Friday, September 2, 2011
09/02/2011 - Wizard's Castle HD FREE This Weekend Only
1:47 pm pdt
Atlanta, Georgia - Asgard Studios,
a father and son team, today is pleased to announce that Wizard's Castle HD 1.1 for iPad 2, their match and remove game for
all ages is free for this weekend (Sept. 2 - 5, 2011).
Father and Son Team make Wizard's Castle HD iPad 2 Game Free for Weekend
"We wanted to celebrate the Labor Day holiday with
a free weekend," said Randy Herring. In Wizard's Castle HD the player enters the castle to find that the friendly Wizard
has cast a spell and colored, magic balls are raining down from the ceiling.
The goal of the game is to prevent
the room from filling up with balls during each three minute round. Players match and remove balls by touching groups of two
or more balls of the same color. While manageable at the lowest levels, the game quickly presents a difficult challenge to
both hand-eye coordination and finding a winning strategy.
Completing a level unlocks the next. Wizard's Castle
HD features 10 levels of play and Game Center leaderboards and achievements. Version 1.1 provided enhanced performance, reduced
memory size and improved graphics. In addition to locating groups of still and moving balls of the same color and preventing
the room from becoming completely filled, in some levels magic gems also drop from the ceiling.
Wizard's Castle HD is highly re-playable because the colored magic balls
always fall differently. Players may earn up to three stars for each level depending on their score, and may replay any level
to reach the maximum of three stars. Current Score, High Score, Level, and Time Remaining are continuously displayed at the
top of the landscape mode screen. Wizard's Castle HD for the iPad 2 was recently featured on the Daily App Show - Everything
Edition and Apple's iTunes App Store New and Noteworthy Strategy Games section for iPad in the US and Australia. Asgard Studios'
other game, Wizard's Castle for iPhone 4 was also featured on the Daily App Show and in Apple's iTunes App Store What's Hot
for Strategy Games in the US.
- Gems with arrows make the magic walls move closer
together so the room becomes smaller, or they move the magic walls back so the room is back to normal
- Gems with coins cause the player's score to go up 10,000 points or down 1,000 points
- Gems with lightening bolts remove all of the magic balls that are the same color
as the magic gem
- Gems with floating balls cause many extra
balls to drop from the ceiling
- Gems with flames are bombs
that destroy many nearby magic balls
- Gems with a stone pattern
cause stone balls to drop from the ceiling, which can only be removed by the bomb magic gems
- Gems with the infinity symbol slow down time and make the magic balls drop very slowly from the ceiling
"Wizard's Castle HD was created in Unity 3 using C# scripts. My son Raymond designed all of the gameplay and
the levels. I did all of the programming, and Jeff Bucchino, a local cartoonist, did the 2D art work," stated developer
challenging but simple game for players of all ages
- Use up
to 10 fingers to touch groups of identically colored magic balls
groups of two or more balls of the same color removes them
the room from filling up with magic balls for a full three minutes to move to the next level
- Magic gems also may fall from the ceiling
- Magic gems
can have extraordinary powers that may help or harm players
game is different, as balls fall in a random way from the ceiling
iPad 2's dual core, 1 GHz, A5 processor for its advanced physics engine
2 compatible (incompatible with iPad 1)
- iOS 4.2 or later
- 26.9 MB
Wizard's Castle HD 1.1 is Free from Sept. 2 - 5, 2011 and otherwise is $0.99 (USD) and available worldwide
through the App Store in the Games category. Review copies are available upon request.
Thursday, September 1, 2011
09/01/2011 - Cabela's Big Game Hunter Coming to Kinect
1:33 pm pdt
Experience full motion hunting for the Kinect for Xbox 360 with the
Top Shot Sport
EXPLORE AND EXPERIENCE THE FREEDOM OF THE GREAT OUTDOORS WITH ACTIVISION’S
CABELA’S BIG GAME HUNTER: HUNTING PARTY
MINNEAPOLIS, MN – SEPTEMBER 1, 2011 –
Cabela’s Big Game Hunter: Hunting Party’s exhilarating gameplay hits the “bulls-eye” for fun and excitement!
You are the controller as you move through the environment by jumping, dodging and weaving around branches, rocks and charging
animals, all while shooting your way through each level with the Top Shot Sport. The innovative Top Shot Sport, included with
the game, brings a whole new layer of interaction to Kinect™ for Xbox 360® video game and entertainment system from
Microsoft when it ships on November 1, 2011.
The arcade-style hunting game is composed of a series of shooting
galleries where YOU are the controller. The game tracks total body movement as players duck, jump and weave between obstacles,
grabbing power-ups and avoiding the creatures of the wild along the way. While exploring a range of environments from Texas,
British Columbia, Sonora Mexico and Tanzania, the highly immersive gameplay will place intrepid hunters right into the exhilarating
action as they shoot, dodge and battle their way to an endless amount of fun.
To take complete advantage of the
unique experience on the Kinect for Xbox 360, Cabela’s has packaged the game with the Top Shot Sport. This first-of-its-kind
technology adds a brand new dimension to the game. For the first time in any hunting game, players will have an opportunity
to use their whole body and the Top Shot Sport like they would in real life. The Top Shot Sport includes features like pump
action reload, an adjustable stock and pop-up tactical sight.
“The Kinect has given us the opportunity to
push the boundaries of how gamers approach and play the Cabela’s titles,” said Patrick Kelly, Senior Vice President
of Studios for Activision Publishing. “By combining our innovative new Top Shot Sport peripheral with Kinect, we’ve
created an immersive hunting experience unlike any other in the marketplace.”
