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Thursday, February 20, 2014

02/20/2014 - Big Robot Announces Landowner Milestone
Sir, You Are Being Hunted Is Raining Robots

The sinister and monstrous Landowner has come to tax players across our procedural worlds.

February 20th, Somerset, UK- British independent developers Big Robot are delighted to announce that their ongoing alpha test - available on Steam and via Humble Store – has reached its "Landowner" milestone: an important February update to Sir, You Are Being Hunted, which rebalances the clever AI and adds a new hunting robot: the towering and nightmarish Landowner. In a move that is likely to cause cups of tea to go cold across Britain and foreign places, the innovative game of stealth and survival gameplay has released its most fascinating and challenging version yet.


An informative trailer:

Sir can be purchased via Humble Store widget: http://www.big-robot.com/  And on Steam: http://store.steampowered.com/app/242880/


Big Robot Ltd is a three-man development studio based in the UK. They enjoy tea, biscuits, and generative mathematics.

Submitted by: E. Thomas

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02/20/2014 - 1954 Alcatraz Releasing on Steam and GOG on March 11th
1954: Alcatraz, Busting Out March 11 on Steam and GOG

Hamburg, February 20, 2014 - 1954: Alcatraz, the upcoming adventure from Irresponsible Games and Daedalic Entertainment, will be released internationally online, March 11 for PC and Mac.

1954: Alcatraz will be available on Steam and GOG for $19.99 (USD), including a full localization in English and German, as well as French and Russian subtitles.
Set in 1950s San Francisco, Joe and Christine are far from your average 'picket-fence' family. Joe is serving 40 years in Alcatraz for armed assault, while his wife is left to deal with the gangsters still gunning for their cut.

But, where's the stash of loot? Only Joe has the answer to that.

With choices that alter the course of the story, it's up to the player to decide the fate of Joe and Christine. Will they be reunited once again, or will Christine grab the cash for herself  and make a break for it?

About Daedalic Entertainment
Daedalic Entertainment is a Hamburg-based indie-studio that develops and publishes high-quality games worldwide, focusing on the projects with strong narratives. Over the last few years, Daedalic has collected 21 German Game Developer Awards (incl. “Studio of the Year 2009, 2013”), five German Computer Game Awards (incl. “Best Game 2011”), and more.


Submitted by: E. Thomas

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02/20/2014 - Shroud of the Avatar Early Release Adds Multiplayer
Newest Shroud of the Avatar Early Release Adds Multiplayer

Players get a chance to interact with other players as Portalarium and Richard Garriott roll out the latest set of early release features in the company’s highly anticipated fantasy role-playing game

AUSTIN, Texas, February 20, 2014 —  Backers of Richard Garriott’s
Shroud of the Avatar™ fantasy role-playing game are getting yet another chance to try out some of the game’s new features as Portalarium opens access to Early Release #3 today. For the first time, players will now be able to interact with other players in Shroud’s virtual world via several social systems including chat and emotes. These are some of the latest features to be unveiled as the team continues to deliver new early release content to backers of the crowd funded project every single month.

 “It’s been almost a year since we first announced Shroud of the Avatar and started our Kickstarter launch,” said
Portalarium’s® creative director and co-founder Richard Garriott. “In the last eight weeks we’ve asked our backers to enter the world so they can experience our progress first hand. The momentum is building and now we have a chance to see how our multiplayer functionality stands up to the test. These short three to four day tests allow us to see how we are doing and to close the loop with our fans so we can make the game they want and we want.”

Among the other new features in this early release is the addition of an “add friend” menu that appears when players touch the “F” key. Also there will be a new village to explore, Braemar, which in addition to the previously unveiled Owls Head and Kingsport, provides a virtual world that is growing and will continue to expand with each successive release in 2014. There is also improved crafting functionality in Release 3 as well as access to merchants which should give players who like to create their own items a chance to craft and sell to their heart’s content. Release 3 also includes several songs created by the community via The Bards of Poets’ Circle, a player run guild.

Instructions to backers for downloading the Release 3 client, installing and then playing and interacting in New Britannia are located here:
download, install, play.

