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Friday, April 15, 2016

04/15/2016 - MercurySteam Announces Raiders of the Broken Planet
Heroes need not apply as MercurySteam announces new independently published Sci-Fi adventure - Raiders of the Broken Planet!

Join the raid as MercurySteam also announces a closed beta for Windows PC coming soon.
MercurySteam, the award winning independent development studio from Madrid - Spain has announced its long gestating, highly anticipated next game is Raiders of the Broken Planet due for release later this year for Windows PC, PlayStation4 and Xbox One.

In the Lira Constellation, light years from Earth lies a Broken Planet. Long ago, its inhabitants discovered a powerful ability enhancing substance called Aleph. Today, this Broken Planet is home to the entire Universe’s intergalactic scum and criminal lowlife. All are here to wrest control of the Aleph and thereby control the Universe.

Raiders of the Broken Planet is a Multiplayer Online Asymmetric Adventure: Fight the invaders teaming up with other Raiders, or turn the tables and storm into battle with those invaders  fighting at your side!

With its distinctive blend of shooting, brawling and thinking man’s strategy, Raiders of the Broken Planet is a mouth watering proposition to gamers looking for an immersive, cinematic story coupled with intense and epic action.

MercurySteam is also announcing that it will be self-publishing the game as an independent for the first time. The powerful story driven narrative will be delivered episodically, with each part selling at an extremely low and attractive price point. A company spokesman commented “We saw an exciting opportunity with this title to take advantage of digital distribution and offer the game at a much lower entry point than would otherwise have been possible. This model also allows us to work closely with gamers to create something that they can help shape too.”

With this in mind, the company is planning multiple beta programs where players can get in early and help drive the games development. The new teaser site launched today allows players eager to get involved to sign up for the forthcoming beta program and find out the latest information on the games development.

MercurySteam is multi-award winning independent game developer based in Madrid, Spain. The studio is best known for successfully rebooting the Castlevania series for Konami which to date has shipped multiple millions of copies worldwide, garnered several industry awards and delivered the best selling game in the series for the Japanese Corporation.

Twitter - @mercurysteam
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Sign up for the closed beta program here –

Submitted by: E. Thomas

10:48 pm pdt          Comments

Thursday, April 14, 2016

04/`4/2016 - New Game Called Back in 1995 Coming to Steam on April 28th
Mystery/Horror, Back in 1995, is coming to Steam on April 28th!

April 14, 2016 - Degica, in association with Throw the warped code out, is pleased to announce that Back in 1995 is coming to Steam on April 28th. View Back in 1995 on Steam!

A throwback to the survival horror and mystery games of the original PlayStation, Back in 1995 faithfully re-creates everything from this all-but-forgotten era of games.

Be transported to a world both concrete and indistinct, where you must uncover the mystery surrounding the disappearance of your daughter, the catastrophe that shook the city, and why you’ve decided to finally return.

Back in 1995 was created as a labour of love by indie developer Takaaki Ichijo as a means to replicate the unique feeling he had from his first gaming experiences: the PlayStation and the Sega Saturn.


·Get lost in the nostalgic world of retro 3D graphics, including low res models, texture warping, CRT emulation, and fixed CCTV style camera angles.
·Relive the mystery game genre with an old-school user interface and tank controls.
·Explore a sparse cityscape in the year 1995, littered with clues about the past.
·Interact with a cast of damaged characters whose intentions you can never truly know.
·Uncover the mystery of yourself, your daughter, and what happened to the city.

Product Details:
Platform: PC (Windows)
Players: 1P
Release Date: April 28th, 2016

About Throw the Warped Code Out:

Throw the warped code out is a Japanese indie developer based in Tokyo. Inspired by classics like Silent Hill, Resident Evil, and Alone in the Dark, Throw the warped code out has high hopes that Back in 1995 will help popularize the aesthetic and game feel of early polygon games, and inspire other indie game devs to create what they’re passionate about; especially in Japan.

