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Friday, January 11, 2013

01/11/2013 - Wii U Hardware Sales Beat Wii Sales By More Than $30 Million

Jan. 10, 2013 - With more than 460,000 units sold in December, Wii U has now sold nearly 890,000 units in the United States after only 41 days on the market, according to the NPD Group. To date, Wii U hardware sales have generated more than $300 million in the U.S. alone; Wii hardware had generated just more than $270 million at the same point in its lifecycle.

"While the Wii launch established new benchmarks in the United States, Wii U has surpassed its predecessor in perhaps the most important category: revenue generation," said Scott Moffitt, Nintendo of America's executive vice president of Sales & Marketing. "The demand for the Deluxe SKU, which was essentially sold out at retail this holiday, and the strong attach rate of  New Super Mario Bros. U, shows that we have the value and the games to drive momentum in 2013. We look forward to offering great new experiences and bringing smiles to millions of new faces throughout the year."

Nintendo sold more than 2.65 million hardware units in the United States in the month of December. 2012 marked the 11th consecutive year that Nintendo has sold at least 8 million hardware units in the U.S. Other Nintendo sales milestones achieved in December 2012 and beyond that time frame, include: 

Wii U:
Nintendo 3DS:
  • Nintendo 3DS sold more than 1.25 million units in December and has crossed 7.7 million units sold life to date.
  • New Super Mario Bros. 2 became the fourth Nintendo 3DS title to surpass 1 million units sold in the U.S., and has now sold more than 1.45 million units life to date.
  • Nintendo 3DS continues to outpace the historic sales rate of Nintendo DS.
  • Wii sold nearly 475,000 units and crossed 40.8 million units sold life to date.
  • Ubisoft's  Just Dance 3 became the 10th Wii title to sell more than 5 million units life to date.
Nintendo DS:
  • Nintendo DS sold nearly 470,000 units and crossed 53 million units sold life to date.

For more information about Nintendo, visit  http://www.nintendo.com.

*Note that all data referenced in this document is from The NPD Group's December report, which covers the period of Nov. 25 through Dec. 29, and is for the United States only.

Submitted By: E. Thomas

7:11 pm pst          Comments

01/11/2013 - Guide to Pockie Pirates Grand Line Adventure
Guide to Pockie Pirates’ Grand Line Adventures

One Piece anime MMO details instances and quests in the Grand Line map

Online games developer and publisher, NGames, has released a useful guide to the Adventures awaiting players in the brand new Grand Line expansion to browser-based One Piece MMO, Pockie Pirates.

The new Grand Line map faithfully recaptures the famous Grand Line ocean trail from the hit One Piece anime series, which Luffy and co sail for adventure. The biggest expansion to hit Pockie Pirates to date, adventures on the new Grand Line map run parallel to the main Pockie Pirates game, allowing players to return to land and take part in instances and quests while their ships sail the long distances between towns.

The world map is split into four different colors – green, blue, purple and red. Each colour corresponds to a difficulty level for the Adventures (green for the easiest and red for the hardest).

Undertaking a more difficult Adventure on the Grand Line will yield greater rewards, with Blue (easy) Adventures providing double the experience of Green (newbie) ones. Each Adventure also offers other rewards, which can be converted into Crystals at the Crystal Redeem Shop.

With more difficult Adventures providing the greatest rewards, the trick is to be able to advance through the easiest levels as quickly as possible.

During an Adventure, commanding pirates must select where each character will be positioned during battle. Every Pockie Pirates character has his/her own preferred position on the ship, whether it's manning the turrets or taking control of the oars, so selecting the right configuration will greatly aid a player’s cause.

The Grand Line adventures are presented using a grid structure, where each square triggers a uniquely exciting event. Players have 40 mobility points to spend when adventuring and are advised to use as many as possible in order to come away with the maximum possible haul of treasure. Adventures culminate in a challenging boss encounter, with vast rewards on offer for captains able to defeat them.

Pirates need to be on their toes and prepared for anything on the Grand Line map - multiple random events can trigger on every square of the grid, including battles for items, double rewards, teleportation, treasure chests, and specially designed minigames.


Pockie Pirates: Chapter 6 launched into open beta on Christmas Day, December 25th, introducing new characters, content, and a faithful recreation of the Grand Line to the One Piece MMO.

Interested players can join the race to become the King of the Pirates for free today by joining Pockie Pirates on Game321:

Facebook: http://bit.ly/VYv1Pj
Twitter: https://twitter.com/#!/PockiePirates
Youtube: http://www.youtube.com/user/playgame321

About Pockie Pirates:
Pockie Pirates is the first horizontal version of RPG webgame released by Game321. Based on the theme of dream, passion, youth and friendship, players take on the role of a young pirate determined to find legendary treasures and become the King of Pirates. In the game, players will be confronted with various difficulties and need to root out enemies before they make their dream come true.

Pockie Pirates blends strategy and tactics with an entertaining game plot. It features cute characters and quality-designed backgrounds, combined with dazzling skills to present gamers a thrilling and exciting adventure around the sea.

What could be more appealing than having a number of trustworthy buddies, a dream pirate ship, and an island of your own? Seek the legendary treasure and to become the king of the Pirates on Game321 now!

Submitted By: E. Thomas

7:07 pm pst          Comments

01/11/2013 - FuturLab Reveals Velocity Ultra for PS Vita
FuturLab Reveals Velocity Ultra for PS Vita

January 11th 2013 - Brighton, UK - Following the ‘You Asked For It’ teaser campaign last month on www.fanpoweredflight.net, FuturLab finally revealed a native PlayStation Vita version of its multiple award-winning teleportation shoot ‘em-up Velocity. They also hinted at a Velocity sequel in the works.

Speaking to fans of Velocity on PlayStation Blog, FuturLab’s MD James Marsden introduced Velocity Ultra as a “director’s cut”; showing a completely overhauled and unified art style, visual effects and before-and-after comparison screenshots illustrating the differences between the original PS minis release and Velocity Ultra.

Being a native PlayStation Vita title, Velocity Ultra also features PSN Trophies and online leader boards; something that fans of the game had earnestly requested (demanded) after playing the original.

From James Marsden, FuturLab's Managing Director:
“We couldn’t be more excited about Velocity Ultra. We’re so grateful to our fans and supporters and we’re committed to keeping our reputation nice and shiny with this native PS Vita version of Velocity. I’d also like to mention that we learned a lesson with our double-countdown clock teaser. We won’t do that again, though we will continue to tease on a regular basis...”

Just in case Velocity Ultra wasn’t enough to satisfy expectations, Marsden also linked to a Velocity Sequel Questionnaire, inviting readers to submit requests for a sequel. Completed questionnaires will be entered into a draw where 10 lucky people will win a copy of Velocity Ultra.

Terms and conditions to win Velocity Ultra:

Direct questionnaire link in case the server is overloaded: https://www.surveymonkey.com/s/TTGZ7NS

FuturLab is currently hiring: http://www.futurlab.co.uk/jobs/

Support FuturLab on Twitter: http://twitter.com/futurlab
Support FuturLab on Facebook: http://www.facebook.com/futurlab

Submitted By: E. Thomas

7:02 pm pst          Comments

Thursday, January 10, 2013

01/10/2013 - GameStick Reinstated By Kickstarter

London & San Francisco - Thursday 10th January, 2013 -
GameStick, the successful kickstarter project has been reinstated after being taken down for 2 hours. The company apologizes to their backers for the confusion and are relieved to be back up again in such a short time. In a statement the company said: 

“Creating a product that meets high expectations of a company and of the end users can be a very big project. GameStick has worked around-the-clock for months to be able to deliver a product we're proud of and certain will be regarded by gamers everywhere. As we launched on Kickstarter, we made a small oversight in one of our promo videos hosted on our campaign wherein we overlooked a game image in the video that wasn't cleared for exposure.

