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Friday, September 20, 2013

09/21/2013 - PixelJunk Monsters Ultimate coming to Mac and Linux
PixelJunk Monsters Ultimate coming to Mac and Linux on September 28th!

As part of our continuing commitment to bring more PixelJunk to more people we are pleased to bring PixelJunk Monsters is coming to Mac and Linux! Players won’t have long to wait – these versions will be available on September 28th through Steam and our digital retailing partners!

PixelJunk Monsters Ultimate comes with Steam Play, meaning those who bought it for PC will be able to enjoy it on Mac and Linux too. PixelJunk Monsters is now hopefully available to almost everyone no matter what system they’re running. We’ve been beta testing it across all of these operating systems, so the call is on for PC, Mac and Linux gamers to unite!

The Double Eleven team have worked really hard to minimise the wait for Mac and Linux gamers. One month later, here we are! There’s more PixelJunk coming this side of the holiday, and the next time gamers of all platforms will be treated equally to a simultaneous release!

Follow us on @PJMonsters for more updates, or if you’re looking for a new co-op player!


11:16 pm pdt          Comments

Thursday, September 19, 2013

09/19/2013 - Metro Last Light adds Fan Designed Weapon
Metro: Last Light developer 4A Games recreates fan designed weapon, the Multi Barreled Bicycle Shotgun, in-game

Alexandre Bannwarth, a 1st year design student at Victoria University of Wellington, New Zealand saw his dream weapon design for ‘Metro: Last Light’ become (virtual) reality when Ukrainian developer 4A Games offered to build his creation in-game.

Based on the novels by Russian author Dmitry Glukhovsky, the critically acclaimed video game ‘Metro: Last Light’ is set in a bleak post-apocalypse, where the remnants of mankind struggle to survive in the Moscow Metro – the largest nuclear bunker in the world.

With modern technologies lost forever, these survivors have learned to fashion crude, hand-made weaponry scavenged together from scrap metal and spare parts.

Inspired by 4A’s incredible designs, Alexandre submitted his own - the ‘Multi Barreled Bicycle Shotgun’ - in a ‘Design a Weapon’ competition run by gaming website GamePlanet.co.nz.

His winning design caught the eye of 4A Games, as did the competition judges’ tongue-in-cheek verdict – “It will be scandalous if 4A Games doesn’t release it as DLC (downloadable content) for the game…” 

Never one to shirk a challenge, 4A Games’ team of weapon designers, led by Andre ‘Prof’ Prokhorov (an engineer by training who personally designed most of Metro: Last Light’s unique handmade arsenal) have, with Alexandre’s permission, done exactly that.

The unique ‘Multi Barreled Bicycle Shotgun’ is made from reclaimed bicycle parts and, like all of Metro’s handmade weapons, is based on sound mechanical principles that mean it could conceivably function in the ‘real’ world.

“When we saw Alexandre’s winning design, and GamePlanet’s mock challenge to 4A Games we knew we had to try and make this happen,” said Huw Beynon, Global Brand Manager for Metro: Last Light at Deep Silver, the game’s publisher. “4A Games spent many hours making this design a reality, with all the care and dedication they afforded their own designs.”

"Alexandre's concept for the Bicycle Shotgun was the perfect blueprint for our weapon designers." said Andrew Prokhorov, Creative Director and co-founder at 4A Games. "When we first saw his design, we immediately saw the potential - it is a fitting addition to the Metro arsenal, and the team enjoyed the challenge of bringing it to life it in-game."

The Multi Barreled Bicycle Shotgun appears in the latest DLC pack for Metro: Last Light, the aptly named ‘Developer Pack’, available to download now.

For the full story on how Alexandre’s design became reality, including his own design notes and work-in-progress images taken from 4A’s development process, visit GamePlanet.co.nz.

For more information about Metro: Last Light, visit
http://www.enterthemetro.com, like us at Facebook.com/MetroVideoGame or follow us on Twitter @MetroVideoGame.