Shroud of the Avatar
is a multiplayer fantasy RPG for the PC that is the spiritual successor to Richard Garriott’s previous works in the genre. It is expected to launch at the end of 2014. It is a crowd funded and crowd sourced game built in Unity that has raised more than $3.2 million from backers to date. For more information on the game and to become a backer of the project, go to

Submitted by: E. Thomas

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Wednesday, February 19, 2014

02/19/2014 - Desert Chase Gets Multiplayer Update
Desert Chase gets multiplayer!

Popular free endless-running game „Desert Chase” gets a fresh new update with multiplayer option. Players can also now win real money and get more coins with in-app purchases.

PRAGUE – FEBRUARY 2014 – Just few weeks after releasing Christmas update for Desert Chase, DynamicDust, mobile game developer studio from Prague, Czech Republic is pleased to announce new update for it. Players can now compete against friend, win real money (only US) and purchase more coins directly in the game.

With all this news, the journey through desert will be even crazier and wilder. Running against friends and even enemies brings completely new gaming experience for the players. In multiplayer races players can even win real money (only for US). In-app purchases now include options to get 10 000, 50 000, 250 000 and even 1 000 000 coins. This will help the players to faster progress in game. And that’s not all – new update for Desert Chase is on the way!

The full change log contains:
·Win real money (only US)
·New in-app purchases
·Few bugs fixed
·And other minor improvements

In Desert Chase players control Chase Johnson, powerful, natty and heroic character, which has to run through and through endless desert and defeat many obstacles and enemies. To make matters worse, he has only limited supply of water and in these bleak conditions, every drop counts. It truly won’t be easy; there are solider, mummies and even camels in his way. To help him in his chase players can use many power-ups, like Boos or Shield. Gaming experience is even improved by outstanding HD graphics optimized for Retina displays and the newest 64bit processors.

Desert Chase is available at iTunes now for free and is optimized for iPhone 4S or iPad 3rd generation and higher. At this time there is only iOS version available, but Android release is on the way. Additional information about other related products and company can be found at DynamicDust website.

DynamicDust -
Desert Chase - http://www.dynamicdust.com/games/desertchase
Download from iTunes - https://itunes.apple.com/app/id583022880
Trailer – http://www.youtube.com/watch?v=-EzSGHVqxvE

Submitted by: E. Thomas

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02/19/2014 - OysterWorld Expansion Project Begins in Wales
Wales proving great location for OysterWorld as expansion project gets underway

OysterWorld – the computer gaming company that opened a development centre in Wales last year – is already expanding and investing £2.5m in a new project that with Welsh Government support will create 25 new jobs.

This latest investment means that by 2017  the company will have created at least 85 well paid graduate level jobs at its Treforest centre, near Pontypridd.
 The Welsh Government is providing £415,000 in business finance to help bring a new games development project to Wales and create new jobs.

 Funding support will enable OysterWorld to buy back the complete intellectual property rights for their Hidden Object Puzzle Adventure games and bring production from Poland to Wales. It is setting up a new team over the next 18 months to develop and produce the games.

 Economy Minister Edwina Hart said:” I am delighted to support this expansion which will not only create high quality jobs but help build a strong gaming sector in Wales and develop a substantial skills base.

 “Gaming development is a fast growing sector within  creative industries and this project supports our sector strategy to create permanent quality jobs and help companies build up their IP portfolio. It also brings a popular, established genre of game to Wales for worldwide export.”

 Phil Terrett, Chief Operating Officer of OysterWorld said:  "The support of the Welsh Government has been instrumental in enabling us to buy back all the rights to these games and bring production to Wales. We are actively working with Welsh universities to recruit local talent and this project will provide opportunities for art and design students, as well as programming students.

 “OysterWorld will now be amongst the first to pilot development of this genre in the region, which will further raise the profile of the Welsh games development community. The Hidden Object games genre is particularly exciting because the games themselves are accessible to mainstream audiences, rather than exclusive to core gamers. The gameplay is simple enough to dive into, and the story-telling is what keeps people coming back for more.

 “We have been more than pleased with the calibre of people we have been able to recruit since we opened our development, marketing and R&D centre in Wales which reinforces our belief that Wales is a great location for us to expand our business.”