To give Kickstarter credit, they look out for the intellectual property of others. They were alerted to this game in our video and immediately hid our campaign from the public.

Once we learned what the intellectual issue was, we quickly removed the video and within two short hours we are now back up and running.  

GameStick certainly wants to be a team player in the games industry and by no means do we want to showcase any game or product that isn't cleared first.  

The GameStick community of backers, supporters and fans have been absolutely incredible. We're happy to have the campaign up and running again and we're positive that we can reach those stretch goals soon and offer an even better gaming experience through GameStick.”  

The campaign, which is now fully reinstated, can be seen here: [LINK] 

Submitted By: E. Thomas

12:50 pm pst          Comments

01/10/2013 - Path of Exile Launches Open Beta on January 23rd
Path of Exile Launches Open Beta on January 23

"Best Upcoming Indie Game" unveils 50 percent more content in Act 3

Auckland, New Zealand-January 10, 2013- Grinding Gear Games announced today that the highly anticipated action role-playing game (RPG) Path of Exile will enter Open Beta on January 23. The game is currently in Closed Beta but has already raised over USD$1.8 million in crowd-funded support, with those supporters gaining early access to the beta. Act 3 of the Path of Exile story will also be unveiled, in which players will explore abandoned docks, markets, temples and sewers in the ruined city of Sarn to further uncover the dark truth of their exile.

"We're excited to have reached the point where we can finally throw open the doors and invite everyone in," said Chris Wilson, producer for Grinding Gear Games. "We have one of the best and most supportive communities on the Internet, and their input has been invaluable in making Path of Exile what it is. We hope they'll be delighted with all the new content."

Current players have until the Open Beta to purchase the special in-game kiwi bird pet. The permanent pet is the national symbol of New Zealand and is exclusively available to Closed Beta players. Additionally, there will be no further character wipes once Open Beta launches.

Path of Exile was recently named "Players' Choice Best Upcoming Game" by Indie DB. Over 78,000 readers voted in the awards.

Path of Exile is a PC online action role-playing game set in a dark fantasy world. Featuring ethical microtransactions, the game is free-to-play, but not pay-to-win. Playing as one of six character classes, players find themselves banished for their past misdeeds to the dark fantasy world of Wraeclast. There, they will encounter hundreds of species of opponents laden with loot and mysterious artifacts as they explore the abandoned continent.

Key features of Path of Exile:
  • A dark and deep action RPG
  • Build unlimited unique characters on a gigantic skill tree
  • Combine over 110 skill gems to create unique combat strategies
  • Explore a dark and gritty world rendered from a fixed 3D perspective
  • Download and play for free, but never 'pay-to-win'
  • Explore randomly generated levels for extreme replayability
  • Craft weapons, magic items and even end-game maps to become more powerful
  • Cooperate or compete with thousands of other exiles in a persistent online world
  • Ascend online ladders in every game mode
  • Battle in PVP tournaments for worldwide recognition
View gameplay footage at   www.youtube.com/grindinggear, or HD trailers are available from www.pathofexile.com/video  

About Grinding Gear Games
Grinding Gear Games was founded in November 2006 in Auckland, New Zealand. Its founding members come from various countries and have a selection of diverse backgrounds ranging from artificial intelligence and software security to industrial design to professional tournament game play. We are currently developing Path of Exile, a competitive online action RPG. As veterans of various online role playing games, we understand what is required to make an addictive action RPG with visceral combat and a complex item economy.

Submitted By: E. Thomas

12:39 pm pst          Comments

01/10/2012 - Former Angry Birds Devs Launch New Game on iOS
Noble Nutlings Out Today: Former Rovio Angry Birds Developers Launch Debut iOS Game

Casual Action Racer is a Free Download from Indie Developer Boomlagoon

Helsinki, Finland - Jan. 10, 2013 - Boomlagoon – an indie game development studio founded by three ex-Rovio veterans involved with the studio’s smash hit Angry Birds title – today launched Noble Nutlings, their debut mobile video game for iOS devices. Featuring a trio of pudgy cartoon squirrels, the game challenges players to pilot a rickety cart across hilly landscapes as fast as possible. Free to download, Noble Nutlings lets players upgrade their vehicle with thousands of combinations, collecting acorns and hurtling towards the finish line with the hot-pepper-boost. The game features dozens of levels and casual racing action, enjoyable at all skill levels. Download Noble Nutlings today via the
iTunes App Store.

Watch the trailer

Noble Nutlings is the game I’ve wanted to make for years,” said Tuomas Erikoinen, co-founder and lead designer at Boomlagoon. “Behind the lighthearted style is a challenging racing title that should keep players coming back for ‘just one more level.’”

Funding for Boomlagoon has been provided by investor Jari Ovaskainen and seasoned games investment firm London Venture Partners.

Game Details

The Nutlings are busting loose! Sydney (blue) is the leader of the crew, determined to keep his buddies focused on the finish. Abe (red) is a cranky backseat driver, but his hidden genius makes him an expert in vehicle mods. Lemmy (yellow) is a loony prankster who’s also the resident speed freak.

Casual players will enjoy boosting, flipping and crashing over the finish line as the Nutlings go flying. Wrecking the cart merely costs time, so there’s no way to truly fail a level. For those seeking a greater challenge, the three-star finish times require some serious racing prowess. Trick out the vehicle, discover secret routes, boost with precision, jump over gaps, and above all else… keep the wheels facing the ground!

Noble Nutlings features:
  • Physics-Based Awesomeness: Boost, skid, dynamite and crash your way across the finish line.
  • Build Your Dream Cart with 1000’s of Combinations: Put watermelon wheels on a clown car or stick bowling balls on a bathtub.
  • Beat Friends’ Scores and Brag Online: Link up via Facebook to see who’s the fastest.
  • Beat all 36 levels with Three Stars (if you can): Plenty of challenge for seasoned racing vets.
  • Easy to Control: Use your choice of tilting or buttons… wheels down, squirrels up!
  • Use the Chili Boost for Ultimate Speed: Time it right to shave off precious seconds.
  • Spin the Slot Machine to Win Awesome Prizes: Tricks earn tokens for spins on the wheel.
  • Use Facebook to sync progress between devices: No need to start from scratch.
  • …and best of all it’s FREE TO PLAY!
Noble Nutlings is out now. Download the free universal app today via the iTunes App Store.

Submitted By: E. Thomas

12:31 pm pst          Comments

01/10/2013 - Sasquatch iOS Game LIVE on App Store

"Sasquatch" is Real and He's on iOS Today

Hunt and hide with competition far and near in this location hunting photo game

January 10, 2013. Robots and Pencils, developers of hit games like "Catch The Princess" and "Spy vs Spy," announced today that their latest release, "Sasquatch", is now available for iOS devices. "Sasquatch" is a location-hunting photo game named for the legendary creature where players snap pictures of their locations, and then challenge friends or fellow Sasquatchers around the world to guess their location.

The game also features a casual gameplay style utilizing a turn by turn approach, promising a traditional quick reflex game mode in the future. Sasquatch aids players with a number of perks, making guesses a little less tricky.The game also integrates with Facebook to instantly make connections and is also playable with an email address.

