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Thursday, January 28, 2016

01/28/2016 - Haunted Island Now Available Through Steam Early Access
Tower-Defense Action-RPG mix Hero Defense – Haunted Island has Been Successfully Greenlit and is Now Available Through Steam’s Early Access!

Tower-Defense Action-RPG mix Hero Defense – Haunted Island has Been Successfully Greenlit and is Now Available Through Steam’s Early Access!

BERLIN, January 28, 2016 – Berlin-based indie developer Happy Tuesday is looking forward to celebrating a very happy day, indeed: its unique Tower-Defense Action-RPG mix, Hero Defense – Haunted Island, enters Steam's Early Access program today and is now available for PC gamers world-wide (

Hero Defense – Haunted Island puts players in control of a team of five monster slayers, who battle their way through challenging arenas to defeat none other than the world’s most powerful vampire, the evil Count Necrosis. They impale, slash, tear and burn through legions of the undead, hell-bent on world domination. But that's not all - countless bosses with unique abilities await players on their journey. By defeating the evil, players help restoring the places Count Necrosis destroyed. They free and help villagers, meet new allies – and enjoy a rich, yet satiric, story that guides them through the game.

Hero Defense - Haunted Island challenges Tower-Defense, MOBA and RPG enthusiasts by offering a gameplay mix of all these genres. Players strategically manoeuvre their upgradeable heroes to destroy hordes of sinister creeps. A deep RPG layer allows customization of each hero and features upgradeable weapons as well as character skill trees. Within the world of Hero Defense – Haunted Island, players loot, collect and merge runes to access new skills. Procedurally generated enemies and daily challenges guarantee a gigantic replay value.

In multiplayer mode, which will be available briefly after the start of Early Access, players will be able to take part in ranked and unranked matches, using clever strategies or brute force to succeed and earn epic runes.

While Hero Defense – Haunted Island is available in Steam's Early Access program, players can enjoy hours of a narrated story campaign. It is Happy Tuesday's goal to work closely with the community to improve Hero Defense – Haunted Island based on players' feedback, and overall raise the quality bar for all future tower defense games. Main development focus of the Early Access will be the multiplayer. Feedback can be given on Steam or in the official forum (

Hero Defense – Haunted Island developer Happy Tuesday celebrates today's Early Access release with a new trailer which can be seen here à
https://www.youtube.com/watch?v=_BNL68LV-Fw or downloaded here à


Hero Defense – Haunted Island is available now for PC on Steam’s Early Access, priced at US$14.99.

A 10% launch discount on the price is timely limited for the first week on sale. Check out the store page here à

About Happy Tuesday
Happy Tuesday is an independent developer and publisher based in Berlin which is specialized on highly engaging and polished independent games. Besides the development of games, Happy Tuesday also offers other game companies help in defining and delivering a unique art style and is working with clients all over the world.

Submitted by: E. Thomas

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Wednesday, January 27, 2016

01/27/2016 - Composer Tim Wynn to Score XCOM 2

Soundtrack released with XCOM 2 Digital Deluxe Edition and on iTunes February 5

Los Angeles (January 27, 2016) - Award-winning composer, Tim Wynn (Supernatural, XCOM: Enemy Unknown), returns to the sci-fi genre to score a new alien threat in XCOM® 2, the sequel to the award-winning strategy game from Firaxis Games and 2K. The original soundtrack is available with the XCOM 2 Digital Deluxe Edition and will also be released via iTunes on February 5.

XCOM 2 transports players into the future, where humanity lost the war against the alien invaders and a new world order now exists on Earth. After years of lurking in the shadows, the remnants of the secret paramilitary organization known as XCOM must build a global resistance to eliminate the alien occupation and save the human race.

The score for XCOM 2 continues the legacy sound of the acclaimed reboot and expands the franchise's sonic palette with emotional orchestral themes and synth-driven sci-fi ambience now defined by the epic fight to take back the planet.  XCOM 2 marks Tim Wynn's second outing in the XCOM universe having also written music for XCOM: Enemy Unknown.

Wynn's other work includes the long-running hit TV series Supernatural, as well as video games in the Command & Conquer series, Total War series, Marvel's The Punisher and The Darkness II, another 2K title that was based on the best-selling comics from Top Cow.

XCOM 2 w ill be available globally for PC by 2K and Firaxis Games on February 5, 2016, as well as Mac and Linux by Feral Interactive.

For more information, please visit
www.XCOM.com .  

Submitted by: E. Thomas

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Tuesday, January 26, 2016

0127/2016 - Livelock Coming to PS4, Xbox One and PC in 2016
Livelock Coming to PlayStation®4, Xbox One and PC in 2016

Tuque Games Brings a Fast-Paced Co-op Shooter to a Post-Human World
REDWOOD CITY, Calif. – January 26, 2016 – Today, Perfect World Entertainment Inc., a leading publisher of free-to-play MMORPGs, and Tuque Games announced Livelock – a fast-paced cooperative top-down shooter combining intelligent action and unique characters. Livelock will be launching in 2016 simultaneously for PlayStation®4, Xbox One and PC.

