeTM: Origins and Mass EffectTM 2, throwing gamers back into epic battles with new stories revolving around key supporting characters in each franchise. The Dragon Age: Origins DLC pack, “Witch Hunt” ($6.99 on PlayStation® Network, 560 Microsoft points on the Xbox 360® video game and entertainment system, 560 BioWare Points on PC) features a story that reconnects players with one of the series’ original larger-than-life heroes, Morrigan. The Mass Effect 2 DLC pack, “Lair of the Shadow Broker” (800 Microsoft Points on Xbox 360, 800 BioWare Points on PC), centers around Liara, a popular character and squadmate from the original Mass Effect.

“Both ‘Witch Hunt’ and ‘Lair of the Shadow Broker’ represent our commitment to keeping the game worlds alive with high quality content, even post-launch,” said BioWare Edmonton General Manager Aaryn Flynn. “Fans are asking for more characters, more adventures and that is what we’re delivering. Morrigan and Liara are two of the most beloved characters in their respective franchises and completing these new journeys will add to the story and action of both games.”

Dragon Age: Origins “Witch Hunt” picks up Morrigan’s story after the defeat of the Archdemon and her disappearance into the shadows. Nearly a year has passed since the Archdemon's death, and word has reached the Wardens that Morrigan has returned to Ferelden. Seeking to confirm her presence and confront her about her mysterious disappearance, players will head into the forest to tie up this last loose end once and for all. Players can either import their characters from Dragon Age: Origins and Dragon Age: Origins -- Awakening or create a new, high-level hero. Dragon Age: Origins was the “RPG of the Year” for 2009 as named by Game Informer, the SpikeTV Video Game Awards and IGN.com among others. For more information on “Witch Hunt”, please visit
http://dragonage.bioware.com/dao/witch_hunt/.

In Mass Effect 2 “Lair of the Shadow Broker”, Liara T'Soni is tracking down the mysterious Shadow Broker with the hopes of recovering a kidnap victim. Liara enlists the help of Commander Shepard and his crew, chasing clues from the luxurious heights of Illium to the depths of the Shadow Broker's own secret lair. The new DLC pack adds the Shadow Broker intel center, new research, as well as the chance to continue a relationship with Liara from the original Mass Effect. With more than 70 perfect review scores, Mass Effect 2 is the highest rated game of 2010 on Xbox 360 and PC* and was recently named the number one game of all time for Xbox 360 by IGN.com. For more information on “Lair of the Shadow Broker,” please visit
http://masseffect.bioware.com/info/dlc/.

*According to Metacritic.com.

Submitted By: E. Thomas
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Tuesday, September 7, 2010

DJ HERO® 2 AND GUITAR HERO®: WARRIORS OF ROCK DEMOS AVAILABLE NOW ON XBOX LIVE®

DJ Hero 2 Demo Features Highly Anticipated Freestyle and Social Gameplay Elements with Four Epic Mashups

Guitar Hero: Warriors of Rock Demo Delivers Sneak Peak at All-New Story-Based Quest Mode with Four Shredtacular, Speaker-Blaring Tracks


London, UK – 7th September, 2010 – Budding beat chemists, hard rockin’ living room legends, singing sensations and all of their friends itching to take DJ Hero® 2 and Guitar Hero®: Warriors of Rock for a spin in advance of the games’ releases later this autumn need not wait any longer as Activision Publishing Inc. (Nasdaq: ATVI) announced that the demos will be available today for free download on Xbox LIVE® Marketplace for the Xbox 360® video game and entertainment system from Microsoft. Gamers looking to score any one of various exclusive bonus offers can pre-order both games in-store at retailers nationwide. Guitar Hero: Warriors of Rock shreds onto store shelves 24th September with DJ Hero 2 spinning into retailers on 22nd October.