Other "Sasquatch" features include:

• Easy to use photo tracking interface
• Lovable Sasquatch perks and unlocks
• Worldwide domination: Play with your friends or total strangers
• Casual play, turn-by-turn game modes
• Hunt for friends and make new ones
• Compete using Facebook or email address

Friend tracking tools include the Savage Sonar (helps pin down their location), the Ranger Randomizer (fires pins into the game board to get your guesses moving in the right direction), the Scrappy Scrambler (wreak havoc on their heat gauge), the Cave Dwelling Coin Doubler (earn in-game coins even faster), and the Elusive Lottery Wheel (take a chance and win big!).

"Sasquatch" is now available on the App Store here: [LINK]

For more information on Robots and Pencils, visit http://www.robotsandpencils.com

About Robots and Pencils, Inc:
At Robots and Pencils we make apps for the iPhone and iPad. Everything we do starts by blending the sciences with the humanities - the robots with the pencils - the programmers with the designers. Our name implies our founding vision -compelling products are made by makers, not managers, working across disciplines. We think of ourselves as a 'goldilocks' company - Just The Right Size. We're big enough to handle multimillion-dollar projects and small enough to maintain a commitment to being positively good at everything we do. Our customer and client base reaches across a vast array of industries including oil and gas, health care, F500 and FTSE100, TV and film and the airline industry and many others.

Submitted By: E. Thomas

12:26 pm pst          Comments

01/10/2013 - Serious Sam Double D XXL Coming to XBLA Feb 20th

Stacking Guns and Dropping Puns from the Comfort of Your Couch

Somewhere in Indiana – The dangerous triad of Mommy’s Best Games, Devolver Digital, and Mastertronic, have announced that Serious Sam Double D XXL will launch February 20, 2013 on Xbox LIVE Arcade.

Serious Sam Double D XXL has been rebuilt and reloaded with all-new features, missions, and weapons with a wild campaign cooperative mode featuring titular Serious Sam and his brother-in-arms, Dan “Huff” Huffington. The revolutionary Gunstacker goes even deeper with over 30 new guns to mix and match for some of the most ridiculously awesome action ever to grace Xbox LIVE Arcade!

“The Serious Sam fans have been great to us so we’re all pretty excited to bring the madness of Serious Sam Double D XXL to a new audience through Xbox LIVE Arcade,” said Nathan Fouts, founder and lead designer at developer Mommy’s Best Games.

Serious Sam Double D XXL hits Xbox LIVE Arcade at 800 Microsoft Points with all new features, achievements, and a robust leaderboard so co-op buddies can compete for bragging rights in campaign missions and tough-as-nails challenge maps.

“The Devolver Digital team has admired Mommy’s Best Games’ games since their releases on the Xbox LIVE Indie Games channel,” notes Fork Parker, CFO of Devolver Digital, co-publisher of Serious Sam Double D XXL. “It’s pretty magical to see their first release on Xbox LIVE Arcade and we’re proud to be a part of it all.”

Serious Sam fans can follow development updates and news for Serious Sam Double D XXL at the official Facbook fan page at facebook.com/SeriousSamDoubleDXXL and on Twitter via @DevolverDigital.
Submitted By: E. Thomas

12:20 pm pst          Comments

01/10/2013 - GameStick Partners with Green Throttle Games
GameStick partners with Green Throttle Games to deliver a better way to play Android games on big-screen TVs

Santa Clara, CA and Las Vegas, NV – Thursday 10th January, 2013. PlayJam announced today that the upcoming GameStick will support the full-analog Green Throttle Atlas Bluetooth controller. Building on the very successful GameStick Kickstarter campaign which has raised more than $270,000 to date, PlayJam will also include support in the GameStick for Green Throttle’s fast-action wireless controller at launch, providing an additional option for playing fast-paced Android games using the portable GameStick.

Green Throttle Gamesis a new mobile game publisher and maker of the Atlas analogcontroller which provides console level precision and accuracy. The company is led by Charles Huang, a games industry veteran, co-creator of Guitar Hero, and advisor to PlayJam. GameStick, which can run four Bluetooth controllers simultaneously, will support the Atlas controller when the GameStick launches this April.

“Soon, games will be distinguished by the only two things that matter to 90% of game developers.  One is screen size - phone vs tablet vs TV.  The other is play mechanic - touch screen, game pad, camera, etc." said Charles Huang, CEO of Green Throttle Games. “PlayJam is an innovator in gaming on TV through Smart TVs and their upcoming GameStick. When you add this to our analog Green Throttle Atlas controller, any Android game developer can now become a 'console' developer and bring their game to new audiences ofTV gamers."  

GameStick, which launched its campaign last week on Kickstarter to an amazing reception, is PlayJam’s latest route to market for its technology platform - currently serving games in more than 50 million homes via smart TV. It aims to put truly affordable gaming in the pocket of the consumer, with the most portable, dedicated TV games console ever created.

 “2013 promises to be truly exciting and defining with a wide range of Android-powered devices targeted at the TV due to launch in the coming months such as Ouya, Nvidia’s Shield and of course GameStick,” said Jasper Smith, CEO PlayJam. “By working openly and in collaboration with other visionaries in this space such as Charles Huang of Green Throttle Games, we hope to support mass-market user adoption at the most affordable price point possible. At $79, we think we have achieved this.”

To visit the GameStick Kickstarter page and pledge your support, please visit:

To visit the GameStick website for more information or to apply for an SDK please go to:
To follow GameStick news, join the conversation and give your opinion on Facebook or Twitter please go: www.facebook.com/GameStickNews and
www.twitter.com/Game_Stick / @Game_Stick
To see new videos published throughout the campaign on YouTube please subscribe to:

Submitted By: E. Thomas

12:18 pm pst          Comments

01/10/2013 - Skulls of the Shogun Worldwide Release January 30th

The highly anticipated action-packed turn-based strategy game will be released simultaneously on Xbox Live Arcade, Windows 8, Windows Surface, and Windows Phone

SEATTLE, WA (January 10, 2013) – Indie developer 17-BIT today announced that they will be releasing Skulls of the Shogun worldwide on January 30th, 2013 for Xbox 360, Windows 8 PC, Microsoft Surface, and Windows Phone. The Xbox 360 version will be available for 1200 Microsoft Points in the Xbox Live Marketplace, the Windows 8/Surface version for $14.99 in the Microsoft Store, and the Windows Phone version for $6.99 in the Windows Phone Marketplace.

Skulls of the Shogun is an invigorating cocktail of 1960’s-flavored sorcery and strategy. Washed up on the shores of the afterlife, players meet and join forces with vibrant ghost-samurai warriors, magical animal-monks, and mustachioed samurai generals on the way to capture the Skulls of the Shogun in a 15-hour single-player campaign. Skulls of the Shogun also features up to four-player local and online multiplayer battles.

Also, for the first time ever, players will be able to challenge their friends, fight their way through online multiplayer battles, and even take their single-player campaign on the road asynchronously — whether they’re playing on Xbox 360, Windows 8, Surface, or Windows Phone. Called Skulls Anywhere, this cross-platform gameplay has never been done before on Microsoft platforms and will be available at launch on all four launch platforms!

“After three and a half years, Skulls of the Shogun is finally ready to be released,” said 17-BIT Founder and CEO, Jake Kazdal. “We’re ecstatic we could bring Skulls to all four of Microsoft’s platforms, and bring them all together with cross-platform functionality. We appreciate the excitement and patience by all the Skulls of the Shogun fans, and we here at 17-BIT believe the wait will be well worth it.”

Skulls of the Shogun will be localized in English, French, Italian, German, Spanish, Korean, Japanese, Brazilian Portuguese, and Russian.

