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Friday, February 17, 2012

02/17/2012 - i-Spot Japan Comes to Nintendo Handhelds
i·Spot Japan

Discover Japan playing!

Barcelona, February 17h 2012 - We’re pleased to announce that iSpot Japan is already available on Nintendo’s DSiWare™ service for 200 DSi Points™ and the Nintendo eShop for $1.99 USD.

Game Description
i·Spot Japan takes you on a journey across the land of the rising sun, explaining facts and curiosities about Japanese culture, while you play the classic “Spot the Difference” game in the country's most beautiful locations.

Find 3, 4 or 5 differences in each picture, depending on the selected difficulty level, and unlock them in the gallery to learn about local cuisine, historical characters or important monuments, together with their location in the map.

Ranging from southern Kyushu to northern Hokkaido, you'll get to know all of Japan through exclusive beautiful pictures carefully tricked to create visually challenging differences.

Complete Features
• Exclusive beautiful pictures of Japan
• Detailed explanation and map location of every picture.
• Wireless VS multiplayer and gallery mode.
• 3 difficulty levels with 3, 4 or 5 differences per location.
• A total of 150 pictures illustrating the 4 main islands of Japan.

Game Media

Youtube Trailer: http://www.youtube.com/watch?v=cHgnxdoySGM&hd=1

About Undercoders
Undercoders is a young run independent game development studio located in Barcelona, Spain, focused on portable game development. To learn more about our company, please visit our corporate website at

Released titles: Battle of the Elements, Ubongo, Quiz Game Land, Los Tiki Phantoms, Pinocchio's Puzzle, Vuvuzela VS Zombies, i·Spot Japan.

About Enjoy Up Games
Innovative developer in the gaming industry, EnjoyUp Games born with a team with more than 15 years of  experience on the entertainment sector and the idea of revolutionize the concept of video game, a young company with strong principle of contribute with new and fun game forms.

Our philosophy is create new products that give new sensations to the player. We have achieved this with our ambitious and original project Chronos Twins, a game never seen were the action runs on two screens at once with a new concept of time.

With these projects, EnjoyUp achieve his short-term objectives. With a look on the future on new and fascinating challenges, becoming a promising studio on the video game sector.

Released titles: Gaia's Moon, Bugs N Balls, 99Bullets, Chronos Twin, Soccer Up, Little Red Riding Hood's Zombie BBQ.

Submitted By: E. Thomas

1:44 pm pst          Comments

Thursday, February 16, 2012

02/16/2012 - War Commander Special Event - Operation Red Storm!
War Commander Special Event! Laser Tanks Trailer

- KIXEYE’s in-game event Operation: Red Storm is now underway!

Sergey Kalashnikov is the leader of the Sickle Syndicate - a new Rogue Faction that possesses some very interesting technology.  Attacking the Sickle Syndicate enables players to cleanse the land of this new Rogue Faction, learn more about Fluxional Intelligence and RUBI's past, and gather intel about Sergey's special weapon, the Laser Tank.

Unlike the first event, which had players defend their base from incoming waves, Operation Red Storm is an offensive event where players go out and attack Sickle Syndicate bases.

For more information please visit:

Also on Facebook: https://www.facebook.com/WarCommander

Submitted By: E. Thomas

4:53 pm pst          Comments

Wednesday, February 15, 2012

02/15/2012 - Warp Arrives on Xbox Live
Indie Stealth-Action Puzzler Kicks Off Microsoft’s House Party Promo
GUILDFORD, UK – February 15, 2012 – Independent game developer Trapdoor and EA Partners, a division of Electronic Arts Inc. today announced that the sci-fi stealth-action puzzler, Warp™, is now available for download on Xbox LIVE Arcade for 800 Microsoft Points. Warp was praised by IGN.com as being, “fun and as dark as you want it to be,” and is the first title to kick off Microsoft’s third-annual Xbox LIVE Arcade ‘House Party’ for Xbox 360 videogame and entertainment system, a  line-up of this season’s best downloadable games coming to Xbox LIVE Arcade.

Warp puts players in control of Zero, a loveable – yet lethal – little orange alien with a big score to settle. After being captured and taken prisoner in an underwater facility, Zero is subject to torturous research experiments by cruel scientists. But Zero’s powerful and deadly abilities help him break loose and gamers must guide him through the laboratory to safety.