 OysterWorld announced in June 2013 it was to open a new development centre in Wales with £1m business finance from the Welsh Government to create 60 jobs over three years. It has already created 20 jobs which is ahead of their expected schedule.

OysterWorld’s management team have, between them, 75 years of experience in running successful games development/publishing businesses. They intend to grow OysterWorld into a major force in development, publishing and electronic distribution of interactive entertainment software and online content services.

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Tuesday, February 18, 2014

02/18/2014 - LEGO Marvel Super Heroes Universe in Peril Now on Nintendo DS
LEGO Marvel Super Heroes: Universe in Peril now on Nintendo DS
LEGO®  Marvel™ Super Heroes: Universe in Peril is now available for the Nintendo DS™ handheld system, bringing the highly popular brick-smashing adventure to the palm of your hand.  Fans of the Marvel Universe will never be far from their favorite Super Heroes, as they fight their way through key Marvel locations to save the world from dastardly evil villains like Loki and Dr. Doom.

LEGO  Marvel Super Heroes: Universe in Peril for Nintendo DS, which is also available for PlayStation® Vita and Nintendo 3DS™, features 45 action-packed missions, where players take control of Iron Man, Spider-Man, the Hulk, Captain America, Wolverine and many more Marvel characters as they unite to stop Loki and a host of other Marvel villains from assembling a super-weapon capable of destroying the world.  Players will chase down Cosmic LEGO Bricks as they travel across key locations from the Marvel Universe, such as Stark Tower, Asteroid M, a Hydra base and the X-Mansion.

Don’t stash this news away from your readers like Loki would do with a Cosmic Brick; share this exciting announcement today!

LEGO MARVEL SUPER HEROES: UNIVERSE IN PERIL © 2014 TT Games Ltd. Produced by TT Games under license from the LEGO Group. LEGO, the LEGO logo, the Brick and the Knob configurations and the Minifigure are trademarks of the LEGO Group. © 2014 The LEGO Group. © MARVEL. All other trademarks and copyrights are the property of their respective owners.  All rights reserved.

LEGO MARVEL SUPER HEROES software © 2013 TT Games Publishing Ltd. Produced by TT Games under license from the LEGO Group. LEGO, the LEGO logo, the Brick and the Knob configurations and the Minifigure are trademarks of the LEGO Group. © 2013 The LEGO Group.  TM & © 2013 MARVEL & Subs. Nintendo DS is a trademark of Nintendo. © 2006 Nintendo. All other trademarks and copyrights are the property of their respective owners.  All rights reserved.

WB GAMES LOGO, WBIE LOGO, WB SHIELD: ™ & © Warner Bros. Entertainment Inc.

Submitted by: E. Thomas

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02/18/2014 - Oddworld Munch's Oddysee HD Update Now on PS3
Oddworld: Munch's Oddysee HD Update Now Available On PS3

San Francisco, February 18th, 2014

Oddworld Inhabitants, Inc. have today announced that the long-awaited update for Oddworld: Munch's Oddysee HD has gone live across SCEE and SCEA territories.

The update, which fixes bugs, adds requested features and makes for much smoother gameplay, is free to existing owners of the PlayStation®3 version of the game, and will automatically download upon starting the game.

The full list of changes is:
  • Fixed menu movie being blank just after exit
  • Enabled fade for gamespeak UI screens and fixed button images not fading correctly
  • Added fixed sound effects (removed clicking)
  • Added new slate screen image (removed Sobe Vendo)
  • Fixed potential crash getting renderer when application has already been removed
  • Fixed crash in actor pools (were not getting deleted between levels leading to bad pointers)
  • Added support for tweaking water level (to fix water z-fighting)
  • Added invert look option and UI to change it
  • Added fixed Glukkon model
  • Fixed blank movie when not enough memory for movie player
  • Reduced audio cache size to save memory
  • Pushed near plane on level 2 to stop vendo sign z-fighting
  • Reduced memory fragmentation
  • Fixed save icon not working when all slots are full
  • Fixed save error message
  • Fixed PS Store age check
  • Added save blocking for 3 seconds after getting into a level to prevent corrupt save data
  • Added fix to make sure save games finish saving when exit is selected from the pause menu
  • Fixed low health texture being set in wrong texture slot resulting in wrong texture on landscape
  • Fixed issues with corrupted terrain textures.
  • Fixed “I Regrow Nothing” trophy
  • Fixed “Sligicide” trophy
  • Fixed “Mineswimmer” trophy
Oddworld:Munch's Oddysee HD is a 720p, 60 frames per second HD version of the original Oddworld: Munch's Oddysee platform adventure, with remodeled and retextured characters and a full set of trophies to earn.