17-BIT is a Seattle-based boutique independent video game developer specializing in revitalizing classic genres with cutting-edge gaming experiences. Founded in 2009 by game industry veteran Jake Kazdal, 17-BIT aims to deliver iconoclastic games that challenge the expectations of 2D gaming. With bold, eye-catching art and broad audience appeal, 17-BIT creates fresh game experiences that hearken back to the 16-bit era of consoles, but with the power and high definition of modern hardware.

Submitted By: E. Thomas

12:15 pm pst          Comments

01/10/2012 - Alien Breed Coming to PS3 and PS Vita
Alien Breed coming to PlayStation®3 and PlayStation®Vita!

Wakefield, Yorkshire, UK – Thursday 10th January 2013 –  Team17 Digital Limited is excited to announce the launch of Alien Breed for PlayStation®3 and PlayStation®Vita! The classic top-down shooter will be available to download via the PlayStation®Network in early February.

Alien Breed offers the opportunity for both old and new fans to experience the original survival-horror game, featuring a choice of either old-school Amiga graphics or new enhanced graphics.

Alien Breed Features:
  • Story Mode – choose from 30 levels including three new level packs: Convergence, Valiance and Synergy
  • Enhanced visuals or play using the original 16-bit graphics
  • Team up on either PS3™ or PlayStation®Vita via cross-platform play
  • Cross-Platform Continuation Play, carry on your PS3™ save game progress on your PlayStation®Vita, or vice versa!
  • Ad-Hoc and online co-op multiplayer for PlayStation®Vita
  • Local and online co-op multiplayer for PlayStation®3
  • Leaderboards and trophies
For more information on Alien Breed™ please visit
For more information on Team17 please visit www.facebook.com/Team17

About Alien Breed™:
Alien Breed™. Developed by Team17 Digital Ltd. © 2012. Team17 and Alien Breed™ are trademarks or registered trademarks of Team17 Digital Limited. All other trademarks, copyrights and logos are property of their respective owners. Developed and published by Team17 Digital Limited.

About Team17 Digital Ltd:
Team17 Digital Limited (Team 17) celebrated its 20th anniversary in 2010 and headquartered in West Yorkshire, England, it is a leading independent developer and digital publishing company. Founded in 1990, the company develops and publishes interactive software worldwide for digital game systems, personal computers, wireless devices and the Internet. More information about Team17 products can be found at

Submitted By: E. Thomas

12:14 pm pst          Comments

Wednesday, January 9, 2013

01/09/2013 - Wargaming Search for Spitfires Team Arrives in Burma

Wargaming - an award-winning online games developer (World of Tanks, World of Warplanes and World of Warships), publisher and one of the leaders in the free-to-play MMO market - today released the first batch of pictures from Burma, where a team of archaeologists is currently searching on the former RAF Mingaladon, now Yangon International Airport, in an attempt  to uncover the truth about longstanding rumours that RAF Spitfire fighters were buried there after the Second World War.

‘I spent six months traveling back and forth to Myanmar with David Cundall to secure permission from the Myanmar government to excavate. It is wonderful to be here in Yangon at last, with a full team of independent experts, to begin the dig at last,” said Tracy Spaight, Director of Special Projects at Wargaming. ‘It’s a huge site, but once our archaeologists and geophysics team  are able to get out on the ground they will be able  to narrow down the search area.  This means that, all being well, our JCB’s will be able to break ground within the next week’.

If these pictures have whet your appetite to find out more about this fascinating project and you want to get much closer to what the team are doing, head to Tracy’s blog. The blog recounts the race to secure the contract to dig, the detective work required to uncover what happened at RAF Mingaladon in 1945 including a lot of new evidence about the Mystery of Mingaladon, and finally a blow by blow account of the actual archaeological survey and excavation as it happens;

Blog Address:

The investment from Wargaming will allow Mr Cundall and the Burmese authorities to jointly progress this unprecedented heritage project,  in the process, possibly solving a long-standing mystery of the Pacific theatre and offering a unique perspective on the role of the British Royal Air Force in World War II.

Wargaming, a company known around the world for its flagship PC MMO action game, World of Tanks, and the soon to be released World of Warplanes, has made military history and authenticity a hallmark of its company focus since its formation in 1998. A veteran of military-themed video game titles, the company provides its players with unique online gaming experiences coupled with meticulously researched and authentic military vehicles. Outside of video games, the company has also worked with a number of organizations dedicated to military history and preservation, including most recently the USS IOWA, the National World War II Museum and Tank Museum Bovington to name a few.

About Wargaming
Wargaming is an award-winning online game developer and publisher and one of the leaders in the free-to-play MMO market. Founded as a privately held company in 1998, Wargaming has shipped more than 15 titles and employs over 1300 people across such key regions as North America, Europe, Russia, Asia, and Australia.
Currently, Wargaming is focused on its team-based MMO war series dedicated to mid-20th century warfare that will include the company's flagship armored MMO World of Tanks, launched in April 2011 and currently boasting 45 million players worldwide, the flight combat World of Warplanes, named one of the most anticipated MMOs, and the naval World of Warships, scheduled for release in 2013.
In June 2012, Wargaming announced the Wargaming.net Service, the epicenter of the online battle gaming universe that will gather the series under a single portal —

Official website:

Submitted By: E. Thomas

1:53 pm pst          Comments

01/09/2013 - Sauce Digital Release Pinball Kid for iOS
Sauce Digital release Pinball Kid for iOS

London - Pinball Kid, Sauce Digital's latest free game, has been released into the App Store.

Remember the days of handheld plastic pinball toys? Then Pinball Kid is for you!  Too young to know what we're talking about? Then get Pinball Kid anyway, it's awesome!

Pinball Kid is a free, universal and nostalgic iOS tribute to the toy pinball games of yesteryear. With retro styling and classic gameplay, it will keep you amused for hours.

iTunes link:

Video: http://bit.ly/sd-pk-v

There are 3 tables to play; Rocktopus, Zombeaver and Antdroid.  Each will require a new approach.

The objective, like the game's real world counterparts, is simple.  Fire your ten balls up and away, then use your flippers to redirect them, in attempt to score as much as possible.  Don't forget to look out for the bonuses - they will get you an extra ball!  The experts amongst you can also tilt the device to alter a ball's trajectory, for maximum point scoring.

Whether or not you owned the real deal 25 years ago, or were even born, you can pit your wits against players across the world via the Game Center leaderboards.

Best of all, its free! 

Game Features:
  • Addicting gameplay
  • 3 fab tables; Rocktopus, Zombeaver and Antdroid
  • Ace graphics
  • Wicked Audio
  • Game Center leaderboards

About Sauce Digital:

Sauce Digital is a UK based digital creative agency. It is privately owned and funded and was started by Director Morgan Davies in 2005. Currently concentrating on native iPhone/iPad Apps, Sauce Digital released Killer Pool in December 2008, and has since released over 20 games including; Nano Rally, Snow Fight, Touch Soccer 3D, Monkey Tennis and Pinball Kid.

For more information contact Morgan Davies or visit

Submitted By: E. Thomas

1:41 pm pst          Comments

01/09/2012 - Droid Assault Released On Steam
Droid Assault Released On Steam

From Puppygames, the creators of Revenge of the Titans and Titan Attacks

Puppygames Secret Titan Labs, 9th January 2013 - after some time hammering away in secret, bashing thumbs and swearing at inscrutable shader code, Puppygames' awesome retro 8-bit experience DROID ASSAULT has finally made its way like a deadly laser-spitting robot flea on to the back of the 800lb gorilla of PC gaming that is Steam, your favourite store-and-delivery provider-in-one.