About Degica: Degica is a Tokyo-based publisher specializing in localizing Japanese games for the global market. We're best known for the RPG Maker franchise and shooting games such as Mushihimesama, Shooting Love Anniversary Edition, ESCHATOS Wonder Pack, and Crimzon Clover. Our goal is to bring you the best games from Japan and all around the world!

Submitted by: E. Thomas

8:48 pm pdt          Comments

Wednesday, April 13, 2016

04/13/2016 - Battleborn Open Beta Begins Today
Battleborn Open Beta Available Today on all 3 platforms; PS4, PC and Xbox One
Today, 2K and Gearbox Software announced that the Battleborn Open Beta is available today at 18:00 BST on all 3 platforms; PS4, PC and Xbox One.

The Battleborn Open Beta includes two full story episodes, “The Algorithm,” and “Void’s Edge,” which can be played in up to 5-player co-op, as well as two Competitive Multiplayer Modes: Incursion and Meltdown.

Open Beta Players will start with seven unlocked heroes, while others will unlock with from rank advancement and completing objectives, letting participants experience the natural progression of the game while unlocking heroes, skins, taunts, titles, and more. Additionally, by joining in the fight to save the last star in the universe, Open Beta players can earn exclusive skins from achieving group challenges.

To find out additional details surrounding today’s announcement on the official Battleborn blog at:

You can find out everything you need to know about Battleborn’s Open Beta on the official Battleborn blog: https://battleborn.com/en/news/view/en-battleborn-an-introduction-to-the-end-of-the-universe/

With a roster of 25 playable heroes,  Battleborn is rated PEGI 16 and launches on May 3, 2016 on PS4, Xbox One and PC.

Submitted by: E. Thomas

9:40 pm pdt          Comments

Tuesday, April 12, 2016

04/12/2016 - SNK Playmore Partners with ATLUS to Publish King of Fighters XIV
Burn to Fight! SNK PLAYMORE Partners with ATLUS to Publish "THE KING OF FIGHTERS XIV" in the Americas

IRVINE, Calif . - April 12, 2016 - The legendary fighters in the upcoming THE KING OF FIGHTERS XIV will be making their stateside debut thanks to a partnership between SNK PLAYMORE and Atlus U.S.A. The vaunted fighting game series, which first made its debut 1994, is entering a new evolution with  THE KING OF FIGHTERS XIV thanks to series-first 3D graphics and debuting exclusively on the PlayStation 4 console.  THE KING OF FIGHTERS XIV will arrive to consoles later in 2016.

THE KING OF FIGHTERS legacy will be unchanged in  KOF XIV; the traditional 3 vs. 3 battle system is still there, with an expansive roster of 50 characters, all of whom are available in-game at launch. But the evolutionary changes in the game start with the creation of all the game's assets with 3D graphics. There's been some meticulous refinement to the game's fighting engine to be more streamlined and approachable for newcomers. There are also notable improvements made to the "Combo" and "MAX Mode" game mechanics, and the "RUSH" feature, which adds simplified combo inputs for novices. Brand new in  THE KING OF FIGHTERS XIV is the innovative "Party Battle" feature which pits two teams of three human players each against each other in a cooperative team fight in online play. There's also a new online training mode that will connect beginners and experienced players for tutoring on how to play together.

  • 3D Evolution: All 50 fighters, movesets and more are rendered in full 3D graphics that preserves the essence of KOF's visual style but updates it with a whole new dimension.
  • The Best Refinement since KOF '98: Through extensive playtesting and balancing, the controls have been streamlined, and the Combo and Max Mode mechanics have been overhauled to create the most competitive fighter in SNK's history.
  • The KOF Saga Continues: There's a robust single-player storyline where several years have passed since the previous KOF tournament. Now a worldwide business, the global KOF will decide who is the strongest as both individuals and companies with their own ambitions have come to compete. Players compete against CPU-controlled opponents to unlock the storyline.
  • The Best Roster Yet: There are 50 fighters total, with 31 returning from previous entries into the KOF series, and 19 brand new characters. All 50 characters will be available at the game's launch.
  • Revamped Online Experience: THE KING OF FIGHTERS XIV has devoted a lot of development time to improving the game's netcode for vastly improved online gameplay. KOF XIV uses the PS4's online architecture to have a whole host of online conveniences, from spectating to saving replay/battle data, and having a single online KOF XIV profile to connect with friends.
THE KING OF FIGHTERS XIV is a PlayStation 4 exclusive debuting later this year. Atlus U.S.A. will publish the game in the Americas, and there will be more information to come later. The official website for the game is www.atlus.com/kofxiv . The game is not yet rated by the ESRB.