Warp has been praised for its dynamic gameplay, giving players the choice to take bloody revenge on every human they encounter or hide and plan their way through each level for a no-kills, stealth game. Bending the traditional rules of videogames, Warp features clever and intuitive puzzle-based gameplay where players decide how to traverse obstacles and combine abilities to master challenge rooms and top online leaderboards.

Warp will be available on PlayStation®Network in North America and PC on March 13, 2012 for $9.99 USD.  Warp will be available in Europe on PlayStation®Network on March 14, 2012. For more information on  Warp, please visit 

Submitted By: E. Thomas

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Tuesday, February 14, 2012

01/14/2012 - Game Accessibility in Videogames Wins National AAPD Award

Game Accessibility in Videogames Wins National AAPD Award

Mark Barlet, President of the AbleGamers Foundation, Wins the Hearne Award for Leadership Excellence

Harpers Ferry, WV - February 14, 2012 - The AbleGamers Foundation is proud to announce Mark Barlet, President and Co-founder of the AbleGamers Foundation, has been selected as one of two winners of the 2012 Paul G. Hearne award from the American Association of People with Disabilities. Barlet won the award for his demonstration of excellence in leadership.
The annual award gives two leaders who exemplify leadership and advocacy in the disability community $10,000 to further their organization and a chance to meet with other leaders in various national organizations at the award dinner held March 21, 2012, at the Ronald Reagan Building and International Trade Center in Washington, DC.
“Words cannot express how honored I am to receive the Hearne Award,” said Mark Barlet, “I see this not as a recognition of myself, but as further proof of the importance of videogames in the lives of those in the disabled community. I hope this raises the level of awareness for everyone fighting to get more accessibility options included in digital entertainment.”
“All of us at AbleGamers are extremely proud of Mark and his tireless work for the game accessibility cause,” said Steven Spohn, editor-in-chief of ablegamers.com. “Videogames can play such an important role in the lives of those with disabilities. We are very happy to see our efforts to get more children with disabilities and injured veterans returning from war into videogames being recognized as a vital part of their social and psychological support systems.”
"To have a national-level disability rights organization like the AAPD recognize the work of the AbleGamers Foundation confirms that we are heading in the right direction,” Barlet continues. “And that videogames are now part of everyday life, including the lives of disabled.”

About The AbleGamers Foundation
The AbleGamers Foundation is a 501(c) (3) public charity that runs AbleGamers.com, which provides news and reviews on the accessibility of mainstream video game titles, as well as consultation on assistive technology.  As an alternative to Serious Gaming, mainstream video games supply many disabled individuals and veterans with rehabilitation as well as social stimulation in situations where they may be otherwise shut out of society's idea of normal everyday life.

Submitted By: E. Thomas

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Monday, February 13, 2012

02/13/2012 - New Zumba Fitness Rush Kinect Exclusive

Shed the Pounds and Feel the Rush with 42 All New Songs Across 24 International Dance Styles

EDISON, N.J., February 13, 2012 – Majesco Entertainment Company (NASDAQ: COOL), an innovative provider of video games for the mass market, along with Zumba Fitness LLC, today announced the release of Zumba® Fitness Rush, the most technologically advanced, feature-rich addition to the   Zumba® Fitness franchise, the number one fitness video game franchise of 2011. Zumba® Fitness Rush is now available nationwide, exclusively on Kinect™ for the Xbox 360® video game and entertainment system from Microsoft. 

“With more than 6 million Zumba Fitness games sold, we’ve tapped into a fan base that is excited about an exhilarating dance-fitness experience that yields real fitness results,” said Jesse Sutton, Chief Executive Officer, Majesco Entertainment. “This game delivers more content than any Zumba Fitness game to date while maximizing the exclusive capabilities of the Kinect for Xbox 360.  We’re proud to share this experience with fans and help players everywhere reach their personal fitness goals.”    