Droid Assault is the antidote to level grinding, over-complicated AAA gaming! Dive in, blow stuff up, and enjoy yourself in bite-sized doses of extreme mayhem. You can get back to your addiction to opening little green boxes in a little while.

Droid Assault's roots are back in ancient history, inspired by venerated 8-bit classics such as Paradroid and Quazatron. As usual we've made the game a million times more awesome than its inspirations. You can command an entire squad of droids, armed to the mechanical teeth with a large variety of eclectic electric hurt.

In the game you'll find 50 levels, 48 droid classes, 5 bosses, and high levels of robot violence.

Get some atmosphere HERE:

High definition video and press kit graphics HERE: 

Website: http://www.puppygames.net/droid-assault
Steam Game Hub: http://steamcommunity.com/app/219200/
Steam Store Page: http://store.steampowered.com/app/219200/

About Puppygames
Puppygames has been making independent desktop PC games since 2002. A tiny studio based in the UK, we survive on pies and ale bought from the generous support of our tiny niche customer base. We sprinkle our games with a typically British sense of humour, which is like Mr Bean.

Twitter: http://twitter.com/puppygames

Submitted By: E. Thomas

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01/09/2013 - Dark Horse Teams with American McGee's Spicy Horse Studios
Dark Horse Teams With American McGee's Spicy Horse Studios To Bring The ARPG Akaneiro To Comics

JANUARY 9, MILWAUKIE, OR–Following up on last week’s Kickstarter launch of Spicy Horse’s upcoming ARPG, Akaneiro: Demon Hunters, Spicy Horse Studios and Dark Horse Comics announce that this soon-to-be-released game will be expanding into comics!

From the brilliant minds behind video game auteur American McGee’s Spicy Horse Studios, Akaneiro mixes a foundation of Japanese folklore with an original mythology inspired by Red Riding Hood, yielding a fantastic and exciting setting for players to explore and perfectly setting the stage for the visual storytelling of comics. Written by Justin Aclin (Star Wars: The Clone Wars) and illustrated by Vasilis Lolos (Conan the Barbarian), the comics follow Kani a young woman torn between two cultures on an epic adventure hunting devious Yokai and pursuing a destiny far greater than even she can perceive as a member of the fabled Order of Akane.

Known for his bold artistic vision and high-concept reimaginations of well-known characters, American McGee builds on the success of American McGee’s Alice, its sequel, Alice: Madness Returns, and the episodic game American McGee’s Grimm. This
reinterpretation of Red Riding Hood as a monster hunter in a mythological Japan is sure to excite fans and game critics alike.

“Though I hate being categorized as some sort of auteur, I’m thrilled to be working again with the rocket-scientist sex machines at Dark Horse,” said Spicy Horse Studio head American McGee. “Our previous collaborations with Dark Horse have produced stunning results, like the art book for Alice: Madness Returns. It’s a perfect marriage of art and execution.”

An original story expanding the universe of Akaneiro, featuring covers by the Spicy Horse artists creating the game, this three-issue comics series debuts on May 22!

Submitted By: E. Thomas

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Tuesday, January 8, 2013

01/08/2013 - Psygnosis USB Owl Stick Audio Album Deal
"Psygnosis USB 'Owl' Stick Audio Album - P&P Slashed!".

The Psygnosis Brand is well know and revered among long-in-the-tooth gamers Worldwide. Psygnosis were famed for their impressive innovation, stunning visuals, jaw dropping CGi in-game movies and lavish product packaging. Some of their most famous games were released on the fondly remembered Commodore Amiga Home Computer; Shadow of the Beast, Lemmings, Agony, The Killing Game Show, Carthage, Leander and Microcosm and many more...

In 2010 Tim Wright (aka. CoLD SToRAGE) told us he would be re-creating 25 of his best loved Commodore Amiga tracks in full CD Audio, with brand new instrumentation and new arrangements, bringing to life these old 8 bit tunes in the form of new, fully fleshed out musical works.

STRIX MEMORIA is that new album, and it's something rather special!  Supplied on a custom 4Gb USB stick in the shape of the classic Psygnosis Owl Head logo, it comes packaged in an individually numbered (limited edition) stylish silver tin which is 'laser etched' with the Psygnosis 'Owl' logo. The package is rounded off with an 8 page fan-fold colour brochure.

Wright says;
“Interest in the album so far has been wonderful! We did have an annoying hiccup in the P&P department over Christmas because our
suppliers had quoted us top-end tracked courier prices . But most people told us they simply wanted a basic but safe delivery.

We took all the comments we received on board and badgered the suppliers for their best prices. I'm now happy to say that our new P&P costs are very reasonable indeed, and shipment is now via International Air Mail or Royal Mail in the UK. Also to be fair,
anyone who has paid for the courier service will receive a refund for the difference.

We hope this means that the album is now affordable to everyone who is interested ! ”

The album is available on pre-order up until the 31st January 2013. Orders are being taken Worldwide, and delivery is being fulfilled by International Air Mail and Standard Royal Mail.

The album can be pre-ordered at; http://www.tantrumedia.com/strixmemoria/

Wright’s music is available from; http://coldstorage.bandcamp.com/

CoLD SToRAGE website with links to Facebook & Twitter; http://www.coldstorage.org.uk/

Submitted By: E. Thomas

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01/08/2013 - Heroclix Onlie Previews Amazing Spider-Man

Hillside, NJ—January 8, 2013— Players, fans and collectors need not wait for the physical HeroClix Amazing Spider-Man set release next month to check out some of the latest figures to join the realm! HeroClix Online today announced a preview, making four famed figures from the collection—straight from the pages of the long running comic Amazing Spider-Man—available in the digital game beginning this week.

The HeroClix Online preview includes Marvel characters Spider-Man, Zuvembie, Blade and Lizard. Each figure will be available for one week only as a new figure is introduced.

HeroClix Online Amazing Spider-Man Comic-based Preview schedule:

Jan. 10-16: Spider-Man
Jan. 17-23: Zuvembie
Jan. 24-30: Blade
Jan. 31-Feb.6: Lizard

The physical HeroClix Amazing Spider-Man set will hit store shelves next month.
For more information on HeroClix Online, visit

For news updates and announcements, follow HeroClix Online on
Facebook and Twitter.

A wholly-owned subsidiary of the National Entertainment Collectibles Association Inc. (NECA), WizKids/NECA is a New Jersey-based game developer and publisher dedicated to creating games driven by imagination. The HeroClix brand is the most successful collectible miniatures games on the market today, with over 250 million miniature game figures sold worldwide. For additional information, visit

About Marvel Entertainment
Marvel Entertainment, LLC, a wholly-owned subsidiary of The Walt Disney Company, is one of the world's most prominent character-based entertainment companies, built on a proven library of over 8,000 characters featured in a variety of media over seventy years.  Marvel utilizes its character franchises in entertainment, licensing and publishing.  For more information visit
www.marvel.com.  Super Hero(es) is a co-owned registered trademark.

Submitted By: E. Thomas

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01/08/2013 - Indie Royale Replay Bundle Now LIVE
Indie Royale Replay Bundle Vol 1. Live!

Replay some of the greatest hits from previous Indie Royale bundles in the Replay Bundle Vol. 1 (http://www.indieroyale.com/). Back by popular demand - grab great titles that you may have missed the first time around! Included in this bundle are FPS and RTS hybrid experience Nuclear Dawn, futuristic tower-defense game Defense Grid: The Awakening, classic 2D adventure game Gemini Rue, and two fast-paced dungeon adventures Soulcaster I and II. Also included is a very special 56-track album bonus (a $20 value!) for those who pay $8 USD or their currency equivalent during this bundle, the 8 Bit Weapon Collection.