Atlus U.S.A., Inc. has become known across the industry as a mark of high-quality, deeply immersive, uniquely Japanese video game experiences.  With award-winning titles that reach across a variety of genres and platforms, including the Shin Megami Tensei® and Persona® series of role-playing games, the ground-breaking action-adventure/puzzle game Catherine™, and the much-celebrated RPG Demon's Souls™, Atlus is committed to offering the highest standard in interactive entertainment experiences.

Headquartered in Osaka, Japan, SNK PLAYMORE CORPORATION (SNK) develops, publishes and distributes interactive entertainment software in Japan, North America, Europe and Asia. Founded in 1978, SNK is one of the largest privately held interactive entertainment content providers in the world. Known for such franchises as THE KING OF FIGHTERS, METAL SLUG, and SAMURAI SHODOWN, SNK continues to be an industry leader by focusing on its rich arcade history. More information on SNK PLAYMORE CORPORATION can be found at 

Submitted by: E. Thomas

8:31 pm pdt          Comments

Monday, April 11, 2016

04/11/2016 - Boulder Dash 30th Anniversary Adds New Levels and Features
Boulder Dash® - 30th AnniversaryTM Rolls in Exciting v2.0 Update with New Levels and New Features

App Store features v2.0 as “Best New Update” in EU Region

San Francisco, CA – April 11, 2016 - TapStar Interactive and First Star Software, Inc. have released their massive v2.0 update for Boulder Dash®-30th Anniversary™ for both iOS and Android devices in Apple’s AppStore and on Google Play. The new update has been featured as a “Best New Update” in the App Store in 36 EU countries. The update adds two brand new worlds and an avalanche of new features to the already very well-received game.

The original Boulder Dash® was created by Peter Liepa with Chris Gray and published by First Star Software, Inc. over three decades ago. In Boulder Dash-30th Anniversary Peter Liepa has returned to create new levels for the first time in 30 years.

“The response from both critics and players has been amazing for Boulder Dash-30th Anniversary,” said Chris Gray, CEO of TapStar Interactive. “We’re making the game even bigger and better with this new update. The hardcore fans are in for a real challenge!”

First Star Software, Inc. president Richard M. Spitalny added, “The new level packs, of 20 caves each, by Peter and the other by Chris, are wonderfully challenging, if not downright diabolical at times! We’re excited to include them as in-app purchases.  

V2.0 Update includes:
  • Two New Worlds, now totaling over 280 Levels in the full game
  • First New Levels in 30 Years by original creator Peter Liepa
  • Special, Limited-Time Events to Unlock Exclusive Content
  • Controller Support, including:  MOGA, 8BitDo NES30 on supported iOS devices
  • Challenge Friends and Post High Scores on Facebook and/or Apple’s GameCenter
  • Tweet Screens and Messages from within the app only on Android devices
  • Unlock Characters with Unique Abilities
  • Gem Combos and Stylized Power-Ups
About TapStar Interactive
Based in San Francisco with offices in Salt Lake City, Los Angeles, Montreal, Canada; and Saarbrucken, Germany, TapStar Interactive creates and publishes unique and innovative gaming experiences that appeal to a wide range of players. Its portfolio includes original and licensed IP, from location-based to casual puzzle games. TapStar works with talented game development teams from around the world, both for its own titles and for its third party publishing program.

Submitted by: E. Thomas

7:15 pm pdt          Comments

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