Submitted by: E. Thomas

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02/18/2014 - Final Fantasy XIV A Realm Reborn Now Available on Steam
Title Now Available to all Steam Players in North America, Europe and Japan
LOS ANGELES (Feb. 18 , 2014) – Square Enix Inc., the publisher of SQUARE ENIX® interactive entertainment products in the Americas, today announced that its massively multiplayer online role-playing game (MMORPG) FINAL FANTASY® XIV: A Realm Reborn™ is now available for purchase on the Steam PC digital service.

Further, as a special promotion for players in North America and Europe, the Collector’s and Standard Editions of the title on Steam are available at a 50% discount, starting now (February 18th, 2:00 a.m. PST) until Tuesday, February 25th (10:00 a.m. PST).

FINAL FANTASY XIV: A Realm Reborn is rated T (Teen). Please visit the Entertainment Software Rating Board (ESRB) website at
www.esrb.org for more information about ratings.

Submitted by: E. Thomas

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Monday, February 17, 2014

02/17/2014 - Dialect and Wargaming Debut New Interactive Magazine
Dialect and Wargaming debut the premiere issue of Let’s Battle, a free cross-platform interactive magazine that redefines rich media for gamers
Available Now for iOS and Android devices, Let's Battle Turns Strategy, History, eSports Coverage and News Into Interactive Experiences for Over 75 Million Fans of Wargaming Games
17th February 2014 Dialect, Inc. and Wargaming are proud to announce that the premiere issue of Let's Battle—the next-generation interactive magazine for fans of the hugely popular Wargaming series of games including World of Tanks, World of Warplanes, and World of Warships—is now available for free on iOS and Android devices via iTunes Newsstand and Google Play

Custom-developed by San Francisco-based Dialect, Inc. for Wargaming, Let's Battle was created as a companion and guide to the hugely popular free-to-play strategic MMOs that now boast over 78 million active players worldwide. With extraordinary interactive content written by well-known writers in the videogame industry given exclusive access to Wargaming's developers, archivists, and historical experts, Let's Battle breaks new ground in custom content that promotes deep engagement with brands. 

"Dialect's high-quality, 'sticky' editorial brings fans deeper into the games and keeps them coming back, while at the same time providing Wargaming with a highly effective, proven engagement and acquisition tool,” said Dialect CEO John Gower. “The beauty of the concept is that everybody wins—the reader and the brand. Our content inspires people to act, making it an incredible tool to build loyalty and community in a beautiful, new, and interactive format.”

Let's Battle's innovative interactive content is overseen by Logan Decker, a technology and videogame journalism veteran who recently joined Dialect Inc. as Editorial Director after 14 years at Future US, most recently as the Editor-in-Chief of PC Gamer Magazine. "Dialect's business depends on delivering exciting, authoritative content with none of the fluff or coercion associated with traditional custom publishing. That's what I joined Dialect to create and build upon," said Decker. "But today's gamers require even more than just great stories to stay engaged. Gamers are 'doers' by nature, so content developed for them needs to reflect that. At Dialect we've created a digital medium that gives gamers the ability to direct their own experiences in much the same way that games do, and with Let's Battle we're continuing to demonstrate the effectiveness of that medium." 