First up is InterWave Studios' Nuclear Dawn, available for Windows and Mac on Steam, which offers a full FPS and RTS hybrid experience, without crippling or diluting either side of the game. Players can storm a building as an assault trooper, cling to the shadows with active stealth, or unleash incredible firepower from a high-tech suit of exo-armor, or lead as a commander, marshalling resources and deploying weapons and equipment for your troops. PCGamer praises Nuclear Dawn calling it a "surprisingly deep and well-designed FPS/RTS hybrid."

Also included is Hidden Path Entertainment's Defense Grid: The Awakening, an acclaimed, futuristic tower-defense game for Windows on Steam, Desura, and DRM-free. GameSpot calls it a "quintessential example" of the genre and "compulsively playable" for newcomers and skilled players, as they attempt to fight off hoards of increasingly complex alien assaults. Defense Grid includes *six* additional items of DLC: the Borderlands DLC, Resurgence Map Packs 1-4, and an upgrade from the first Indie Royale, the 'GLaDOS from Portal'-starring You Monster DLC! (The additional DLC is available for Steam only.)

Next up is Wadjet Eye Games' Gemini Rue, available for Windows on Steam, Desura, and DRM-free. A previous Independent Games Festival finalist, the Joshua Nuernberger-created title is a moody, classic 2D adventure game, with a futuristic sci-fi setting and hand-drawn backgrounds galore. IGN raves about Gemini Rue: "[w]ith (for the most part) seamless, intuitive gameplay, impressive atmosphere and one of most well-crafted and interesting storylines seen in recent years, Gemini Rue is a game not just for adventure fans, but for anyone who loves a good, gritty yarn."

Last up are two acclaimed retro RPG-defense games: Soulcaster I and II available for Windows on Desura and DRM-free. Acclaimed indie developer MagicalTimeBean offers up two fast-paced dungeon adventures, where players tactically summon the powers of immortal warriors to battle hordes of monsters, discover secrets, collect treasure and buy powerful upgrades for their immortal allies. DIY Gamer says of Soulcaster II "It's simple, it's focused, it's compelling and it's just plain fun. The simple retro aesthetic works well, and the soundtrack is full of energy and toe-tapping beats. Grab it."

Again, for those who pay $8 USD or their currency equivalent for the Replay Bundle Vol. 1 get a chiptune masterpiece, the 8 Bit Weapon Collection [LINK]
from 8 Bit Weapon. This 56-track album covers over a decade of groundbreaking work by the chipmusic band 8 Bit Weapon and ComputeHer. Featuring 3 hours of chiptastic sounds, the tracks come from multiple albums, singles, remixes and rare demos, and previously unreleased tracks.

You can find more information on the Replay Bundle Vol. 1, including real-time statistics and its current price, on its official website (
http://www.indieroyale.com/) or via its Facebook (http://www.facebook.com/IndieRoyale) and Twitter (http://www.twitter.com/indieroyale) pages. Grab this bundle now while the price is still low (unless kind purchasers lower the price) for an unbeatable deal!

Submitted By: E. Thomas

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01/08/2012 - Ubisoft Announces Assasin's Creed 3 Hardcore DLC
Ubisoft® Announces Assassin’s Creed® III’s The Battle Hardened Downloadable Content

Second downloadable content for Assassin’s Creed III available today

London, UK — January 8, 2012 — Today, Ubisoft announced that the second Assassin’s Creed III downloadable content pack, The Battle Hardened, is now available on Microsoft’s Xbox 360® video game and entertainment system, and will be available on January 9 on PlayStation®3 computer entertainment system and January 15 on Windows PC.

The Battle Hardened pack extends the Assassin's Creed III multiplayer experience with new playable characters and maps:

·         Three multiplayer characters including the influential Governor, the resilient Highlander and the fearsome Coyote Man
·         Three multiplayer maps including Charlestown, Fort St-Mathieu and Saint Pierre

The Battle Hardened pack is included in the Assassin’s Creed III Season Pass, which includes all five downloadable content packs to gamers owning the original game. The Season Pass provides more than 25% savings versus purchasing the DLC separately. Assassin’s Creed III Season Pass is available for purchase for 2400 Microsoft Points on Xbox LIVE or £23.99 on the PlayStation® Network. It can also be purchased at GAME in the UK.

Future Assassin’s Creed III downloadable content will feature “The Tyranny of King Washington,” an all-new single-player campaign told through three episodic content packs that lets gamers experience an alternate history of the events following the American Revolution.

It’s 1783 and the American Revolution is over, but the true battle is just beginning. Blinded by a thirst for unlimited power, George Washington has declared himself King. Now, our new hero Ratohnhaké:ton must dethrone the tyrant and return freedom to the land.

All Assassin’s Creed III downloadable content packs will also be available on the Wii UTM.

Assassin’s Creed III is now available on PlayStation®3, Xbox 360® and the Nintendo Wii UTM. For Windows PC gamers, the Assassin’s Creed III Deluxe Edition is available as a digital download and includes all future downloadable content.

About Assassin’s Creed III:
Set against the backdrop of the American Revolution in the late 18th century, Assassin’s Creed III introduces a new hero, Ratohnhaké:ton, of Native American and English heritage. Adopting the name Connor, he becomes the new voice for justice in the ancient war between the Assassins and Templars. Gamers become an Assassin in the war for liberty against ruthless tyranny in the most stylized and fluid combat experiences in the franchise to date.

Assassin’s Creed III spans the Revolutionary War, taking gamers from the vibrant, untamed frontier and bustling colonial towns to the intense, chaotic battlefields where George Washington’s Continental Army clashed with the imposing British Army and the tumultuous high seas. Assassin’s Creed III will feature unprecedented scope and scale.

For more information on Assassin’s Creed III, please visit the Assassin’s Creed Official Website:

About Assassin’s Creed:
Initially launched in 2007, the first four Assassin’s Creed games have sold more than 40 million units worldwide, and the franchise is now established as one of the best-selling series ever. Recognized for having some of the richest, most engrossing storytelling in the industry, Assassin’s Creed transcends video games, branching out into other entertainment experiences including comic books, Facebook games, novels, short films and more.

About Ubisoft:
Ubisoft is a leading producer, publisher and distributor of interactive entertainment products worldwide and has grown considerably through a strong and diversified lineup of products and partnerships. Ubisoft has offices in 26 countries and has sales in more than 55 countries around the globe. It is committed to delivering high-quality, cutting-edge video game titles to consumers. For the 2011–12 fiscal year Ubisoft generated sales of 1.061 billion euros. To learn more, please visit

Submitted By: E. Thomas

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Monday, January 7, 2013

01/07/2013 - Major League Gaming Kicks Off New Online Programming Tonight
Major League Gaming Kicks Off New Online Programming Tonight

Major League Gaming (MLG) is kicking off a new eSports programming line-up tonight on  www.majorleaguegaming.com and www.Twitch.tv/team/MLG. Beginning Monday, January 7th at 5pm ET and continuing through Friday, January 18th, MLG will feature some of the best competitive gameplay for  StarCraft II, League of Legends and Call of Duty: Black Ops 2. For the complete broadcast schedule see below and visit  www.majorleaguegaming.com/schedule


Airing nightly - Monday through Friday, January 7 – 18th 
www.majorleaguegaming.com and www.Twitch.tv/team/MLG

5-7pm ET:                            StarCraft II: Heart of the Swarm Exhibitions
7-8pm ET:                            StarCraft II: Rules of Engagement with Axslav
7-9pm ET:                            Call of Duty: Black Ops 2 - GameBattles matches
8-11pm ET:                          MLG Prizefights featuring League of Legends

Show Descriptions:

StarCraft II: Heart of the Swarm Exhibitions (Monday – Friday, 5pm ET)
Tune in Monday through Friday at 5pm ET to see daily StarCraft II: Heart of the Swarm exhibitions cast live from the MLG Studios by Axslav and Axeltoss.  Featuring top pro players competing in multiple formats including King of the Hill, 2v2v2v2, Showmatches and more.

