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Friday, August 24, 2012

08/24/2012 - Persona 4 Gold Limited Edition coming to PS Vita

IRVINE, CALIFORNIA - AUGUST 23, 2012 - ATLUS, the video game brand of Index Digital Media, Inc., today unveiled Persona®4 Golden™: Solid Gold Premium Edition, an extremely limited deluxe version of the highly anticipated upcoming RPG for PlayStation®Vita (PS Vita) handheld entertainment system. With a production run of only 10,000 units, fans are highly encouraged to pre-order in order to secure their copy.

"What better way to celebrate the expanded and enhanced version of one of our best games of all time-not to mention Japan's best-selling PS Vita game of all time more than twice over-than a premium edition packed with rare extras?" mused Aram Jabbari, Manager of Public Relations and Sales at ATLUS. "The release of Persona 4 Golden in Japan marked the single largest spike in hardware sales since the start of the year and it continues to be among the country's most popular games. Acknowledging comparable levels of excitement in North America-indicated by projections that P4G will be the most pre-ordered single-platform game in ATLUS history-we are thrilled to offer the region-exclusive Solid Gold Premium Edition. It is loaded with as many prized collectibles as possible, all of which are the exact same items made available in Japan, down to the use of the original title, Persona 4: The Golden. We hope it will be a treat for series faithful and an irresistible temptation for current and prospective PS Vita system owners.  Fans are advised to resist the urge to test the Premium Edition's authenticity by biting on it."

Every copy of the Solid Gold Premium Edition includes:
  • The game: One of the best RPGs of all time is bigger and better than ever before, enhanced to take full advantage of the power of Vita.
  • Hori® Hard Pouch:  Sturdily crafted and stylishly customized, this case has a flap for storing PS Vita cards that also guards the screen.
  • Hori® Face Cover:  Offers lightweight yet effective protection without blocking any major ports, meaning you don't have to take it off to play!
  • Protective Skin:  Adorns your PS Vita with the stylish, vibrant aesthetics of Persona 4 Golden and also includes 8 matching character wallpapers. This same skin is being offered in limited quantities as a bonus for fans who pre-order P4G at participating retailers.
  • Stickers:  Featuring some of the popular stars of  Persona 4, these stickers can be used to decorate anything you can think of!
Persona 4 Golden: Solid Gold Premium Edition releases with an MSRP of $69.99 this fall alongside the standard version of the game, both exclusively for PS Vita system.  For more info, visit
Video game publisher ATLUS has established itself as one of its industry's most consistent, celebrated companies. With proven success across a variety of genres and platforms, including enthusiast-oriented games like the Shin Megami Tensei® franchise of award-winning, fan beloved roleplaying games (including the hit Persona® sub-series of games and the prestigious Nocturne), the groundbreaking, genre-defying Catherine™, and the highly acclaimed Demon's Souls™, ATLUS provides quality critically acclaimed interactive entertainment to a wide spectrum of customers. 

ATLUS is a brand of Index Corporation and its privately held subsidiary Index Digital Media, Inc.

For breaking news, special promotions, insider info, and more, visit
http://www.atlus.com/faithful to join the ranks of the ATLUS Faithful!

Submited By: E. Thomas

7:49 pm pdt          Comments

Thursday, August 23, 2012

08/23/2012 - Boston Festival of Indie Games announces BFIG Game Jam
Boston Festival of Indie Games announces BFIG Game Jam

Fest features 12-hour indie game jam hosted by Boston Game Jams

          Thursday, August 23, 2012--Cambridge, MA-- Boston Festival of Indie Games, presented by MIT Game Lab and Boston Indies, announced today the addition of the Boston Festival of Indie Games Game Jam, a 12-hour game jam being held on site at the fest, centered on the theme of “independence.”

          Scheduled for Saturday, September 22 at MIT, the Boston Festival of Indie Games is a celebration of independent game development in a variety of media and genres.  The event is free, open to the public and held on the MIT campus, located at the EG&G Education Center, Building 34 and Compton Laboratories, Building 26, both on Vassar Street.  Fest sponsors include Adobe, Tapjoy, Unity, Dell-Alienware, Wacom, MassDigi, Yelp!, DIGboston, and Morse, Barnes-Brown & Pendleton.