Zumba® Fitness Rush invites you to lose yourself in the music with a fun, effective workout that makes you forget you’re even exercising. The visually-stunning Zumba® Fitness Rush is jam packed with exclusive content for use with Kinect for Xbox 360, including: 10 additional routines, five new venues and three more instructors, plus voice control, online connectivity and full body motion tracking. Get a total body workout with 42 sizzling new songs and routines, 10 of which are exclusive to Kinect for Xbox 360, including contagious Zumba® fitness originals and tracks from hot artists like Pitbull and Nicole Scherzinger. Move to 24 international dance styles as you party yourself into shape – that’s twice the number of styles included in the original Zumba® Fitness game and more than any other dance game.   Six superstar Zumba instructors guide you through each routine in a variety of new, exclusive arenas, while the new Progress Tracker calculates calories burned so you can maximize your workout Learn the Steps training mode breaks down the core dance styles into the basics while a new move cue system helps players anticipate upcoming moves. Torch the calories in Full Class Mode where you can choose from a selection of 45 different Zumba classes ranging in length from 20 minutes to 60 minutes, or customize your own class with your favorite in-game tracks and routines.

“We are excited to launch Rush, our best video game to date," said Alberto Perlman, CEO of Zumba Fitness, LLC.  "Our current video games have had great success bringing the Zumba program to many new students. One of the most innovative options featured in the game (and one of my favorites) is the built-in class locator. Those who haven’t yet experienced a live Zumba class - and are using the Rush video game at home - can actually pull up the class locator to find a live class in their area. You can go from virtual to reality just like that!”

Players can keep the dance-fitness party going with downloadable Zumba® Fitness Rush dance style packs that will be available on Xbox LIVE® Marketplace for Xbox 360 later this year. Majesco Entertainment will release a three-song Bollywood style pack that expands upon the exotic in game Indian choreography this May, and in September players can buy a Hip-Hop style pack that offers three hit tracks from today’s popular artists.  Each game add-on pack will be available for 400 Microsoft Points. 

To further position the game, Majesco Entertainment has teamed up with 24 Hour Fitness, the nation’s largest privately owned U.S. fitness club chain and a health club industry pioneer, to offer fans an exclusive promotion.  Every copy of the Zumba® Fitness Rush video game includes a free seven-day pass to try a live Zumba® class at a 24 Hour Fitness location.  In addition, 24 Hour Fitness is also featured within the video game in the dynamic rooftop environment.

View the gameplay trailer at zumbafitnessgame.com.  Later this month, players can also download the free Zumba® Fitness Rush playable demo on Xbox LIVE Marketplace for Xbox 360.

Developed by Zoe Mode, Zumba® Fitness Rush on Kinect for Xbox 360 is rated E10+ and available now for the suggested retail price of $49.99.  For more information about Zumba® Fitness Rush, please visit zumbafitnessgame.com.


About Zumba Fitness, LLC

Zumba® Fitness is a global lifestyle brand that fuses fitness, entertainment and culture into an exhilarating dance-party workout.  Coined “fitness-parties,” Zumba classes blend upbeat world rhythms with easy-to-follow choreography, which provide effective, total-body workouts. Founded in 2001, the company is now the largest branded fitness program in the world - reporting more than 12 million weekly class participants, in over 110,000 locations, across more than 125 countries. In addition to its original Zumba® program, the company also offers a range of specialty classes, including Zumba Gold® (for active older adults), Zumba® Toning (body-sculpting class that uses maraca-like Toning Sticks), Aqua Zumba® (the ultimate “pool party” workout), Zumbatomic® (Zumba routines for kids) and Zumba®in the Circuit (a 30-minute workout that combines signature Zumba® moves with circuit training at timed intervals). The Zumba® fitness lifestyle is rounded out by the company’s many consumer product offerings, including DVD sets, music collections, multi-seasonal apparel and footwear, video games, Fitness-Concert™ events and a lifestyle magazine.  For more information about Zumba Fitness programs and products, or to find a live class, visit  zumba.com and find us on  Facebook  and Twitter.

About Majesco Entertainment Company

Majesco Entertainment Company is a leading developer and publisher of video games for the mass market.  Building on more than 20 years of operating history, the company is focused on developing and publishing a wide range of casual and family oriented video games on all leading console and handheld platforms as well as online, social networks and mobile devices.  Product highlights include Zumba® Fitness, Cooking Mama™ and Alvin and the Chipmunks.  The company's shares are traded on the Nasdaq Stock Market under the symbol: COOL.  Majesco is headquartered in Edison, NJ with offices in San Francisco, CA, Bristol, UK, and a social games development studio in Foxboro, MA.  More info can be found online at www.majescoentertainment.com or on Twitter at www.twitter.com/majesco.

Kinect, Xbox, Xbox 360, and Xbox LIVE are either registered trademarks or trademarks of the Microsoft group of companies.

Submitted By: E. Thomas

2:39 pm pst          Comments

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