Livelock transports players into the 22nd century, the age of the machine. Nearly a century after the cataclysm, humanity is on the brink of survival. Clusters - groups of corrupted machines control what remains of the earth, fighting each other in an infinite war over resources that now threatens the very planet itself. Players take control of a Capital Intellect, a human consciousness uploaded to large mechanical body. Armed with a unique arsenal of weapons and special abilities, the Capital Intellect must fight the corrupted machine Clusters and break the cycle of an infinite war, before humanity is forgotten in the annals of history.

Watch the first trailer for Livelock spotlighting Hex, the first of three playable characters:

More assets for Livelock can be found here:

Launching in 2016, Livelock is the first game developed by Tuque Games and published in partnership with Perfect World Entertainment. Livelock will be the first buy-to-play game to join Perfect World Entertainment’s portfolio of free-to-play titles including Neverwinter, Star Trek Online, PWI and more. Tuque Games initially announced the game as World War Machine prior to partnering with Perfect World Entertainment and has since made development adjustments to focus on delivering a quality co-operative shooter experience.

“As a publisher, our focus has always been to work with quality developers and games. Games that we, as gamers, would enjoy playing,” said Yoon Im, senior vice president of publishing and platform at Perfect World Entertainment. “Tuque Games has been an amazing partner as we both crafted Livelock into an excellent pick-up and play top-down shooter for single players and friends playing online.”

“As a small team we had a wild vision to make a post-human game that thrusts players into a worldwide battle with carbon-shattering destruction and sharp combat,” said Jeff Hattem, executive producer and creative director at Tuque Games. “Perfect World has been an outstanding partner as they helped us grow our initial idea even beyond our own imagination.”

For more information about Livelock, visit:

Perfect World Entertainment is a leading North American online games publisher specializing in immersive free-to-play MMORPGs. Founded in 2008, Perfect World Entertainment has published a number of popular titles, including Swordsman, Blacklight Retribution, Forsaken World, PWI and Star Trek Online. The company works closely with its American development teams and partners such as Cryptic Studios, developer of the highly acclaimed MMORPG Dungeons & Dragons Neverwinter, and Runic Games, developer of the hit Torchlight series, to provide unparalleled quality of service and game experiences to its players. A subsidiary of Perfect World Co., Ltd., Perfect World Entertainment is headquartered in Silicon Valley, California. For more information, please visit:
www.perfectworld.com .

Founded in 2012, Tuque Games is an independent video game developer based out of Montreal, Canada. Inspired by the games they love to play, Tuque develops games for the core gaming audience with a focus on intelligent gameplay and character-driven storylines.

Submitted by: E. Thomas

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Monday, January 25, 2016

01/25/2016 - Pokémon Debuts Its First-Ever Super Bowl TV Commercial
Pokémon Debuts Its First-Ever Super Bowl TV Commercial
Pokémon fans encouraged to discover hidden Pokémon references and Train On.TM
London, United Kingdom —January 25, 2016— The Pokémon Company International today unveiled a new TV commercial that will air during Super Bowl 50 on Sunday, February 7. The ad, shot in Rio de Janeiro, celebrates the millions of Pokémon fans around the world, encourages them to enjoy the Pokémon references hidden in the ad and Train On. A 30-second version of the ad will be aired at the beginning of the third quarter of Super Bowl 50. An extended version can be viewed at http://bit.ly/1KzQloU.

“For 20 years, the Pokémon world has inspired fans to train hard and have fun,” said J.C. Smith, senior director of Consumer Marketing at The Pokémon Company International. “This ad is reflective of that passion, and I can’t think of a bigger stage to share this story than the Super Bowl.”

The ad is part of a yearlong campaign celebrating 20 years of Pokémon. First introduced in Japan in 1996 with the video games Pokémon Red and Pokémon Green for the Nintendo Game Boy system, Pokémon has delighted fans of all ages around the world for two decades. With more than 275 million video games sold worldwide, 21.5 billion TCG cards shipped to 74 countries, and an animated series spanning 18 seasons, Pokémon is one of the most successful entertainment brands in the world.

Be sure to visit
Pokemon.co.uk/20 for more information about Pokémon 20, Train On projects and join the conversation using #Pokemon20.

Pokémon. Twenty Years. Train On.

To connect with Pokémon online:

·Like the official Pokémon Facebook page at Facebook.com/Pokemon
·Follow @Pokemon on Twitter
·Check out the official Pokémon YouTube channel at

About Pokémon

The Pokémon Company International, a subsidiary of The Pokémon Company in Japan, manages the property outside of Asia and is responsible for brand management, licensing, marketing, the Pokémon Trading Card Game, the animated TV series, home entertainment, and the official Pokémon website. Pokémon was launched in Japan in 1996 and today is one of the most popular children’s entertainment properties in the world. For more information, visit
Submitted by: E. Thomas
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