In the DJ Hero 2 demo, fans will get a taste of four exclusive mixes from the best soundtrack in entertainment as they freestyle scratch, sample and crossfade through various gameplay tutorials, QuickPlay and all-new multiplayer modes including Accumulator and DJ Battle. Mixes included in the demo of DJ Hero 2 are:
  • Pussycat Dolls Featuring Busta Rhymes “Don’t Cha” Mixed With Pitbull ”I Know You Want Me (Calle Ocho)”
  • Lady Gaga Featuring Colby O’Donis “Just Dance” Mixed With Deadmau5 “Ghosts N Stuff”
  • MSTRKRFT Featuring N.O.R.E. “Bounce” (Battle Mix)
  • Estelle Featuring Kanye West “American Boy” Mixed With Chic “Good Times”

Gamers looking to be among the first to experience Guitar Hero: Warriors of Rock’s all-new, story-driven Quest Mode, narrated by notorious KISS front man Gene Simmons, will be transformed into rock warriors and shred to the following four hit tracks off the game’s quintessential rock collection:
  • Black Sabbath “Children of the Grave”
  • Foo Fighters “No Way Back”
  • Slash featuring Ian Astbury “Ghosts”
  • Dethklok “Bloodlines”
About DJ Hero 2
The ultimate mixer of music and friends, DJ Hero 2 will deliver the definitive way for players to come together and party with a host of new multiplayer modes – including DJ Battles that pit DJ against DJ in mixes produced specifically for battle gameplay – and invite vocalists into the spotlight with integrated on-screen singing and rapping of lyrics and rhymes while bringing the party to life with jump-in/jump-out Party Play gameplay. Featuring the biggest dance, pop and hip-hop hits by the hottest artists everyone knows and loves remixed by world-class DJ’s in an all-new way, the game’s soundtrack delivers 83 unique creations only available in DJ Hero 2. Further immersing players into the music, the game offers a heightened level of creative input and allows everyone to add their own touch, directly impacting the beats they’re spinning with freestyle scratching, crossfading and sampling. The game will also feature an all-new career-based Empire Mode where players start out as an up-and-coming DJ on the road to becoming the head of a major entertainment empire, all of which is founded solely on their success as a DJ.

Dropping on 22nd October, DJ Hero 2 will invite a wave of new digital disc jockeys to the turntables as the game will be available as a Party Bundle which will include a copy of the game, two turntable controllers and a microphone, offering the ultimate party-in-a-box. Gamers who experienced DJ Hero®, the #1 new videogame intellectual property of 2009, can pick up DJ Hero 2 as a Turntable Bundle featuring one turntable controller and a copy of the game or as standalone software. The game is in development by FreeStyleGames for the Xbox 360® video game and entertainment system from Microsoft, the PLAYSTATION®3 and the WiiTM system from Nintendo. The game is rated 12+ by PEGI. For more information about DJ Hero 2, please visit
www.djhero.com, www.facebook.com/djhero and www.twitter.com/djherouk.

About Guitar Hero: Warriors of Rock
In Guitar Hero: Warriors of Rock, join with friends on an epic rock journey to save rock. Featuring an impressive 90+ track set list and a host of all-new gameplay features, living room legends and their friends can strum, drum and wail in the most immersive music videogame experience to date. Delivering the quintessential rock music collection that focuses on guitar shredding hits from bands such as Black Sabbath, Slipknot and Megadeth and larger-than-life band anthems from Queen, Muse and KISS, players can unleash more rewards and unlockable content than ever before in Guitar Hero: Warriors of Rock’s Quest Mode, the franchise’s first ever story-based mode, and Quickplay+, which invites challenge-starved fanatics to test their rock skills. Running on the powerful Guitar Hero® engine that has been expanded and refined and with encores from the critically-acclaimed and fan favourite gameplay features that made Guitar Hero one of the most popular franchises of all-time – such as Party Play, Competitive modes and any combination of up to four instruments – the game offers a complete interactive and connected experience bringing friends and foes to the stage in the ultimate rock music experience.