10:06 pm pdt          Comments

Tuesday, September 17, 2013

09/17/2013 - Rockstar Games Announces GTA V Now Available
Rockstar Games - Announces Grand Theft Auto V Now Available

New York, NY – September 17, 2013 - Rockstar Games is very proud to announce that Grand Theft Auto V is now available worldwide for the PlayStation®3 computer entertainment system and the Xbox 360® video game and entertainment system from Microsoft, and also available for digital download from the PlayStation®Network.

“Grand Theft Auto V was a massive undertaking for us, I'm so proud of what the team created,” said Sam Houser, Founder of Rockstar Games. “We cannot wait for people to finally play it.”

Developed by series creator, Rockstar North, Grand Theft Auto V pushes the series forward in exciting new ways. For the first time, players can jump in and out of the lives of three simultaneously playable lead characters, experiencing all sides of an interwoven story. Set in a satirical reimagining of modern day Southern California, Grand Theft Auto V offers players the freedom to explore the dense urban metropolis of Los Santos and the wide open countryside of Blaine County; plan and execute a series of epic heists; meet a vast array of strangers and freaks; or participate in a host of activities, from golf to arms trafficking, base jumping to yoga and much more.

Following are samples of early reviews:

“The most immersive spectacle in interactive entertainment.” – The New York Times

“No other world in video games comes close to this in size or scope, and there is sharp intelligence behind its sense of humor and gift for mayhem. It tells a compelling, unpredictable, and provocative story without ever letting it get in the way of your own self-directed adventures through San Andreas. It is one of the very best video games ever made." – IGN, 10/10

“It's a remarkable achievement, a peerless marriage of world design, storytelling and mechanics that pushes these ageing consoles to the limit and makes it all look easy. As we stand on the brink of a new generation, GTA V sends an intimidating message to the rest of the industry. Beat that." - Edge, 10/10

“You’ve never seen a game world as thoroughly realized…as irresistible to play as it is to admire.” – Time, 5/5

“GTA V is the culmination of everything we love about the series:  It’s big, it’s pretty, and most importantly it’s just nonstop fun.” – Guardian UK, 100%

“One of the pinnacle achievements this generation of games has offered.” – CNET

Grand Theft Auto V also includes access to Grand Theft Auto Online, the revolutionary new open world online game launching October 1, 2013 that comes free with every copy of Grand Theft Auto V. 

For more information about Grand Theft Auto V and Grand Theft Auto Online, please visit
www.rockstargames.com/V.


9:58 pm pdt          Comments

Monday, September 16, 2013

09/16/2013 - Gunlord Indiegogo Campaign Announced
Gunlord Indiegogo campaign for PC download and PC-CDROM

Hannover – September 16th,2013

NG:DEV.TEAM, Germany based game developer announces that Gunlord now has a Indiegogo campaign for PC download and CD-ROM.

About Gunlord  (general website:
http://www.gun-lord.com/)

Gunlord is a eurostyle platformer with emphasis on exploring huge worlds and blasting off enemies. This game features 9 stages of exciting 2D game play with over 45 unique enemy types. Blast yourself through giant landscapes, explore caverns and reveal all secrets!!

Indiegogo Campaign:

http://igg.me/at/gunlord

Trailer:
http://www.youtube.com/watch?v=qK3UlmM5z7s

Video review of Classic Game Room:
http://www.youtube.com/watch?v=fXiDHriOJUw

Key Features

·         10 huge stages
·         16-bit hand-drawn graphics (pixel art)
·         Non-linear action with 8-way scrolling
·         Big bad boss enemies
·         Beautiful sprite work
·         Constant 60 fps for super smooth action
·         Optional retro style TV scan line effect (adjustable)

About NG:DEV.TEAM

NG:DEV.TEAM GbR (URL:
http://www.ngdevteam.com) is founded by the brothers Timm Hellwig and René Hellwig in 2001.
We are a 2D game developer who is specialized in arcade style games. Since 2010 our games are installed in Japanese Arcade Centers.
We are developing commercial video games on various arcade platforms like NEO·GEO™ / Dreamcast , iDevices, 3DS ,Wii U and PC.

Contact NG:DEV.TEAM press relation: info (at) ngdevteam.com.

Trademark: All other used brand names and trademarks mentioned are trademarks of their respective owners.

5:40 pm pdt          Comments


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