Cabela’s Big Game Hunter:
Hunting Party will be available November 1, 2011 on Kinect for Xbox 360. The game will be bundled with the innovative Top
Shot Sport peripheral. The game is rated T for Teen by the ESRB. For more information, please follow on Twitter and Facebook
- @ActivisionHunts and Facebook.com/ActivisionHunts.
Submitted By: E. Thomas
Wednesday, August 31, 2011
08/31/2011 - New Bacon Related Video Game
7:40 pm pdt
Hothead Games releases
DeathSpank’s latest saga on Xbox Live®Arcade, PlayStation®Network, PC, and Mac
Crispy and Delicious, The Baconing is Now Released for All Platforms
- August 31, 2011 - Indie game developer Hothead Games is very excited to announce that gamers can now eat up
their tastiest action RPG, The Baconing, on the Xbox LIVE® Arcade for the Xbox 360® video game and entertainment
system from Microsoft, PlayStation®Network, Windows-based PC, and Mac.
This epic adventure of bacon goodness
is available on Xbox LIVE Arcade for Xbox 360 for 1200 Microsoft Points, and on PlayStation®Network, Steam, and the Mac
App Store for $14.99.
Mike Inglehart, Producer on The Baconing commented: “This stand alone sci-fi
adventure is our best game yet. If you like Hothead’s games, be prepared for plenty of our charm, humor and adventure.
If you never played a DeathSpank game before, jump in with The Baconing – it’s very, very tasty and available
for everyone, regardless of what system you want to play on”
In The Baconing, hero DeathSpank, oblivious
of an ancient Thongolith myth, carelessly pulls on all six Thongs of Virtue at the same time, summoning an unspeakable self-evil,
the AntiSpank. DeathSpank must bear the incredible heat and enter the Fires of Bacon to destroy five of the six thongs to
vanquish the AntiSpank.
With an improved tactical combat system, players can defeat evil on their own or partner
up with new side-kick, Bob from Marketing and other characters for local co-op play. Along the way, DeathSpank travels through
sci-fi inspired worlds, meeting a hilarious cast of characters, and obtains new Weapons of Justice and suits of armor as he
fights to return peace to his beloved Spanktopia.
For more information on The Baconing, please visit www.thebaconing.comMeet DeathSpank in the official trailer: http://www.youtube.com/watch?v=7F48fnGVMbg&hd=1For more information on Hothead Games, please visit www.hotheadgames.comSubmitted By: E. Thomas
Tuesday, August 30, 2011
08/30/2011 - Dead Island Digital Prequel Comic Now Available
2:45 pm pdt
Official Dead Island Comic
Now Available Digitally
Prequel to the Dead Island story available exclusively on the Marvel website
30th August, 2011 - Hampshire, UK/... Deep
Silver today released a six-page digital comic revealing events that lead to the highly anticipated Dead Island™, which
places players amidst the terrifying zombie outbreak in the tropical holiday island of Banoi.
The comic introduces
journalist Roger Howard, who has travelled to Banoi to investigate the illegal exploitation of the island’s resources.
During his investigations in the Royal Palms Resort hotel he discovers a terrible surprise that no one could ever expect…
The story was created by Marvel Custom Solutions by the creative team of writer William Dailey, along with artists
Jorge Lucas, Juan Santacruz, Diego Olmos, Carlos Rodriguez and Sergio Arino. The comic also features an eye-catching cover
by Christian Nauck.
The comic was previously only available as a printed limited edition at the recent San Diego
ComiCon last July.
The Dead Island comic can now also be read here:
About Dead Island
the upcoming gruesome zombie action game with RPG elements by renowned developer Techland, combines first-person action with
a heavy focus on melee combat, character development and customisation of a vast array of weapons. All of these gameplay features
are presented in a dark story inspired by classic zombie movies with a gritty and engrossing campaign that can be played with
up to four players in co-op mode.
Set in an open world tropical island, hordes of different festering zombies await
players around every corner while they embark on a variety of thrilling missions through the holiday resort. With firearms
and ammunition being scarce the player must rely on discovering and utilising items as weapons for self-defense and fighting
off zombie hordes in intense melee combat. A diverse range of items can be collected and will later serve to transform the
player’s ordinary makeshift weapons into serious instruments of destruction.
Twitter: http://twitter.com/deadislandgameSubmitted By: E. Thomas
Monday, August 29, 2011
08/29/2011 - Screen Invaders Now Available
7:28 pm pdt
Screen Invaders is a tap-based game where
the user has to attempt to repel the increasing numbers of aliens on their screen within the given time limit. The game
is set in a world where Earth is on the brink of being invaded by a terrible alien species, intent on destroying and enslaving
the planet’s populace.
Screen Invaders Now Available for Mobile
Featuring dozens of levels, 3 different difficulty settings and game center integration,
Screen Invaders is sure to provide entertainment for the whole family, as well as for those boring morning commutes.
The simplicity of the game is one of its greatest assets, due to the fact that it can be played by all ages. No matter how
old you are, the world still depends upon you to try and defend the planet from those monstrous hordes!
Technology, founded in June 2011, are delighted to release the game after months of secrecy and limited give aways.
Co-founder Thomas Whitaker comments “Screen Invaders is a great little game that will be another valuable addition for
the casual gaming community, for just filling up that little bit of time whether you are waiting for a bus or on the train
into work”. Co-founder and developer James Robinson added “it’s simple and addictive, who doesn’t
Screen Invaders has attracted the interest of industry leaders Stick Sports, the two companies
have formed an association, and you can expect to see lots of Screen Invaders themed adverts plastered all over the Stick
Sports website and within their own iOS applications in the next few weeks.