Available 24th September, Guitar Hero: Warriors of Rock is being developed by Neversoft Entertainment for the Xbox 360® video game and entertainment system from Microsoft and the PlayStation®3 computer entertainment system and by Vicarious Visions for the WiiTM system from Nintendo. The game is rated 12+ by PEGI. For more information about Guitar Hero: Warriors of Rock, please visit GuitarHero.com and
www.twitter.com/guitarherouk.

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TREYARCH RECRUITS TOP HOLLYWOOD TALENT FOR CALL OF DUTY®: BLACK OPS

Award-Wining Actors Gary Oldman & Ed Harris and Screenwriter David S. Goyer Officially Attached to the Most Anticipated Launch of 2010

London, UK – 7th September, 2010 – Activision Publishing, Inc. (Nasdaq: ATVI) and leading game developer Treyarch, announced today that award-winning actors Gary Oldman and Ed Harris have joined the cast of Treyarch’s Call of Duty®: Black Ops, with David S. Goyer having come on board to provide script consultation and story development support. Oldman, known for his work in The Professional, Dracula, Batman: The Dark Knight and most recently, The Book of Eli, will reprise his role as Viktor Reznov from Call of Duty: World at War; and Harris, best known for his roles in films like The Abyss, A History of Violence, Pollock, Apollo 13 and The Right Stuff, will play one of the game’s main characters, CIA operative Jason Hudson. Filmmaker David S. Goyer’s writing credits include the blockbusters Batman: Dark Knight, Batman Begins, Blade and the upcoming Superman: Man of Steel.

“Oldman, Harris and Goyer are considered some of Hollywood’s finest talents and they perfectly complement Call of Duty: Black Ops’ ambitious and immersive single player experience,” says Mark Lamia, Studio Head of Treyarch. “Their contributions have helped us to push the boundaries of our story telling and character development far beyond anything we have ever attempted before in the franchise.”

Call of Duty: Black Ops will be released worldwide on 9th November. For more information, visit
www.callofduty.com/blackops and also via Twitter @JD_2020.

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Monday, September 6, 2010

Kibry's Epic Yarn Headed to US Stores on October 17th, 2010


Kirby's Epic YarnTM

Format: WiiTM
Launch Date: 10/17/10
ESRB: RP (Rating Pending)
Game Type: 2-D Platformer
Players: 1-2
Publisher: Nintendo
Developer: Good-Feel
Website:
www.nintendo.com

Current game information as of August 17, 2010

Kirby Offers a New Take on String Theory

Kirby’s first console platform game since the Nintendo 64TM days introduces an amazing new look based on animated yarn and a world of cloth and textiles. The creative approach is woven directly into the game play and allows the ever-morphing KirbyTM to take on a variety of new forms. It’s a one-of-a-kind platformer that lets players explore high and low for hidden objects and fun adventure.

FEATURES:

The look of the world is stunning, but it’s also interactive. Pulling on stray threads might reveal hidden areas. When Kirby literally goes behind the scenes, the virtual fabric warps and bends to show his location.

Thanks to his versatile yarn composition, Kirby can take on a variety of forms both in his common actions and when he transforms into powerful vehicles. When Kirby dashes, he zips around as a car. In water, he turns into a submarine. At times he can even transform into a massive robotic tank, a UFO and other vehicles.

Two players can play through the entire game together*.

Gems and collectible items are scattered throughout the environments for players to find. * Additional accessories are required and sold separately.