StarCraft II: Rules of Engagement with Axslav (Monday – Friday, 7pm ET)
MLG commentator and Pro Player Nick "Axslav" Ranish teaches you how to play StarCraft II Monday through Friday at 7pm ET.  Geared for both new and veteran players, spend an hour with Axslav to gain insight into the basics, and advanced level play to compete in StarCraft II: Wings of Liberty and StarCraft II: Heart of the Swarm.

Call of Duty: Black Ops 2 GameBattles Matches (Monday – Friday, 7pm ET)
Join Chris Puckett and Pro Player John 'RevaN' Boble as they host GameBattles matches featuring top Call of Duty: Black Ops 2 players competing for cash and glory Monday through Friday at 7pm ET.  Daily tournaments are available at
www.gamebattles.com where you can compete to be featured on these broadcasts, if you have the skills.

MLG Prizefights featuring League of Legends (Monday – Friday, 8pm ET)
MLG Prizefights returns with top League of Legends teams battling in a new format.  Featuring up and coming contenders duking it out for a shot at the top Pro Teams, as well as top-level showmatches weekly, you won't want to miss the action Monday - Friday at 8pm ET.

Submitted By: E. Thomas

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01/07/2013 - Gems of Arabia NeoBird Launches New Beta
Gems of Arabia: NeoBird launches beta test of multiplayer-match-3 game.
Nuremberg, 7th of January 2012: NeoBird GmbH & Co. KG announces the public beta test of its first F2P-multiplayer flash game Gems of Arabia on www.neobirdgames.com.

In Gems of Arabia players compete in realtime against each other in matches lasting 90 seconds. As the playfield is generated at random no match is like the other. After each match, players can challenge each other again, pick another opponent from the playerlist or simply start a new random two-player-duel.

Players can register via facebook-connect to collect experience points, use the chat and invite their facebook-friends.

A mobile version of Gems of Arabia is currently under development. It will enable players to challenge both - other mobile users and users of the web version, thus delivering a true cross-platform-experience.

Gems of Arabia´s proprietary multiplayer-platform will be the basis for all games forthcoming from NeoBird GmbH & Co. KG.

Submitted By: E. Thomas

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01/05/2013 - CasinoRPG Launches Kickstarter
HTML5 MMORPG CasinoRPG Launches on Kickstarter

Oklahoma City - January 7, 2013 - GoldFire Studios, creator of real-time multiplayer games for the web, today launched a Kickstarter campaign for its hotly anticipated new title, CasinoRPG. CasinoRPG offers a unique gameplay experience that wraps role-playing, tycoon and casino games into a web-based, isometric MMORPG using the latest HTML5 technologies. The use of HTML5 allows the game to be played synchronously across most modern devices, without the need for downloads or plugins.

James Simpson, GoldFire Studios' CEO and founder, started developing games for the web when he was just thirteen years old. He has continued his passion for the last decade, and millions around the world have now played his games and game-related products. "Growing up in Oklahoma, there weren't a lot of opportunities for game development," said Simpson, "so I started my own independent game studio while attending the University of Oklahoma."

GoldFire Studios just wrapped up three months in the VentureSpur startup accelerator program out of Oklahoma City. "We've chosen to stay here in Oklahoma City rather than go to one of the coasts," said Simpson. The team sees it as a competitive advantage because of the quickly evolving culture in the city, as well as the fact that they are the only studio in town. Simpson added that "tech startups no longer have to be in Silicon Valley to succeed, and we hope to prove that with CasinoRPG."

According to Simpson, "there hasn't been much innovation in the casino games space." CasinoRPG aims to change that by creating an entirely new category that wraps a vast, persistent virtual world around classic casino games. "No longer are you just pulling a virtual lever, there is actually depth to the gameplay," he continued.

"We've faced many technical challenges working with such new technologies, but we've come a long way and are ready to show the world what the web is capable of," says Luke Simkins, GoldFire Studios' Chief Technology Officer. Simpson added that "we've barely begun to tap the possibilities of the web as a legitimate gaming platform, the future of browser gaming is very exciting."

CasinoRPG is unique to Kickstarter because it is already nearing completion and will enter beta testing shortly after the successful completion of the Kickstarter campaign. "We want to make a good game great, and that doesn't come cheap," said Simpson, "so we are turning to Kickstarter to get us to the finish line." Backers of the Kickstarter will be able to participate in private beta rounds months before the game is released to the public, along with access to various physical and digital rewards.

About GoldFire Studios
GoldFire Studios, Inc. is an independent game development and publishing studio based out of Oklahoma City, Oklahoma. GoldFire Studios specializes in developing highly interactive browser-based games that utilize cutting-edge web technologies around real-time multiplayer gameplay experiences. More information can be found by visiting

Gameplay trailer:

Submitted By: E. Thomas

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01.07.2012 - Project Shield Debuts at CES 2013
NVIDIA Untethers Gaming with Project SHIELD, World’s First Gaming Portable for Open Platforms

Designed for Modern Gamers to Play When, Where, How They Want

LAS VEGAS—CES—Jan. 6, 2013— NVIDIA today announced Project SHIELD, the world’s first gaming portable for open platforms, designed for modern gamers who yearn to play when, where and how they want.

Created with the philosophy that gaming should be open and flexible, Project SHIELD flawlessly plays both Android and PC titles. As a pure Android device, it gives access to any game on Google Play. And as a wireless receiver and controller, it can stream games from a PC powered by NVIDIA® GeForce® GTX GPUs, accessing titles on its STEAM game library from anywhere in the home.

“Project SHIELD was created by NVIDIA engineers who love to game and imagined a new way to play,” said Jen-Hsun Huang, co-founder and chief executive officer at NVIDIA. “We were inspired by a vision that the rise of mobile and cloud technologies will free us from our boxes, letting us game anywhere, on any screen. We imagined a device that would do for games what the iPod and Kindle have done for music and books, letting us play in a cool new way. We hope other gamers love SHIELD as much as we do.”

Project SHIELD combines the advanced processing power of NVIDIA Tegra® 4, breakthrough game-speed Wi-Fi technology and stunning HD video and audio built into a console-grade controller. It can be used to play on its own integrated screen or on a big screen, and on the couch or on the go.

Tegra 4 at Its Heart
At the core of Project SHIELD is the world’s fastest mobile processor, the new NVIDIA Tegra 4, which delivers enormous power from its custom 72-core GeForce GPU and the first quad-core application of ARM’s most advanced CPU core, the Cortex-A15. These, combined with its battery-saver core and energy-saving PRISM 2 technology, deliver hours of gameplay on a single charge.

Windows and Android Games
Windows and Android are the world’s most successful computing platforms, with massive ecosystems of system and software developers. While not specifically designed for gaming, both open platforms have drawn gamers by the millions. Project SHIELD is designed to allow them to enjoy Android and Windows games in a new exciting way.

Project SHIELD can instantly download Android games, including Android-optimized titles available on NVIDIA’s TegraZone™ game store, which has already delivered more than 6 million downloads to gamers. SHIELD can also be used as a wireless game receiver to a nearby PC equipped with an NVIDIA GeForce GTX 650 GPU or higher.