          The Boston Festival of Indie Games Game Jam is an opportunity for indie developers to get together to make games for fun and to meet new people.  The game jam is non-competitive, and scheduled from 10 am to 10 pm on the day of the fest.  Entry is free and simply requires an online registration.  The theme of “independence” can be interpreted as broadly as each game jam team chooses.

          Boston Festival of Indie Games Game Jam will be hosted by Darren Torpey, the founder of Boston Game Jams, the home of Boston-area game jams held every two to three months.  Torpey offers, “This will be a Boston Game Jams-style jam: we're calling for artists, audio engineers, designers, writers, producers, and programmers to come work together in small teams to make games simply for the love of the experience.”

          The jam will be co-hosted by Greg Kinneman, a long-time Boston game jammer and indie game dev.  Participants are expected to bring their own development tools and other hardware.  Teams will be welcome to use any and all platforms and technology for making and running games: Flash, Unity, HTML5, GameMaker, C++, C#, board games, card games, or anything else goes!

          If you are interested in participating, please register for free online as an individual, and encourage your colleagues to do the same, including anticipated team members. Teams will be officially formed at the event.
To register for the game jam, please visit our web site at

          The Boston Festival of Indie Games offers the opportunity for festival attendees to play video games, live action games, tabletop games and interactive fiction in a casual environment.  Other fest features include a digital art exhibit, film screenings and special guest speakers from the national indie games space.  A special showcase will highlight games developed by the MIT Game Lab, which has created nearly fifty games over the last five years, a number of which have gone on to critical acclaim and commercial success. For complete details, please visit

About the Boston Festival of Indie Games:
The Boston Festival of Indie Games is a celebration of independent game development with emphasis on the New England region.  The Boston Festival of Indie Games seeks to support and showcase the efforts of independent game developers by providing a free public event that encourages attendees to share and interact with games in various media, including video games, location-based games, tabletop games and interactive fiction.  Produced under the non-profit auspices of BeEpic, a Boston location-based games production group, the Boston Festival of Indie Games is focused on creating an intersection between community, academic and independent interests in game play.

About MIT Game Lab:
The MIT Game Lab brings together scholars, creators and technologies to teach, conduct research and develop new approaches to applied game design and construction. Ranked by the Princeton review as the #2 Game Design Program in North America, the MIT Game Lab maintains MIT’s roles as leader in the study, design and development of games. The MIT Game Lab’s goal is to explore, educate and engage the public by creating groundbreaking games, interactive online courses and new applications to real world challenges.

About Boston Indies:
Boston Indies is a community of dedicated independent game developers in Massachusetts and the surrounding area.  Boston Indies works to foster a sense of community among Boston’s independent game developers, facilitate monthly meet-ups and other related community events, encourage developers to create games independent of large budgets and large company ties, provide a safe environment to obtain critical feedback on game development works in progress and serve as a brain trust for important information sharing among local independent developers.

Submitted By: E. Thomas

10:08 pm pdt          Comments

Wednesday, August 22, 2012

08/22/2012 - 3DS XL and New Super Mario Bros 2 Now In Stores and Online

For the First Time, Shoppers Can Either Buy the Packaged Game in Stores or Purchase and Download the Full Version Wirelessly from the Nintendo eShop

REDMOND, Wash., Aug. 22, 2012 – Nintendo has launched both an exciting new game and a cool new system to play it on. U.S. residents can now get their hands on two of the hottest video game products of the year: New Super Mario Bros. 2 and the new
Nintendo 3DS XL portable system. Nintendo 3DS XL offers screens that are 90 percent larger than the original Nintendo 3DS, and sells at a suggested retail price of $199.99.

The newest game to play on the system – or the original Nintendo 3DS system – is New Super Mario Bros. 2, the follow-up to the best-selling
Nintendo DS game of all time, which sold more than 10.3 million in the United States alone. For the first time, Nintendo is giving consumers a variety of ways to buy the game. Shoppers can purchase a packaged game as usual at retail locations nationwide. They can go to a participating retailer and buy a code to download the game directly to their Nintendo 3DS system over a broadband Internet connection. Or they can simply purchase and download the game on their own from the Nintendo eShop using a wireless broadband connection. Regardless of purchasing method, the game sells at a suggested retail price of $39.99.