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Saturday, September 4, 2010

Hail to the King! 2K Games Announces Duke Nukem Forever® - Seriously - Flying Pigs Spotted Heading Towards Penny Arcade Expo
Legendary video game hero to finally return and kick-ass on consoles and Windows PC in 2011; playable demo at Penny Arcade Expo
September 2010... 2K Games and Gearbox Software announced today that forever is nearly here, as Duke Nukem Forever® will officially make its long-awaited debut for the Xbox 360® video game and entertainment system from Microsoft, PlayStation®3 computer entertainment system and Windows PC in calendar 2011. Duke Nukem, the interactive entertainment industry’s most irreverent and quoted character of all time, will bring his signature brand of babe-lovin’, cigar-smoking, beer-chugging and ass-kicking action as he once again saves the Earth and our babes from hordes of invading aliens. In other shocking news, Duke Nukem Forever will be playable right now for all attendees 17 and older of this year’s Penny Arcade Expo at the 2K Booth (booth #3417), giving the first hands-on experience with the game that was originally announced during the tail end of the Clinton Administration.

"All great things take time... a lot of time," laughs Christoph Hartmann, president of 2K. "After a hiatus from the video game world, Duke Nukem is back and better than ever. The return of the King from the glory days of shooters will satisfy our patient, die-hard fans, as well as a new generation of bubble gum-chewing, flat top and shades-wearing bad-asses. Make no mistake about it - Duke Nukem Forever is a testament to the era of when shooters were bodacious and fun."

Put on your sunglasses and prepare to step into the boots of Duke Nukem, whose legend has reached epic proportions in the years since his last adventure. The alien hordes are back and only Duke can save the world, again. Pig cops, alien shrink rays and enormous alien bosses won’t stop our hero from accomplishing his one and only goal: to save the world, save the babes and to be a bad-ass while doing it. The King of All Shooters is back with over-the-top weapons, massive aliens and unprecedented levels of interactivity. This game puts pedal to the metal and tongue firmly in cheek, among other places. Shoot hoops, lift weights, read adult magazines, draw crude messages on whiteboards or ogle one of the many beautiful women that populate Duke’s life; that is if you can pull yourself away long enough from kicking ass and taking names. Duke Nukem was and will forever be immortalized in gaming history, and this is his legend.

“Hail to the king, baby! It's unbelievable, it kicks ass and it's totally going to happen!” said Randy Pitchford, president of Gearbox Software, "Gearbox has enabled die-hard key Duke Nukem franchise builders and skilled veteran game makers to stand together and deliver. All gamers deserve a happy ending and after all of us gamers feeling the full range of emotions about Duke Nukem Forever, I am thrilled to be in a position with the trust, power and means to make it happen. Am I crazy? Balls of steel, baby, balls of steel!”

Duke Nukem Forever is currently in development for Xbox 360, PlayStation 3 system and Windows PC and is not yet rated by PEGI. 2K Games has the exclusive, long-term publishing rights to the game. To catch your first glimpse of the Duke Nukem Forever experience please visit
www.dukenukem.com.

2K Games is a division of 2K, a publishing label of Take-Two Interactive Software, Inc. (NASDAQ: TTWO).

Submitted By: E. Thomas
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Friday, September 3, 2010

SEVEN45 STUDIOS REVEALS FULL TRACK LIST FOR POWER GIG: RISE OF THE SIXSTRING

More Than 80% of Tracks Make Their Band Game Debut When The First Music Game Using Real Guitar as Controller Releases October 2010

Boston — September 3, 2010 — Adding to previously-announced music industry superstars Eric Clapton, Dave Matthews Band and Kid Rock, Seven45 Studios reveals the entire track list for Power Gig: Rise of the SixString today. The incredibly diverse list of 70 tracks boasts songs from across multiple rock genres including alternative, classic, indie, metal and punk, with more than 80% of the tracks making their band game debuts with this game. Each artist has provided original master recordings of their hit songs for Power Gig: Rise of the SixString, the first band videogame for which the guitar controller is a functioning six-string electric guitar. Power Gig: Rise of the SixString will be available for the PlayStation®3 computer entertainment system and Xbox 360® videogame and entertainment system October 2010.