Console-Grade Controller
Project SHIELD’s ergonomic controller was built for the gamer who wants ultimate control and precision.

Retinal Gaming Display
Brilliant gameplay and video are provided by Project SHIELD’s integrated 5-inch, 1280x720 HD retinal multitouch display, with 294 dpi. Plus, Tegra 4 with Direct Touch technology gives it touch responsiveness that is a more consistent, accurate and smooth-flowing touch input experience than a standard touch device.

Tuned Port, Bass Reflex Portable Speaker System
Deep, rich audio is critical for a great gaming experience. And Project SHIELD provides fidelity and dynamic range never before available on a portable device, through its custom, bass reflex, tuned port audio system – with twice the low-frequency output of high-end laptops.

Project SHIELD can also access Android apps such as Hulu, Netflix and Slacker Radio, so users can enjoy their movies and music anywhere without expensive, clumsy wired or wireless speakers.

Support by Leading Industry Analyst
Patrick Moorhead, president and lead analyst at Moor Insights & Strategy, said: "The market has waited years for a breakthrough gaming device that offers the flexibility, quality and total enjoyment of Project SHIELD. Few companies other than NVIDIA have the vision, guts and deep gaming experience to have pulled this off."

Support by Leading Game Developers
Leading game developers expressed strong support for SHIELD.

Yves Guillemot, co-founder and chief executive officer of Ubisoft, said: “Ubisoft is always excited about new hardware developments, and Project Shield promises to bring both mobile and PC gamers a great new gaming experience. Seeing the PC version of Assassin’s Creed III run on the device is a great example of this, and further strengthens Ubisoft’s long-standing relationship with NVIDIA.”

Mark Rein, vice president and co-founder of Epic Games, said: “With Project Shield, NVIDIA brings an uncompromising, high-performance console experience to mobile devices. Amazing games including 'Real Boxing' and 'Hawken,' which utilize the latest Unreal Engine technology, look fantastic on Project SHIELD. This is just the beginning, and we're truly excited to see what more Unreal Engine developers will do with so much horsepower in such a compact gaming device.”

Bill Wagner, chief production officer at Meteor Entertainment, said: “Coming from the openness of a PC platform, we love how accessible Project SHIELD is, and the flexibility it gives gamers everywhere. Project SHIELD gives us the cutting-edge ability to bring a huge free-to-play PC game like 'Hawken' to the handheld gaming audience.”

More information is available at shield.nvidia.com.

Submitted By: E. Thomas

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01/07/2013 - Absolute Force Online Receives Major Update
Absolute Force Online Upcoming Update Brings New Events, Maps, and More

Hong Kong - January 4, 2013 - NetDragon has just announced several elaborate elements to be included in its newest FPS, Absolute Force Online. At the end of 2012, AFO successfully finished its closed beta testing phase, and officially began to allow open registration in open beta, demonstrating the company's great new addition to its gaming lineup.

In the near future, there will be new holiday and special event weapons added, as well as a Spring Festival themed map, and new 'Heroes' will all be there for players to choose from. What's more, a stronger and deeper customization function will also become available for players to make their in-game characters unique and exciting. Players will have the ability to change their faces, hair style, skin, and tattoos from among the numerous styles available. As for weapons, players can enhance the looks of weapons, and paint them with special patterns that can be unlocked. A character development system will also be available in the future, bringing players the ability to gain special titles, fulfill in-game achievements, and strengthen the various weapons and equipment.

Spring Festival themed map
Among all of these future additions, the most attractive to players is the enhanced 'Zombie Mode'. Together with two new zombies types, the Werewolf and Vampire, newly designed maps will be added to this mode. As before, humans in Zombie Mode will be able to receive new weapons that are powerful enough to protect themselves from the undead. Players can purchase the type of zombie they like, and can choose to become that zombie upon infection, while zombies will also be allowed to respawn in-game. With the popularity of zombie lore in recent years, it's sure to be one of the more popular game modes available.

For more information about Absolute Force Online, please visit the official website, at
http://afo.91.com/index/ You can also join us on the official Facebook page, at http://www.facebook.com/AbsoluteForceOnline

Submitted BY: E. Thomas

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01/07/2012 - LG And OnLive To Show Power of Integrated Cloud Gaming at CES
LG And OnLive To Show The Power Of Integrated, On-Demand Cloud Gaming At CES

LG Smart TV with Google TV delivers the best in video game entertainment direct from the Cloud, no console required

Las Vegas, Nevada.— January 07, 2013 — OnLive, the leader of on-demand cloud gaming, will be demonstrating its OnLive® Game Service, now fully integrated with the LG Smart TV with Google TV™ (G3 Series), at this year’s CES show in Las Vegas, Nevada.

Showing at the LVCC, Central Hall, LG booth (8204) from 8-11th January, OnLive combines the power of the Google TV platform with the speed of LG’s dual-core chipset and a new user-friendly interface, making console-quality games instantly playable as part of the TV experience—no discs, downloads or console required. The G3 Series is LG’s first TV to make OnLive cloud gaming an integral part of an out-of-the-box offering and is currently available in the United States.

The growing OnLive catalog of over 300 titles includes games from more than 80 publishers, with everything from blockbuster new releases to classic franchises to family-friendly sports, racing and action-adventure games.

Unique to OnLive, an LG Google TV owner can play with (or against) friends on PCs, Macs and Android™ tablets. Users can even start a game on one device and continue playing on any other OnLive compatible device, with full saved game data intact in the cloud, whenever and wherever they want.

Games can be demoed free and purchased or rented a la carte. Players can also subscribe to the OnLive PlayPack for unlimited play of more than 200 games, with more titles added monthly. OnLive also offers free access to unique social features such as game spectating in the OnLive Arena, recording ten-second Brag Clip™ videos of players’ best gaming moments, and sharing videos and Achievements   with friends on OnLive and Facebook.

“LG’s dual-core performance Google TVs, coupled with OnLive’s innovative games-on-demand service, makes access to the latest videogame entertainment quicker and easier than ever before,” said Georg Rasinski, Director of Home Entertainment Brand Management, LG Electronics USA. “By integrating cloud gaming into our powerful G2 series TVs, the entertainment possibilities for consumers are virtually limitless.”

“Our partnership with LG demonstrates the exciting future for cloud gaming as an integrated offering for connected TVs,” said Gary Lauder, OnLive Chairman. “OnLive’s proven gaming on-demand technology enables consumers to enjoy a vast catalog of console-quality games, with no additional hardware necessary beyond an OnLive controller and LG’s sophisticated and feature-rich Google TV.”

To find out more about OnLive or to purchase a Universal OnLive Wireless Controller, visit 
www.onlive.com or www.onlive.co.uk.

About OnLive
OnLive is the pioneer of on-demand cloud gaming and computing services, delivering real-time interactive experiences and rich media over the Internet. With ground-breaking video compression technology, OnLive harnesses cloud computing to instantly deliver full-featured, media-rich applications and the latest, premium game titles to tablets, smartphones, PCs, Macs, HDTVs via the OnLive Game System, the VIZIO Co-Star, and the new G3 Series of LG Google TVs. The OnLive Game Service makes games playable instantly, with no need for lengthy downloads or waiting in line for a physical copy. OnLive is available in North America, the UK and Belgium. OnLive’s technology is backed by hundreds of patents and patents pending worldwide. The company is headquartered in Mountain View, California. More information is available at 
www.onlive.comwww.onlive.co.uk and  www.onlive.be.

Submitted By: E. Thomas

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