The premiere issue of Let’s Battle includes content that embraces gamers new to the Wargaming franchises as well as experienced players and history buffs, including a guide to the most essential flight skills and combat maneuvers in “Piloting 101” and “Fight Plan,” an in-depth look at the new complement of armored combat vehicles introduced in World of Tanks (“Japanese Tanks Storm the Battlefield”), an exclusive first look at the newest addition to the Wargaming universe “World of Warships,” and “Urban Warfare Survival,” an interactive tutorial that teaches gamers how to use buildings and terrain to get the drop on their enemies in battle! Let’s Battle also provides rich historical context to the Wargaming universe as well as the tactical lessons acquired in such legendary conflicts as “The Battle of Kursk” and “The Battle of the Philipine Sea.” Plus, readers get the scoop on the development of the Xbox 360 edition of World of Tanks, interviews and insight from the developers, and guides to the popular Clan Wars and making the most of Wargaming’s Unified Premium Account.

Since its founding in 2011, Dialect has partnered with some of the world's leading technology, media, and games brands including NVIDIA, GameFly, and EA. Dialect publishes the hugely successful The Sims Official Magazine for EA, already the world's biggest game franchise magazine with over 1 million app downloads.

"The independent editorial from well-known, trusted writers that we publish resonates with gamers looking for a deeper dive into their favorite games," added Gower. "And in return, the brand gets a powerful, proven engagement and acquisition tool that increases revenues and cross-pollinates other games and products from our partners. 90% of readers do something they read about in our magazines and our unique formula is quickly proving to be a hugely valuable 'cut-through' marketing initiative for the brands we work with."

About Wargaming
Wargaming is an award-winning online game developer and publisher and one of the leaders in the free-to-play MMO market. Founded as a privately held company in 1998, Wargaming has shipped more than 15 titles and employs over 2800 people across such key regions as North America, Europe, Russia, Asia, and Australia.

Currently, Wargaming is focused on its team-based MMO war series dedicated to mid-20th century warfare that will include the company's flagship armored MMO World of Tanks, launched in April 2011 and currently boasting 78 million players worldwide, the flight combat World of Warplanes that took off in November 2013 with over 4.5 million pilots, and the naval World of Warships, scheduled for release in 2014.
In June 2012, Wargaming announced the Wargaming Service, the epicenter of the online battle gaming universe that will gather the series under a single portal —

About Dialect, Inc.
Founded in 2011, Dialect, Inc. is an expert content marketing and app development agency that works with some of the world’s biggest brands to drive deep customer engagement. The San Francisco-based team works with leading retailers, technology and games companies to increase brand loyalty, measure customer retention and drive product sales. Dialect creates, designs, develops and monetizes great branded content.

The team is led by CEO John Gower, who has developed award-winning magazines, apps and content-driven customer loyalty programs for Best Buy, Activision Blizzard, Sony, BT, Sky and O2 both in the US and UK. Content is overseen by Editorial Director Logan Decker, a 14-year videogame industry veteran who was previously Editor-in-Chief of PC Gamer Magazine, and Creative Director Chris Imlay, whose 13-year career in publishing includes design and art direction for Wired, Nintendo Power, and MacAddict. Client Services are led by Jack McHenry, an experienced relationship manager in gaming and tech who has worked with Ubisoft, Toys R Us, Apple, and other industry leaders. For more information, visit


Submitted by: E. Thomas

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02/17/2014 - Neo Retro Bundle Now Available on Steam
Power Up your Steam games collection!

Old School gaming meets the New School in the Neo:Retro Bundle, from Bundle Stars.

For just $3.99 you can get your hands on 8 individual Steam keys, saving 94% off the normal retail price of the individual games. You’ll also be helping to fund future games by talented indie game developers, who receive the lion’s share of the bundle’s takings.

A strong retro vibe flows through this must-have Steam bundle, which includes;
·Jets’n’Guns Gold (Rake in Grass) * +
·Inquisitor Deluxe Edition (Cinemax)
·3089 (Phroot Software) * +
·3079 (Phroot Software) * +
·Universe Sandbox (Giant Army) +
·Ethan: Meteor Hunter (Plug In Digital / Seaven Studio) +
·Chronicles of Mystery: The Scorpio Ritual (CI Games)
·Realms of Arkania – Complete Classic Trilogy (Ikaron)
All the games run on Windows PC and three of the games also work on Mac and Linux (denoted with an asterisk). Five games also include Steam Trading Cards (denoted with a cross).
The Neo:Retro Bundle  is available now for a limited time for just $3.99 from

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