Eric Clapton, Dave Matthews Band and Kid Rock have each entered into exclusive agreements with Seven45 Studios to provide songs for Power Gig: Rise of the SixString. These deals mark the first time ever that songs from each of the three artists will appear as part of a music videogame. In addition to the previously-announced inclusion of Eric Clapton’s “Layla,” Seven45 has also secured the Clapton hits “Lay Down Sally” and “Let it Rain.” Dave Matthews Band is represented by “Tripping Billies,” “Why I Am,” and “Funny the Way It Is.” Kid Rock contributes “Rock ‘N’ Roll Jesus” and “Son of Detroit” to go along with chart-topper “All Summer Long.” Additional songs were secured by multi-platinum artists John Mayer, No Doubt, Smashing Pumpkins, Jane’s Addiction, Stone Temple Pilots, Rage Against the Machine, and many others. In addition to the songs announced today, Seven45 Studios plans to continue building Power Gig’s track list with continued downloadable content (DLC) after the game’s release.

“We wanted our song list to be diverse and appealing to gamers and families of all ages, represented with a great mix of both musical icons and up-and-coming artists,” said Seven45 Studios Chairman and CEO, Bernard Chiu. “Many of these songs have been massive hits and are familiar to fans of rock music, which reflects the pick-up-and-play nature of Power Gig: Rise of the SixString.”


The full track list follows:

  • Eric Clapton - Layla
  • Eric Clapton - Lay Down Sally
  • Eric Clapton - Let It Rain
  • Dave Matthews Band - Funny The Way It Is
  • Dave Matthews Band - Tripping Billies
  • Dave Matthews Band - Why I Am
  • Kid Rock - All Summer Long
  • Kid Rock - Rock 'N' Roll Jesus
  • Kid Rock - Son of Detroit
  • John Mayer - No Such Thing
  • Jane’s Addiction - Been Caught Stealing
  • No Doubt - Platinum Blonde Life
  • Ozzy Osbourne - A.V.H.
  • Queens of the Stone Age - You Think I Ain't Worth a Dollar, But I Feel Like a Millionaire
  • Smashing Pumpkins - Cherub Rock
  • Disturbed - The Night
  • Rage Against the Machine - Bombtrack
  • Stevie Ray Vaughan - Couldn't Stand The Weather
  • Black Sabbath - The Devil Cried
  • Stone Temple Pilots - Plush
  • Living Colour - Cult of Personality
  • John Mayer - Who Do You Think I Was
  • Snow Patrol - Hands Open
  • Three Days Grace - Break
  • Paramore - Ignorance
  • Silversun Pickups - Substitution
  • The Offspring - You’re Gonna Go Far Kid
  • The Black Label Society - Retribution
  • Breaking Benjamin - Breath
  • The Tragically Hip - New Orleans Is Sinking
  • The Used - Blood on My Hands
  • Mastodon - Crack the Skye
  • A Perfect Circle - The Hollow
  • Buckcherry - Tired of You
  • Firewind - Head Up High
  • The Black Keys - Strange Times
  • Flyleaf - Again
  • Godsmack - Awake
  • Incubus - Wish You Were Here
  • Jet - She's A Genius
  • The Hives - Tick Tick Boom
  • John Mayer - Crossroads
  • Bad Religion - I Want to Conquer the World
  • Korn - Hold On
  • The Academy Is... - His Girl Friday
  • Lacuna Coil - Spellbound
  • MuteMath - Chaos
  • New Found Glory - Listen to Your Friends
  • P.O.D. - Alive
  • Puddle of Mudd - Blurry
  • Rise Against - Paper Wings
  • Sick Puppies - You're Going Down
  • The Donnas - Fall Behind Me
  • The Get Up Kids - Martyr Me
  • Idlewild - Reader and Writers
  • Surfer Blood - Swim
  • Channels - Chivaree
  • Superdrag - Aspartame
  • Envy on the Coast - Headfirst in the River
  • Damiera - Silvertongue
  • A Cursive Memory - Everything
  • The Hounds Below - She's Alchemy
  • A Love Like PI - Innocent Man
  • The Willowz - I Know
  • I See Stars - Comfortably Confused
  • The Paris Riots - Hotel of Infidels
  • School Boy Humor - Camera Shy
  • So Many Dynamos - Artifacts of Sound
  • Taxpayer - When You When Young
  • The Fatal Flaw - Don't Start Believing