"The larger screens of the new Nintendo 3DS XL really bring all your games to life," said Scott Moffitt, Nintendo of America's executive vice president of Sales & Marketing. "The colors and visuals in New Super Mario Bros. 2 look great, especially when all the levels are packed full of gold coins."

Gold coins are everywhere in New Super Mario Bros. 2, and players will want to collect as many as possible. Coins trail after enemies and rain down from pipes. Various power-ups turn Mario into a coin-making machine, while special pipes transport him into caverns filled with coins. For the maximum coin carnage, players can transform into Gold Mario to shoot golden fireballs and turn almost anything into coins.

There are also new connectivity features in New Super Mario Bros. 2, such as Coin Rush mode. Go for the high score while rushing through three levels back-to-back. Players can try to top their own coin tallies or see if they can beat the scores of players they encounter via StreetPass. Players with wireless Internet access can also add their collected coins to the global coin total via SpotPass.

For the first time in a portable Mario game, two players, each with a Nintendo 3DS system and game card, can play through the entire game together as Mario and Luigi over a local wireless connection. While playing through the levels together, each player will get double the amount of coins. Additionally, this unique cooperative mode lets one player become the leader and take charge of what is viewed on the screen. This allows veteran gamers to help players who are not as familiar with a traditional 2-D side-scrolling Mario game. It also encourages healthy competition as players battle for leadership in this mode.

Remember that Nintendo 3DS systems feature parental controls that let adults manage the content their children can access. For more information about this and other features, visit

For more information about Nintendo, visit

Submitted By: E. Thomas

2:53 pm pdt          Comments

Tuesday, August 21, 2012

08/21/2012 - Metal Gear Solid Digital Editions Now Available
METAL GEAR SOLID editions available digitally
Konami Digital Entertainment GmbH has announced it will release the HD editions of METAL GEAR SOLID® 2: SONS OF LIBERTY, METAL GEAR SOLID®3: SNAKE EATER and METAL GEAR SOLID®: PEACE WALKER digitally in August and September for various compatible platforms.

August 21st will see the HD Xbox 360 versions of METAL GEAR SOLID 2: SONS OF LIBERTY and METAL GEAR SOLID 3: SNAKE EATER released via the Xbox LIVE Games On Demand service, with METAL GEAR SOLID: PEACE WALKER HD Edition following for Xbox 360 a week later on August 28th. HD versions of METAL GEAR SOLID 2: SONS OF LIBERTY and  METAL GEAR SOLID 3: SNAKE EATER will follow for PlayStation®3 and PlayStation®Vita in September via PlayStation®Network, alongside the PlayStation®3 HD version of METAL GEAR SOLID: PEACE WALKER.

For more information, please visit:
www.metalgearsolid.com and www.konami-europe.net/MG25th

Submitted By: E. Thomas

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Monday, August 20, 2012

08/20/2012 - The Expendables 2 Video Game Now Available on XBLA + PSN

London, UKAugust 20, 2012 –  Today Ubisoft announced that The Expendables 2 Videogame is now available for Xbox LIVE® Arcade for the Xbox 360® video game and entertainment system for 1200 Microsoft Points and PC for £11.99.  The PSN version will be available on the 22/08. The Expendables 2 Videogame unites four of the world’s most legendary mercenaries – Barney Ross, Gunner Jensen, Hale Caesar and Yin Yang – in a feast of explosive over-the-top action, authentic to the Expendables franchise. 

Building on the universe created in the high-octane, star-studded movies, The Expendables 2 Videogame invites gamers on an adventure to rescue an extremely valuable, kidnapped billionaire. It’s all business, until all hell breaks loose and the explosive mix of testosterone and kerosene detonates in a massive fireball that never lets up. The adventure concludes right where the new movie begins, creating a continuous story experience for fans of the Expendables’ hard-boiled brand of action.

For more news and information, please visit the game's official website at

Submitted By: E. Thomas

1:46 pm pdt          Comments

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