Power Gig: Rise of the SixString will be the true evolution of the band videogame experience when it arrives this fall with a genuine six string guitar as wireless controller. The guitar features Seven45’s proprietary technology that can distinguish and recognize gamers’ input all along the guitar, making the guitars as easy to pick up and play as any other band game button controllers. The unique dual-functionality of the SixString allows for use in-game as well as with any standard guitar amplifier. In addition to traditional beat-matching that will be familiar to fans of the band game genre, Power Gig also introduces the option to switch on chording, which presents the added challenge of playing the game using chords that require specific finger placement on the neck. As players progress through the game, becoming more comfortable with a genuine guitar and challenging themselves to play real power chords, they will find the byproduct of playing the game is coming away from it with real-life guitar skills.

For more information, please visit
http://www.powergig.com.

Submitted By: E. Thomas
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12:48 pm pdt          Comments

"Oddworld: Stranger’s Wrath" - Remake Coming to PS3 Next Easter

PlayStation®3 Do be a Stranger – Oddworld returns!

OTLEY, WEST YORKSHIRE, UK – 3rd September, 2010 – Just Add Water (JAW) is thrilled to announce the return of the critically-acclaimed Oddworld series - with an enhanced remake of the award-winning Oddworld: Stranger’s Wrath coming to PlayStation®3 next Easter.

Originally released in 2005, first- and third-person action-adventure Stranger’s Wrath marks the multi-million-selling series’ first appearance on a PlayStation® console since 1998’s Oddworld: Abe’s Exoddus. The game will be made available as a digital download via PlayStation® Network.

Stewart Gilray, Managing Director of JAW, said: “Since word got out that we’ve been working with Oddworld Inhabitants there have been many rumours circulating about what we’re working on. Oddworld: Stranger’s Wrath is the first project in what we believe will be a long and fruitful relationship. Having the chance to update this great title and release it on PS3 is just a brilliant opportunity, not least for us, but for the fans too.”

JAW has worked closely with Oddworld founders Lorne Lanning and Sherry McKenna to ensure the remake is faithful to the original moolah-chasing epic, while offering a raft of enhancements, including: stunning 720p visuals; much more detail in the characters; normal mapping and self-shadowing; re-mastered dialogue, support for PlayStation®Move; and additional bonus material still to be revealed.

In Oddworld: Stranger's Wrath, players step into the role of the Stranger, a rough and tumble bounty hunter who tracks down outlaws for moolah. Using a special weapons system that gives a whole new meaning to "live" ammo, players encounter deviant species and hostile challenges along the way.

The 2005 original has a Metacritic rating of 88, was nominated for Outstanding Achievement in Animation at the Academy of Interactive Arts & Sciences' Interactive Achievement Awards, and received numerous awards from the gaming press.

Submitted By: E. Thomas
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12:43 pm pdt          Comments

Thursday, September 2, 2010

RedLynx Reveals MotoHeroz for WiiWare

September 2, 2010 (Helsinki, Finland) — RedLynx (redlynx.com) today unveiled its latest creation: MotoHeroz, a brand new game for Nintendo's WiiWareTM service.

MotoHeroz takes RedLynx’s established expertise in fast, physics-based gaming and expands it into an exciting, racing adventure, delivering a unique, side-scrolling platform racer.

Players race, chase, and rally their way through a rich, challenging world, competing against their friends for the fastest times, entering daily races, and hunting for secrets and coins.

The game has three main modes: a surprising single player adventure, a four player local multiplayer mode, and a new type of daily online competition, in which a new online track opens up daily to give players fresh opportunities to reach the top of the Leader Boards.

"With this game, we are taking our expertise in downloadable content, addictive gameplay, and the racing genre, and adapting it to the strengths of the WiiTM," said Antti Ilvessuo, Creative Director of RedLynx. "The result is a unique, appealing game that combines racing game thrills with platformer charm," he added.

Key Features
  • Simple but effective physics deliver an addictive gaming experience
  • Single player story mode with memorable characters and rich visuals
  • Four-player party mode that's easy for anyone to pick up and play
  • Ghost race against any player's time on any track in the game
  • Global and Friend-based Leader Boards to fuel your competitive fires
  • Brand new kind of daily online competition, where new tracks and Leader Boards are opened and closed each day
  • Steady 60 FPS, widescreen support, and blazing fast load times
  • Packed with content, including 100+ tracks and three game modes

"We're thrilled to be working with Nintendo on this project," said Tero Virtala, CEO of RedLynx. "With a game like MotoHeroz, we are expanding the number of retail quality releases we are delivering to online marketplaces."

RedLynx is a Finland-based company with a growing reputation for creating high quality games in the downloadable game space. Its Trials HD game for Xbox LIVE Arcade has been played by more than a million different players and was voted 'Best Xbox LIVE' game by users of that service, among other awards. On the iPhone, RedLynx’s games have long since surpassed the one million sold mark.

MotoHeroz is projected to complete development at the end of this year or in early 2011. For more information, contact RedLynx or pick up the October issue of Nintendo Power magazine, available on newsstands now.

Submitted By: E. Thomas
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Wednesday, September 1, 2010

HYPERIN ANNOUNCES FIRST TWO PERIPHERALS TO COINCIDE WITH SONY'S LAUNCH OF THE PS3 MOVE

Sports Victory Set and Special Ops Shooter Enhance Motion-Sensing Reality

ROSEMEAD, CA (SEPTEMBER 1st, 2010) – To coincide with the upcoming launch of Sony’s motion-sensing Move game controller, Hyperkin has announced the release of two new accessories designed specifically for PS3 Move. The Sports Victory Set and the Special Ops Shooter are both designed to work with the new motion sensing controller and promise to bring added fun and immersive realism to PS3 games.

Hyperkin, an emerging developer of video game peripherals, has developed both accessories in order to compliment the motion-sensing experience of PS3 Move. Each product provides added comfort and operational advantage to games like Time Crisis and Sports Champion.

“The new motion sensing technology that Sony has developed is astonishing,” stated Steven Mar, Hyperkin’s Marketing Director. “Our goal is to offer consumers a complimentary selection of peripherals that enhances the experience of using PS3 move. The Sports Victory Set and the Special Ops Shooter are made from durable material, are moderately priced and offer an excellent advantage to a variety of game titles.”          

PRODUCT HIGHLIGHTS

Newswire/M05638.jpg

Sports Victory Set
:

·Compatible with Sports Champion and Similar Titles
·Includes Archery Bow, Table Tennis Paddle, Dagger, Shield
·SRP $29.99
·*PS3 Move Controller Not Included

Newswire/M05639.jpg

Special Ops Shooter:

·Improves Aiming Accuracy
·Compatible with The Shoot!, Time Crisis: Razing Storm, SOCOM and Similar Titles
·SRP $24.99
·*PS3 Controller Not Included

About Hyperkin
Since its inception in 2009, Hyperkin has been steadily growing as a reliable and innovative developer and distributor of cost-effective video game peripherals. The company’s philosophy is simple: make great products at affordable prices. Hyperkin is constantly searching for new product ideas, emerging technologies and innovative ways to enhance the video game experience. Hyperkin believes that its most important asset is its business partners and is dedicated to developing long and successful relationships with each individual client and each individual consumer. The company’s corporate office is located in Rosemead, CA. For more information, please visit: www.hyperkin.com or call 877-337-1238

Submitted By: E. Thomas
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3:49 am pdt          Comments


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